USING: accessors arrays bunny.cel-shaded bunny.fixed-pipeline bunny.model bunny.outlined destructors kernel literals math opengl.demo-support opengl.gl sequences ui ui.gadgets ui.gadgets.worlds ui.gestures ui.pixel-formats ; IN: bunny TUPLE: bunny-world < demo-world model-triangles geom draw-seq draw-n ; : get-draw ( gadget -- draw ) [ draw-n>> ] [ draw-seq>> ] bi nth ; : next-draw ( gadget -- ) dup [ draw-seq>> ] [ draw-n>> ] bi 1 + swap length mod >>draw-n relayout-1 ; : make-draws ( gadget -- draw-seq ) [ ] [ ] [ ] tri 3array sift ; M: bunny-world begin-world GL_DEPTH_TEST glEnable 0.0 0.0 0.375 set-demo-orientation download-bunny read-model [ >>model-triangles ] [ >>geom ] bi dup make-draws >>draw-seq 0 >>draw-n drop ; M: bunny-world end-world dup find-gl-context [ geom>> [ dispose ] when* ] [ draw-seq>> [ [ dispose ] when* ] each ] bi ; M: bunny-world draw-world* dup draw-seq>> empty? [ drop ] [ 0.15 0.15 0.15 1.0 glClearColor flags{ GL_DEPTH_BUFFER_BIT GL_COLOR_BUFFER_BIT } glClear dup demo-world-set-matrix GL_MODELVIEW glMatrixMode 0.02 -0.105 0.0 glTranslatef [ geom>> ] [ get-draw ] bi draw-bunny ] if ; bunny-world H{ { T{ key-down f f "TAB" } [ next-draw ] } } set-gestures MAIN-WINDOW: bunny-window { { world-class bunny-world } { title "Bunny" } { pixel-format-attributes { windowed double-buffered T{ depth-bits { value 16 } } } } { pref-dim { 640 480 } } } ;