USING: alien.syntax alien.c-types windows.directx.d3d9types math classes.struct windows.types windows.com.syntax windows.com windows.directx windows.directx.d3d9 windows.directx.d3dx9core windows.directx.d3dx9math windows.directx.d3dx9xof ; IN: windows.directx.d3dx9mesh LIBRARY: d3dx9 TYPEDEF: int D3DXPATCHMESHTYPE CONSTANT: D3DXPATCHMESH_RECT 1 CONSTANT: D3DXPATCHMESH_TRI 2 CONSTANT: D3DXPATCHMESH_NPATCH 3 CONSTANT: D3DXPATCHMESH_FORCE_DWORD 0x7fffffff TYPEDEF: int D3DXMESH CONSTANT: D3DXMESH_32BIT 0x001 CONSTANT: D3DXMESH_DONOTCLIP 0x002 CONSTANT: D3DXMESH_POINTS 0x004 CONSTANT: D3DXMESH_RTPATCHES 0x008 CONSTANT: D3DXMESH_NPATCHES 0x4000 CONSTANT: D3DXMESH_VB_SYSTEMMEM 0x010 CONSTANT: D3DXMESH_VB_MANAGED 0x020 CONSTANT: D3DXMESH_VB_WRITEONLY 0x040 CONSTANT: D3DXMESH_VB_DYNAMIC 0x080 CONSTANT: D3DXMESH_VB_SOFTWAREPROCESSING 0x8000 CONSTANT: D3DXMESH_IB_SYSTEMMEM 0x100 CONSTANT: D3DXMESH_IB_MANAGED 0x200 CONSTANT: D3DXMESH_IB_WRITEONLY 0x400 CONSTANT: D3DXMESH_IB_DYNAMIC 0x800 CONSTANT: D3DXMESH_IB_SOFTWAREPROCESSING 0x10000 CONSTANT: D3DXMESH_VB_SHARE 0x1000 CONSTANT: D3DXMESH_USEHWONLY 0x2000 CONSTANT: D3DXMESH_SYSTEMMEM 0x110 CONSTANT: D3DXMESH_MANAGED 0x220 CONSTANT: D3DXMESH_WRITEONLY 0x440 CONSTANT: D3DXMESH_DYNAMIC 0x880 CONSTANT: D3DXMESH_SOFTWAREPROCESSING 0x18000 TYPEDEF: int D3DXPATCHMESH CONSTANT: D3DXPATCHMESH_DEFAULT 0 TYPEDEF: int D3DXMESHSIMP CONSTANT: D3DXMESHSIMP_VERTEX 1 CONSTANT: D3DXMESHSIMP_FACE 2 TYPEDEF: int D3DXCLEANTYPE CONSTANT: D3DXCLEAN_BACKFACING 1 CONSTANT: D3DXCLEAN_BOWTIES 2 CONSTANT: D3DXCLEAN_SKINNING 1 CONSTANT: D3DXCLEAN_OPTIMIZATION 1 CONSTANT: D3DXCLEAN_SIMPLIFICATION 3 : MAX_FVF_DECL_SIZE ( -- n ) MAXD3DDECLLENGTH 1 + ; inline TYPEDEF: int D3DXTANGENT CONSTANT: D3DXTANGENT_WRAP_U 0x01 CONSTANT: D3DXTANGENT_WRAP_V 0x02 CONSTANT: D3DXTANGENT_WRAP_UV 0x03 CONSTANT: D3DXTANGENT_DONT_NORMALIZE_PARTIALS 0x04 CONSTANT: D3DXTANGENT_DONT_ORTHOGONALIZE 0x08 CONSTANT: D3DXTANGENT_ORTHOGONALIZE_FROM_V 0x010 CONSTANT: D3DXTANGENT_ORTHOGONALIZE_FROM_U 0x020 CONSTANT: D3DXTANGENT_WEIGHT_BY_AREA 0x040 CONSTANT: D3DXTANGENT_WEIGHT_EQUAL 0x080 CONSTANT: D3DXTANGENT_WIND_CW 0x0100 CONSTANT: D3DXTANGENT_CALCULATE_NORMALS 0x0200 CONSTANT: D3DXTANGENT_GENERATE_IN_PLACE 0x0400 TYPEDEF: int D3DXIMT CONSTANT: D3DXIMT_WRAP_U 0x01 CONSTANT: D3DXIMT_WRAP_V 0x02 CONSTANT: D3DXIMT_WRAP_UV 0x03 TYPEDEF: int D3DXUVATLAS CONSTANT: D3DXUVATLAS_DEFAULT 0x00 CONSTANT: D3DXUVATLAS_GEODESIC_FAST 0x01 CONSTANT: D3DXUVATLAS_GEODESIC_QUALITY 0x02 C-TYPE: ID3DXBaseMesh TYPEDEF: ID3DXBaseMesh* LPD3DXBASEMESH C-TYPE: ID3DXMesh TYPEDEF: ID3DXMesh* LPD3DXMESH C-TYPE: ID3DXPMesh TYPEDEF: ID3DXPMesh* LPD3DXPMESH C-TYPE: ID3DXSPMesh TYPEDEF: ID3DXSPMesh* LPD3DXSPMESH C-TYPE: ID3DXSkinInfo TYPEDEF: ID3DXSkinInfo* LPD3DXSKININFO C-TYPE: ID3DXPatchMesh TYPEDEF: ID3DXPatchMesh* LPD3DXPATCHMESH C-TYPE: ID3DXTextureGutterHelper TYPEDEF: ID3DXTextureGutterHelper* LPD3DXTEXTUREGUTTERHELPER C-TYPE: ID3DXPRTBuffer TYPEDEF: ID3DXPRTBuffer* LPD3DXPRTBUFFER STRUCT: D3DXATTRIBUTERANGE { AttribId DWORD } { FaceStart DWORD } { FaceCount DWORD } { VertexStart DWORD } { VertexCount DWORD } ; TYPEDEF: D3DXATTRIBUTERANGE* LPD3DXATTRIBUTERANGE STRUCT: D3DXMATERIAL { MatD3D D3DMATERIAL9 } { pTextureFilename LPSTR } ; TYPEDEF: D3DXMATERIAL* LPD3DXMATERIAL TYPEDEF: int D3DXEFFECTDEFAULTTYPE CONSTANT: D3DXEDT_STRING 0x1 CONSTANT: D3DXEDT_FLOATS 0x2 CONSTANT: D3DXEDT_DWORD 0x3 CONSTANT: D3DXEDT_FORCEDWORD 0x7fffffff STRUCT: D3DXEFFECTDEFAULT { pParamName LPSTR } { Type D3DXEFFECTDEFAULTTYPE } { NumBytes DWORD } { pValue LPVOID } ; TYPEDEF: D3DXEFFECTDEFAULT* LPD3DXEFFECTDEFAULT STRUCT: D3DXEFFECTINSTANCE { pEffectFilename LPSTR } { NumDefaults DWORD } { pDefaults LPD3DXEFFECTDEFAULT } ; TYPEDEF: D3DXEFFECTINSTANCE* LPD3DXEFFECTINSTANCE STRUCT: D3DXATTRIBUTEWEIGHTS { Position FLOAT } { Boundary FLOAT } { Normal FLOAT } { Diffuse FLOAT } { Specular FLOAT } { Texcoord FLOAT[8] } { Tangent FLOAT } { Binormal FLOAT } ; TYPEDEF: D3DXATTRIBUTEWEIGHTS* LPD3DXATTRIBUTEWEIGHTS CONSTANT: D3DXWELDEPSILONS_WELDALL 0x1 CONSTANT: D3DXWELDEPSILONS_WELDPARTIALMATCHES 0x2 CONSTANT: D3DXWELDEPSILONS_DONOTREMOVEVERTICES 0x4 CONSTANT: D3DXWELDEPSILONS_DONOTSPLIT 0x8 STRUCT: D3DXWELDEPSILONS { Position FLOAT } { BlendWeights FLOAT } { Normal FLOAT } { PSize FLOAT } { Specular FLOAT } { Diffuse FLOAT } { Texcoord FLOAT[8] } { Tangent FLOAT } { Binormal FLOAT } { TessFactor FLOAT } ; TYPEDEF: D3DXWELDEPSILONS* LPD3DXWELDEPSILONS COM-INTERFACE: ID3DXBaseMesh IUnknown {7ED943DD-52E8-40b5-A8D8-76685C406330} HRESULT DrawSubset ( DWORD AttribId ) DWORD GetNumFaces ( ) DWORD GetNumVertices ( ) DWORD GetFVF ( ) HRESULT GetDeclaration ( D3DVERTEXELEMENT9* Declaration ) DWORD GetNumBytesPerVertex ( ) DWORD GetOptions ( ) HRESULT GetDevice ( LPDIRECT3DDEVICE9* ppDevice ) HRESULT CloneMeshFVF ( DWORD Options, DWORD FVF, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXMESH* ppCloneMesh ) HRESULT CloneMesh ( DWORD Options, D3DVERTEXELEMENT9* pDeclaration, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXMESH* ppCloneMesh ) HRESULT GetVertexBuffer ( LPDIRECT3DVERTEXBUFFER9* ppVB ) HRESULT GetIndexBuffer ( LPDIRECT3DINDEXBUFFER9* ppIB ) HRESULT LockVertexBuffer ( DWORD Flags, LPVOID* ppData ) HRESULT UnlockVertexBuffer ( ) HRESULT LockIndexBuffer ( DWORD Flags, LPVOID* ppData ) HRESULT UnlockIndexBuffer ( ) HRESULT GetAttributeTable ( D3DXATTRIBUTERANGE* pAttribTable, DWORD* pAttribTableSize ) HRESULT ConvertPointRepsToAdjacency ( DWORD* pPRep, DWORD* pAdjacency ) HRESULT ConvertAdjacencyToPointReps ( DWORD* pAdjacency, DWORD* pPRep ) HRESULT GenerateAdjacency ( FLOAT Epsilon, DWORD* pAdjacency ) HRESULT UpdateSemantics ( D3DVERTEXELEMENT9* Declaration ) ; COM-INTERFACE: ID3DXMesh ID3DXBaseMesh {4020E5C2-1403-4929-883F-E2E849FAC195} HRESULT LockAttributeBuffer ( DWORD Flags, DWORD** ppData ) HRESULT UnlockAttributeBuffer ( ) HRESULT Optimize ( DWORD Flags, DWORD* pAdjacencyIn, DWORD* pAdjacencyOut, DWORD* pFaceRemap, LPD3DXBUFFER* ppVertexRemap, LPD3DXMESH* ppOptMesh ) HRESULT OptimizeInplace ( DWORD Flags, DWORD* pAdjacencyIn, DWORD* pAdjacencyOut, DWORD* pFaceRemap, LPD3DXBUFFER* ppVertexRemap ) HRESULT SetAttributeTable ( D3DXATTRIBUTERANGE* pAttribTable, DWORD cAttribTableSize ) ; COM-INTERFACE: ID3DXPMesh ID3DXBaseMesh {8875769A-D579-4088-AAEB-534D1AD84E96} HRESULT ClonePMeshFVF ( DWORD Options, DWORD FVF, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXPMESH* ppCloneMesh ) HRESULT ClonePMesh ( DWORD Options, D3DVERTEXELEMENT9* pDeclaration, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXPMESH* ppCloneMesh ) HRESULT SetNumFaces ( DWORD Faces ) HRESULT SetNumVertices ( DWORD Vertices ) DWORD GetMaxFaces ( ) DWORD GetMinFaces ( ) DWORD GetMaxVertices ( ) DWORD GetMinVertices ( ) HRESULT Save ( IStream* pStream, D3DXMATERIAL* pMaterials, D3DXEFFECTINSTANCE* pEffectInstances, DWORD NumMaterials ) HRESULT Optimize ( DWORD Flags, DWORD* pAdjacencyOut, DWORD* pFaceRemap, LPD3DXBUFFER* ppVertexRemap, LPD3DXMESH* ppOptMesh ) HRESULT OptimizeBaseLOD ( DWORD Flags, DWORD* pFaceRemap ) HRESULT TrimByFaces ( DWORD NewFacesMin, DWORD NewFacesMax, DWORD* rgiFaceRemap, DWORD* rgiVertRemap ) HRESULT TrimByVertices ( DWORD NewVerticesMin, DWORD NewVerticesMax, DWORD* rgiFaceRemap, DWORD* rgiVertRemap ) HRESULT GetAdjacency ( DWORD* pAdjacency ) HRESULT GenerateVertexHistory ( DWORD* pVertexHistory ) ; COM-INTERFACE: ID3DXSPMesh IUnknown {667EA4C7-F1CD-4386-B523-7C0290B83CC5} DWORD GetNumFaces ( ) DWORD GetNumVertices ( ) DWORD GetFVF ( ) HRESULT GetDeclaration ( D3DVERTEXELEMENT9* Declaration ) DWORD GetOptions ( ) HRESULT GetDevice ( LPDIRECT3DDEVICE9* ppDevice ) HRESULT CloneMeshFVF ( DWORD Options, DWORD FVF, LPDIRECT3DDEVICE9 pD3DDevice, DWORD* pAdjacencyOut, DWORD* pVertexRemapOut, LPD3DXMESH* ppCloneMesh ) HRESULT CloneMesh ( DWORD Options, D3DVERTEXELEMENT9* pDeclaration, LPDIRECT3DDEVICE9 pD3DDevice, DWORD* pAdjacencyOut, DWORD* pVertexRemapOut, LPD3DXMESH* ppCloneMesh ) HRESULT ClonePMeshFVF ( DWORD Options, DWORD FVF, LPDIRECT3DDEVICE9 pD3DDevice, DWORD* pVertexRemapOut, FLOAT* pErrorsByFace, LPD3DXPMESH* ppCloneMesh ) HRESULT ClonePMesh ( DWORD Options, D3DVERTEXELEMENT9* pDeclaration, LPDIRECT3DDEVICE9 pD3DDevice, DWORD* pVertexRemapOut, FLOAT* pErrorsbyFace, LPD3DXPMESH* ppCloneMesh ) HRESULT ReduceFaces ( DWORD Faces ) HRESULT ReduceVertices ( DWORD Vertices ) DWORD GetMaxFaces ( ) DWORD GetMaxVertices ( ) HRESULT GetVertexAttributeWeights ( LPD3DXATTRIBUTEWEIGHTS pVertexAttributeWeights ) HRESULT GetVertexWeights ( FLOAT* pVertexWeights ) ; CONSTANT: D3DXMESHOPT_COMPACT 0x01000000 CONSTANT: D3DXMESHOPT_ATTRSORT 0x02000000 CONSTANT: D3DXMESHOPT_VERTEXCACHE 0x04000000 CONSTANT: D3DXMESHOPT_STRIPREORDER 0x08000000 CONSTANT: D3DXMESHOPT_IGNOREVERTS 0x10000000 CONSTANT: D3DXMESHOPT_DONOTSPLIT 0x20000000 CONSTANT: D3DXMESHOPT_DEVICEINDEPENDENT 0x00400000 STRUCT: D3DXBONECOMBINATION { AttribId DWORD } { FaceStart DWORD } { FaceCount DWORD } { VertexStart DWORD } { VertexCount DWORD } { BoneId DWORD* } ; TYPEDEF: D3DXBONECOMBINATION* LPD3DXBONECOMBINATION STRUCT: D3DXPATCHINFO { PatchType D3DXPATCHMESHTYPE } { Degree D3DDEGREETYPE } { Basis D3DBASISTYPE } ; TYPEDEF: D3DXPATCHINFO* LPD3DXPATCHINFO COM-INTERFACE: ID3DXPatchMesh IUnknown {3CE6CC22-DBF2-44f4-894D-F9C34A337139} DWORD GetNumPatches ( ) DWORD GetNumVertices ( ) HRESULT GetDeclaration ( D3DVERTEXELEMENT9* Declaration ) DWORD GetControlVerticesPerPatch ( ) DWORD GetOptions ( ) HRESULT GetDevice ( LPDIRECT3DDEVICE9* ppDevice ) HRESULT GetPatchInfo ( LPD3DXPATCHINFO PatchInfo ) HRESULT GetVertexBuffer ( LPDIRECT3DVERTEXBUFFER9* ppVB ) HRESULT GetIndexBuffer ( LPDIRECT3DINDEXBUFFER9* ppIB ) HRESULT LockVertexBuffer ( DWORD flags, LPVOID* ppData ) HRESULT UnlockVertexBuffer ( ) HRESULT LockIndexBuffer ( DWORD flags, LPVOID* ppData ) HRESULT UnlockIndexBuffer ( ) HRESULT LockAttributeBuffer ( DWORD flags, DWORD** ppData ) HRESULT UnlockAttributeBuffer ( ) HRESULT GetTessSize ( FLOAT fTessLevel, DWORD Adaptive, DWORD* NumTriangles, DWORD* NumVertices ) HRESULT GenerateAdjacency ( FLOAT Tolerance ) HRESULT CloneMesh ( DWORD Options, D3DVERTEXELEMENT9* pDecl, LPD3DXPATCHMESH* pMesh ) HRESULT Optimize ( DWORD flags ) HRESULT SetDisplaceParam ( LPDIRECT3DBASETEXTURE9 Texture, D3DTEXTUREFILTERTYPE MinFilter, D3DTEXTUREFILTERTYPE MagFilter, D3DTEXTUREFILTERTYPE MipFilter, D3DTEXTUREADDRESS Wrap, DWORD dwLODBias ) HRESULT GetDisplaceParam ( LPDIRECT3DBASETEXTURE9* Texture, D3DTEXTUREFILTERTYPE* MinFilter, D3DTEXTUREFILTERTYPE* MagFilter, D3DTEXTUREFILTERTYPE* MipFilter, D3DTEXTUREADDRESS* Wrap, DWORD* dwLODBias ) HRESULT Tessellate ( FLOAT fTessLevel, LPD3DXMESH pMesh ) HRESULT TessellateAdaptive ( D3DXVECTOR4* pTrans, DWORD dwMaxTessLevel, DWORD dwMinTessLevel, LPD3DXMESH pMesh ) ; COM-INTERFACE: ID3DXSkinInfo IUnknown {11EAA540-F9A6-4d49-AE6A-E19221F70CC4} HRESULT SetBoneInfluence ( DWORD bone, DWORD numInfluences, DWORD* vertices, FLOAT* weights ) HRESULT SetBoneVertexInfluence ( DWORD boneNum, DWORD influenceNum, FLOAT weight ) DWORD GetNumBoneInfluences ( DWORD bone ) HRESULT GetBoneInfluence ( DWORD bone, DWORD* vertices, FLOAT* weights ) HRESULT GetBoneVertexInfluence ( DWORD boneNum, DWORD influenceNum, FLOAT* pWeight, DWORD* pVertexNum ) HRESULT GetMaxVertexInfluences ( DWORD* maxVertexInfluences ) DWORD GetNumBones ( ) HRESULT FindBoneVertexInfluenceIndex ( DWORD boneNum, DWORD vertexNum, DWORD* pInfluenceIndex ) HRESULT GetMaxFaceInfluences ( LPDIRECT3DINDEXBUFFER9 pIB, DWORD NumFaces, DWORD* maxFaceInfluences ) HRESULT SetMinBoneInfluence ( FLOAT MinInfl ) FLOAT GetMinBoneInfluence ( ) HRESULT SetBoneName ( DWORD Bone, LPCSTR pName ) LPCSTR GetBoneName ( DWORD Bone ) HRESULT SetBoneOffsetMatrix ( DWORD Bone, D3DXMATRIX* pBoneTransform ) LPD3DXMATRIX GetBoneOffsetMatrix ( DWORD Bone ) HRESULT Clone ( LPD3DXSKININFO* ppSkinInfo ) HRESULT Remap ( DWORD NumVertices, DWORD* pVertexRemap ) HRESULT SetFVF ( DWORD FVF ) HRESULT SetDeclaration ( D3DVERTEXELEMENT9* pDeclaration ) DWORD GetFVF ( ) HRESULT GetDeclaration ( D3DVERTEXELEMENT9* Declaration ) HRESULT UpdateSkinnedMesh ( D3DXMATRIX* pBoneTransforms, D3DXMATRIX* pBoneInvTransposeTransforms, LPCVOID pVerticesSrc, PVOID pVerticesDst ) HRESULT ConvertToBlendedMesh ( LPD3DXMESH pMesh, DWORD Options, DWORD* pAdjacencyIn, LPDWORD pAdjacencyOut, DWORD* pFaceRemap, LPD3DXBUFFER* ppVertexRemap, DWORD* pMaxFaceInfl, DWORD* pNumBoneCombinations, LPD3DXBUFFER* ppBoneCombinationTable, LPD3DXMESH* ppMesh ) HRESULT ConvertToIndexedBlendedMesh ( LPD3DXMESH pMesh, DWORD Options, DWORD paletteSize, DWORD* pAdjacencyIn, LPDWORD pAdjacencyOut, DWORD* pFaceRemap, LPD3DXBUFFER* ppVertexRemap, DWORD* pMaxVertexInfl, DWORD* pNumBoneCombinations, LPD3DXBUFFER* ppBoneCombinationTable, LPD3DXMESH* ppMesh ) ; FUNCTION: HRESULT D3DXCreateMesh ( DWORD NumFaces, DWORD NumVertices, DWORD Options, D3DVERTEXELEMENT9* pDeclaration, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXMESH* ppMesh ) FUNCTION: HRESULT D3DXCreateMeshFVF ( DWORD NumFaces, DWORD NumVertices, DWORD Options, DWORD FVF, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXMESH* ppMesh ) FUNCTION: HRESULT D3DXCreateSPMesh ( LPD3DXMESH pMesh, DWORD* pAdjacency, D3DXATTRIBUTEWEIGHTS* pVertexAttributeWeights, FLOAT* pVertexWeights, LPD3DXSPMESH* ppSMesh ) FUNCTION: HRESULT D3DXCleanMesh ( D3DXCLEANTYPE CleanType, LPD3DXMESH pMeshIn, DWORD* pAdjacencyIn, LPD3DXMESH* ppMeshOut, DWORD* pAdjacencyOut, LPD3DXBUFFER* ppErrorsAndWarnings ) FUNCTION: HRESULT D3DXValidMesh ( LPD3DXMESH pMeshIn, DWORD* pAdjacency, LPD3DXBUFFER* ppErrorsAndWarnings ) FUNCTION: HRESULT D3DXGeneratePMesh ( LPD3DXMESH pMesh, DWORD* pAdjacency, D3DXATTRIBUTEWEIGHTS* pVertexAttributeWeights, FLOAT* pVertexWeights, DWORD MinValue, DWORD Options, LPD3DXPMESH* ppPMesh ) FUNCTION: HRESULT D3DXSimplifyMesh ( LPD3DXMESH pMesh, DWORD* pAdjacency, D3DXATTRIBUTEWEIGHTS* pVertexAttributeWeights, FLOAT* pVertexWeights, DWORD MinValue, DWORD Options, LPD3DXMESH* ppMesh ) FUNCTION: HRESULT D3DXComputeBoundingSphere ( D3DXVECTOR3* pFirstPosition, DWORD NumVertices, DWORD dwStride, D3DXVECTOR3* pCenter, FLOAT* pRadius ) FUNCTION: HRESULT D3DXComputeBoundingBox ( D3DXVECTOR3* pFirstPosition, DWORD NumVertices, DWORD dwStride, D3DXVECTOR3* pMin, D3DXVECTOR3* pMax ) FUNCTION: HRESULT D3DXComputeNormals ( LPD3DXBASEMESH pMesh, DWORD* pAdjacency ) FUNCTION: HRESULT D3DXCreateBuffer ( DWORD NumBytes, LPD3DXBUFFER* ppBuffer ) FUNCTION: HRESULT D3DXLoadMeshFromXA ( LPCSTR pFilename, DWORD Options, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXBUFFER* ppAdjacency, LPD3DXBUFFER* ppMaterials, LPD3DXBUFFER* ppEffectInstances, DWORD* pNumMaterials, LPD3DXMESH* ppMesh ) FUNCTION: HRESULT D3DXLoadMeshFromXW ( LPCWSTR pFilename, DWORD Options, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXBUFFER* ppAdjacency, LPD3DXBUFFER* ppMaterials, LPD3DXBUFFER* ppEffectInstances, DWORD* pNumMaterials, LPD3DXMESH* ppMesh ) ALIAS: D3DXLoadMeshFromX D3DXLoadMeshFromXW FUNCTION: HRESULT D3DXLoadMeshFromXInMemory ( LPCVOID Memory, DWORD SizeOfMemory, DWORD Options, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXBUFFER* ppAdjacency, LPD3DXBUFFER* ppMaterials, LPD3DXBUFFER* ppEffectInstances, DWORD* pNumMaterials, LPD3DXMESH* ppMesh ) FUNCTION: HRESULT D3DXLoadMeshFromXResource ( HMODULE Module, LPCSTR Name, LPCSTR Type, DWORD Options, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXBUFFER* ppAdjacency, LPD3DXBUFFER* ppMaterials, LPD3DXBUFFER* ppEffectInstances, DWORD* pNumMaterials, LPD3DXMESH* ppMesh ) FUNCTION: HRESULT D3DXSaveMeshToXA ( LPCSTR pFilename, LPD3DXMESH pMesh, DWORD* pAdjacency, D3DXMATERIAL* pMaterials, D3DXEFFECTINSTANCE* pEffectInstances, DWORD NumMaterials, DWORD Format ) FUNCTION: HRESULT D3DXSaveMeshToXW ( LPCWSTR pFilename, LPD3DXMESH pMesh, DWORD* pAdjacency, D3DXMATERIAL* pMaterials, D3DXEFFECTINSTANCE* pEffectInstances, DWORD NumMaterials, DWORD Format ) ALIAS: D3DXSaveMeshToX D3DXSaveMeshToXW FUNCTION: HRESULT D3DXCreatePMeshFromStream ( IStream* pStream, DWORD Options, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXBUFFER* ppMaterials, LPD3DXBUFFER* ppEffectInstances, DWORD* pNumMaterials, LPD3DXPMESH* ppPMesh ) FUNCTION: HRESULT D3DXCreateSkinInfo ( DWORD NumVertices, D3DVERTEXELEMENT9* pDeclaration, DWORD NumBones, LPD3DXSKININFO* ppSkinInfo ) FUNCTION: HRESULT D3DXCreateSkinInfoFVF ( DWORD NumVertices, DWORD FVF, DWORD NumBones, LPD3DXSKININFO* ppSkinInfo ) FUNCTION: HRESULT D3DXLoadMeshFromXof ( LPD3DXFILEDATA pxofMesh, DWORD Options, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXBUFFER* ppAdjacency, LPD3DXBUFFER* ppMaterials, LPD3DXBUFFER* ppEffectInstances, DWORD* pNumMaterials, LPD3DXMESH* ppMesh ) FUNCTION: HRESULT D3DXLoadSkinMeshFromXof ( LPD3DXFILEDATA pxofMesh, DWORD Options, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXBUFFER* ppAdjacency, LPD3DXBUFFER* ppMaterials, LPD3DXBUFFER* ppEffectInstances, DWORD* pMatOut, LPD3DXSKININFO* ppSkinInfo, LPD3DXMESH* ppMesh ) FUNCTION: HRESULT D3DXCreateSkinInfoFromBlendedMesh ( LPD3DXBASEMESH pMesh, DWORD NumBones, D3DXBONECOMBINATION* pBoneCombinationTable, LPD3DXSKININFO* ppSkinInfo ) FUNCTION: HRESULT D3DXTessellateNPatches ( LPD3DXMESH pMeshIn, DWORD* pAdjacencyIn, FLOAT NumSegs, BOOL QuadraticInterpNormals, LPD3DXMESH* ppMeshOut, LPD3DXBUFFER* ppAdjacencyOut ) FUNCTION: HRESULT D3DXGenerateOutputDecl ( D3DVERTEXELEMENT9* pOutput, D3DVERTEXELEMENT9* pInput ) FUNCTION: HRESULT D3DXLoadPatchMeshFromXof ( LPD3DXFILEDATA pXofObjMesh, DWORD Options, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXBUFFER* ppMaterials, LPD3DXBUFFER* ppEffectInstances, PDWORD pNumMaterials, LPD3DXPATCHMESH* ppMesh ) FUNCTION: HRESULT D3DXRectPatchSize ( FLOAT* pfNumSegs, DWORD* pdwTriangles, DWORD* pdwVertices ) FUNCTION: HRESULT D3DXTriPatchSize ( FLOAT* pfNumSegs, DWORD* pdwTriangles, DWORD* pdwVertices ) FUNCTION: HRESULT D3DXTessellateRectPatch ( LPDIRECT3DVERTEXBUFFER9 pVB, FLOAT* pNumSegs, D3DVERTEXELEMENT9* pdwInDecl, D3DRECTPATCH_INFO* pRectPatchInfo, LPD3DXMESH pMesh ) FUNCTION: HRESULT D3DXTessellateTriPatch ( LPDIRECT3DVERTEXBUFFER9 pVB, FLOAT* pNumSegs, D3DVERTEXELEMENT9* pInDecl, D3DTRIPATCH_INFO* pTriPatchInfo, LPD3DXMESH pMesh ) FUNCTION: HRESULT D3DXCreateNPatchMesh ( LPD3DXMESH pMeshSysMem, LPD3DXPATCHMESH* pPatchMesh ) FUNCTION: HRESULT D3DXCreatePatchMesh ( D3DXPATCHINFO* pInfo, DWORD dwNumPatches, DWORD dwNumVertices, DWORD dwOptions, D3DVERTEXELEMENT9* pDecl, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXPATCHMESH* pPatchMesh ) FUNCTION: HRESULT D3DXValidPatchMesh ( LPD3DXPATCHMESH pMesh, DWORD* dwcDegenerateVertices, DWORD* dwcDegeneratePatches, LPD3DXBUFFER* ppErrorsAndWarnings ) FUNCTION: UINT D3DXGetFVFVertexSize ( DWORD FVF ) FUNCTION: UINT D3DXGetDeclVertexSize ( D3DVERTEXELEMENT9* pDecl, DWORD Stream ) FUNCTION: UINT D3DXGetDeclLength ( D3DVERTEXELEMENT9* pDecl ) FUNCTION: HRESULT D3DXDeclaratorFromFVF ( DWORD FVF, D3DVERTEXELEMENT9* pDeclarator ) FUNCTION: HRESULT D3DXFVFFromDeclarator ( D3DVERTEXELEMENT9* pDeclarator, DWORD* pFVF ) FUNCTION: HRESULT D3DXWeldVertices ( LPD3DXMESH pMesh, DWORD Flags, D3DXWELDEPSILONS* pEpsilons, DWORD* pAdjacencyIn, DWORD* pAdjacencyOut, DWORD* pFaceRemap, LPD3DXBUFFER* ppVertexRemap ) STRUCT: D3DXINTERSECTINFO { FaceIndex DWORD } { U FLOAT } { V FLOAT } { Dist FLOAT } ; TYPEDEF: D3DXINTERSECTINFO* LPD3DXINTERSECTINFO FUNCTION: HRESULT D3DXIntersect ( LPD3DXBASEMESH pMesh, D3DXVECTOR3* pRayPos, D3DXVECTOR3* pRayDir, BOOL* pHit, DWORD* pFaceIndex, FLOAT* pU, FLOAT* pV, FLOAT* pDist, LPD3DXBUFFER* ppAllHits, DWORD* pCountOfHits ) FUNCTION: HRESULT D3DXIntersectSubset ( LPD3DXBASEMESH pMesh, DWORD AttribId, D3DXVECTOR3* pRayPos, D3DXVECTOR3* pRayDir, BOOL* pHit, DWORD* pFaceIndex, FLOAT* pU, FLOAT* pV, FLOAT* pDist, LPD3DXBUFFER* ppAllHits, DWORD* pCountOfHits ) FUNCTION: HRESULT D3DXSplitMesh ( LPD3DXMESH pMeshIn, DWORD* pAdjacencyIn, DWORD MaxSize, DWORD Options, DWORD* pMeshesOut, LPD3DXBUFFER* ppMeshArrayOut, LPD3DXBUFFER* ppAdjacencyArrayOut, LPD3DXBUFFER* ppFaceRemapArrayOut, LPD3DXBUFFER* ppVertRemapArrayOut ) FUNCTION: BOOL D3DXIntersectTri ( D3DXVECTOR3* p0, D3DXVECTOR3* p1, D3DXVECTOR3* p2, D3DXVECTOR3* pRayPos, D3DXVECTOR3* pRayDir, FLOAT* pU, FLOAT* pV, FLOAT* pDist ) FUNCTION: BOOL D3DXSphereBoundProbe ( D3DXVECTOR3* pCenter, FLOAT Radius, D3DXVECTOR3* pRayPosition, D3DXVECTOR3* pRayDirection ) FUNCTION: BOOL D3DXBoxBoundProbe ( D3DXVECTOR3* pMin, D3DXVECTOR3* pMax, D3DXVECTOR3* pRayPosition, D3DXVECTOR3* pRayDirection ) FUNCTION: HRESULT D3DXComputeTangentFrame ( ID3DXMesh* pMesh, DWORD dwOptions ) FUNCTION: HRESULT D3DXComputeTangentFrameEx ( ID3DXMesh* pMesh, DWORD dwTextureInSemantic, DWORD dwTextureInIndex, DWORD dwUPartialOutSemantic, DWORD dwUPartialOutIndex, DWORD dwVPartialOutSemantic, DWORD dwVPartialOutIndex, DWORD dwNormalOutSemantic, DWORD dwNormalOutIndex, DWORD dwOptions, DWORD* pdwAdjacency, FLOAT fPartialEdgeThreshold, FLOAT fSingularPointThreshold, FLOAT fNormalEdgeThreshold, ID3DXMesh** ppMeshOut, ID3DXBuffer** ppVertexMapping ) FUNCTION: HRESULT D3DXComputeTangent ( LPD3DXMESH Mesh, DWORD TexStage, DWORD TangentIndex, DWORD BinormIndex, DWORD Wrap, DWORD* pAdjacency ) C-TYPE: D3DXUVATLASCB TYPEDEF: D3DXUVATLASCB* LPD3DXUVATLASCB FUNCTION: HRESULT D3DXUVAtlasCreate ( LPD3DXMESH pMesh, UINT uMaxChartNumber, FLOAT fMaxStretch, UINT uWidth, UINT uHeight, FLOAT fGutter, DWORD dwTextureIndex, DWORD* pdwAdjacency, DWORD* pdwFalseEdgeAdjacency, FLOAT* pfIMTArray, LPD3DXUVATLASCB pStatusCallback, FLOAT fCallbackFrequency, LPVOID pUserContext, DWORD dwOptions, LPD3DXMESH* ppMeshOut, LPD3DXBUFFER* ppFacePartitioning, LPD3DXBUFFER* ppVertexRemapArray, FLOAT* pfMaxStretchOut, UINT* puNumChartsOut ) FUNCTION: HRESULT D3DXUVAtlasPartition ( LPD3DXMESH pMesh, UINT uMaxChartNumber, FLOAT fMaxStretch, DWORD dwTextureIndex, DWORD* pdwAdjacency, DWORD* pdwFalseEdgeAdjacency, FLOAT* pfIMTArray, LPD3DXUVATLASCB pStatusCallback, FLOAT fCallbackFrequency, LPVOID pUserContext, DWORD dwOptions, LPD3DXMESH* ppMeshOut, LPD3DXBUFFER* ppFacePartitioning, LPD3DXBUFFER* ppVertexRemapArray, LPD3DXBUFFER* ppPartitionResultAdjacency, FLOAT* pfMaxStretchOut, UINT* puNumChartsOut ) FUNCTION: HRESULT D3DXUVAtlasPack ( ID3DXMesh* pMesh, UINT uWidth, UINT uHeight, FLOAT fGutter, DWORD dwTextureIndex, DWORD* pdwPartitionResultAdjacency, LPD3DXUVATLASCB pStatusCallback, FLOAT fCallbackFrequency, LPVOID pUserContext, DWORD dwOptions, LPD3DXBUFFER pFacePartitioning ) TYPEDEF: void* LPD3DXIMTSIGNALCALLBACK FUNCTION: HRESULT D3DXComputeIMTFromPerVertexSignal ( LPD3DXMESH pMesh, FLOAT* pfVertexSignal, UINT uSignalDimension, UINT uSignalStride, DWORD dwOptions, LPD3DXUVATLASCB pStatusCallback, LPVOID pUserContext, LPD3DXBUFFER* ppIMTData ) FUNCTION: HRESULT D3DXComputeIMTFromSignal ( LPD3DXMESH pMesh, DWORD dwTextureIndex, UINT uSignalDimension, FLOAT fMaxUVDistance, DWORD dwOptions, LPD3DXIMTSIGNALCALLBACK pSignalCallback, VOID* pUserData, LPD3DXUVATLASCB pStatusCallback, LPVOID pUserContext, LPD3DXBUFFER* ppIMTData ) FUNCTION: HRESULT D3DXComputeIMTFromTexture ( LPD3DXMESH pMesh, LPDIRECT3DTEXTURE9 pTexture, DWORD dwTextureIndex, DWORD dwOptions, LPD3DXUVATLASCB pStatusCallback, LPVOID pUserContext, LPD3DXBUFFER* ppIMTData ) FUNCTION: HRESULT D3DXComputeIMTFromPerTexelSignal ( LPD3DXMESH pMesh, DWORD dwTextureIndex, FLOAT* pfTexelSignal, UINT uWidth, UINT uHeight, UINT uSignalDimension, UINT uComponents, DWORD dwOptions, LPD3DXUVATLASCB pStatusCallback, LPVOID pUserContext, LPD3DXBUFFER* ppIMTData ) FUNCTION: HRESULT D3DXConvertMeshSubsetToSingleStrip ( LPD3DXBASEMESH MeshIn, DWORD AttribId, DWORD IBOptions, LPDIRECT3DINDEXBUFFER9* ppIndexBuffer, DWORD* pNumIndices ) FUNCTION: HRESULT D3DXConvertMeshSubsetToStrips ( LPD3DXBASEMESH MeshIn, DWORD AttribId, DWORD IBOptions, LPDIRECT3DINDEXBUFFER9* ppIndexBuffer, DWORD* pNumIndices, LPD3DXBUFFER* ppStripLengths, DWORD* pNumStrips ) FUNCTION: HRESULT D3DXOptimizeFaces ( LPCVOID pbIndices, UINT cFaces, UINT cVertices, BOOL b32BitIndices, DWORD* pFaceRemap ) FUNCTION: HRESULT D3DXOptimizeVertices ( LPCVOID pbIndices, UINT cFaces, UINT cVertices, BOOL b32BitIndices, DWORD* pVertexRemap ) TYPEDEF: int D3DXSHCOMPRESSQUALITYTYPE CONSTANT: D3DXSHCQUAL_FASTLOWQUALITY 1 CONSTANT: D3DXSHCQUAL_SLOWHIGHQUALITY 2 CONSTANT: D3DXSHCQUAL_FORCE_DWORD 0x7fffffff TYPEDEF: int D3DXSHGPUSIMOPT CONSTANT: D3DXSHGPUSIMOPT_SHADOWRES256 1 CONSTANT: D3DXSHGPUSIMOPT_SHADOWRES512 0 CONSTANT: D3DXSHGPUSIMOPT_SHADOWRES1024 2 CONSTANT: D3DXSHGPUSIMOPT_SHADOWRES2048 3 CONSTANT: D3DXSHGPUSIMOPT_HIGHQUALITY 4 CONSTANT: D3DXSHGPUSIMOPT_FORCE_DWORD 0x7fffffff STRUCT: D3DXSHMATERIAL { Diffuse D3DCOLORVALUE } { bMirror BOOL } { bSubSurf BOOL } { RelativeIndexOfRefraction FLOAT } { Absorption D3DCOLORVALUE } { ReducedScattering D3DCOLORVALUE } ; STRUCT: D3DXSHPRTSPLITMESHVERTDATA { uVertRemap UINT } { uSubCluster UINT } { ucVertStatus UCHAR } ; STRUCT: D3DXSHPRTSPLITMESHCLUSTERDATA { uVertStart UINT } { uVertLength UINT } { uFaceStart UINT } { uFaceLength UINT } { uClusterStart UINT } { uClusterLength UINT } ; TYPEDEF: void* LPD3DXSHPRTSIMCB C-TYPE: ID3DXTextureGutterHelper C-TYPE: ID3DXPRTBuffer COM-INTERFACE: ID3DXPRTBuffer IUnknown {F1827E47-00A8-49cd-908C-9D11955F8728} UINT GetNumSamples ( ) UINT GetNumCoeffs ( ) UINT GetNumChannels ( ) BOOL IsTexture ( ) UINT GetWidth ( ) UINT GetHeight ( ) HRESULT Resize ( UINT NewSize ) HRESULT LockBuffer ( UINT Start, UINT NumSamples, FLOAT** ppData ) HRESULT UnlockBuffer ( ) HRESULT ScaleBuffer ( FLOAT Scale ) HRESULT AddBuffer ( LPD3DXPRTBUFFER pBuffer ) HRESULT AttachGH ( LPD3DXTEXTUREGUTTERHELPER f ) HRESULT ReleaseGH ( ) HRESULT EvalGH ( ) HRESULT ExtractTexture ( UINT Channel, UINT StartCoefficient, UINT NumCoefficients, LPDIRECT3DTEXTURE9 pTexture ) HRESULT ExtractToMesh ( UINT NumCoefficients, D3DDECLUSAGE Usage, UINT UsageIndexStart, LPD3DXMESH pScene ) ; C-TYPE: ID3DXPRTCompBuffer TYPEDEF: ID3DXPRTCompBuffer* LPD3DXPRTCOMPBUFFER COM-INTERFACE: ID3DXPRTCompBuffer IUnknown {A758D465-FE8D-45ad-9CF0-D01E56266A07} UINT GetNumSamples ( ) UINT GetNumCoeffs ( ) UINT GetNumChannels ( ) BOOL IsTexture ( ) UINT GetWidth ( ) UINT GetHeight ( ) UINT GetNumClusters ( ) UINT GetNumPCA ( ) HRESULT NormalizeData ( ) HRESULT ExtractBasis ( UINT Cluster, FLOAT* pClusterBasis ) HRESULT ExtractClusterIDs ( UINT* pClusterIDs ) HRESULT ExtractPCA ( UINT StartPCA, UINT NumExtract, FLOAT* pPCACoefficients ) HRESULT ExtractTexture ( UINT StartPCA, UINT NumpPCA, LPDIRECT3DTEXTURE9 pTexture ) HRESULT ExtractToMesh ( UINT NumPCA, D3DDECLUSAGE Usage, UINT UsageIndexStart, LPD3DXMESH pScene ) ; COM-INTERFACE: ID3DXTextureGutterHelper IUnknown {838F01EC-9729-4527-AADB-DF70ADE7FEA9} UINT GetWidth ( ) UINT GetHeight ( ) HRESULT ApplyGuttersFLOAT ( FLOAT* pDataIn, UINT NumCoeffs, UINT Width, UINT Height ) HRESULT ApplyGuttersTex ( LPDIRECT3DTEXTURE9 pTexture ) HRESULT ApplyGuttersPRT ( LPD3DXPRTBUFFER pBuffer ) HRESULT ResampleTex ( LPDIRECT3DTEXTURE9 pTextureIn, LPD3DXMESH pMeshIn, D3DDECLUSAGE Usage, UINT UsageIndex, LPDIRECT3DTEXTURE9 pTextureOut ) HRESULT GetFaceMap ( UINT* pFaceData ) HRESULT GetBaryMap ( D3DXVECTOR2* pBaryData ) HRESULT GetTexelMap ( D3DXVECTOR2* pTexelData ) HRESULT GetGutterMap ( BYTE* pGutterData ) HRESULT SetFaceMap ( UINT* pFaceData ) HRESULT SetBaryMap ( D3DXVECTOR2* pBaryData ) HRESULT SetTexelMap ( D3DXVECTOR2* pTexelData ) HRESULT SetGutterMap ( BYTE* pGutterData ) ; C-TYPE: ID3DXPRTEngine TYPEDEF: ID3DXPRTEngine* LPD3DXPRTENGINE COM-INTERFACE: ID3DXPRTEngine IUnknown {683A4278-CD5F-4d24-90AD-C4E1B6855D53} HRESULT SetMeshMaterials ( D3DXSHMATERIAL** ppMaterials, UINT NumMeshes, UINT NumChannels, BOOL bSetAlbedo, FLOAT fLengthScale ) HRESULT SetPerVertexAlbedo ( VOID* pDataIn, UINT NumChannels, UINT Stride ) HRESULT SetPerTexelAlbedo ( LPDIRECT3DTEXTURE9 pAlbedoTexture, UINT NumChannels, LPD3DXTEXTUREGUTTERHELPER pGH ) HRESULT GetVertexAlbedo ( D3DXCOLOR* pVertColors, UINT NumVerts ) HRESULT SetPerTexelNormal ( LPDIRECT3DTEXTURE9 pNormalTexture ) HRESULT ExtractPerVertexAlbedo ( LPD3DXMESH pMesh, D3DDECLUSAGE Usage, UINT NumChannels ) HRESULT ResampleBuffer ( LPD3DXPRTBUFFER pBufferIn, LPD3DXPRTBUFFER pBufferOut ) HRESULT GetAdaptedMesh ( LPDIRECT3DDEVICE9 pD3DDevice, UINT* pFaceRemap, UINT* pVertRemap, FLOAT* pfVertWeights, LPD3DXMESH* ppMesh ) UINT GetNumVerts ( ) UINT GetNumFaces ( ) HRESULT SetMinMaxIntersection ( FLOAT fMin, FLOAT fMax ) HRESULT RobustMeshRefine ( FLOAT MinEdgeLength, UINT MaxSubdiv ) HRESULT SetSamplingInfo ( UINT NumRays, BOOL UseSphere, BOOL UseCosine, BOOL Adaptive, FLOAT AdaptiveThresh ) HRESULT ComputeDirectLightingSH ( UINT SHOrder, LPD3DXPRTBUFFER pDataOut ) HRESULT ComputeDirectLightingSHAdaptive ( UINT SHOrder, FLOAT AdaptiveThresh, FLOAT MinEdgeLength, UINT MaxSubdiv, LPD3DXPRTBUFFER pDataOut ) HRESULT ComputeDirectLightingSHGPU ( LPDIRECT3DDEVICE9 pD3DDevice, UINT Flags, UINT SHOrder, FLOAT ZBias, FLOAT ZAngleBias, LPD3DXPRTBUFFER pDataOut ) HRESULT ComputeSS ( LPD3DXPRTBUFFER pDataIn, LPD3DXPRTBUFFER pDataOut, LPD3DXPRTBUFFER pDataTotal ) HRESULT ComputeSSAdaptive ( LPD3DXPRTBUFFER pDataIn, FLOAT AdaptiveThresh, FLOAT MinEdgeLength, UINT MaxSubdiv, LPD3DXPRTBUFFER pDataOut, LPD3DXPRTBUFFER pDataTotal ) HRESULT ComputeBounce ( LPD3DXPRTBUFFER pDataIn, LPD3DXPRTBUFFER pDataOut, LPD3DXPRTBUFFER pDataTotal ) HRESULT ComputeBounceAdaptive ( LPD3DXPRTBUFFER pDataIn, FLOAT AdaptiveThresh, FLOAT MinEdgeLength, UINT MaxSubdiv, LPD3DXPRTBUFFER pDataOut, LPD3DXPRTBUFFER pDataTotal ) HRESULT ComputeVolumeSamplesDirectSH ( UINT SHOrderIn, UINT SHOrderOut, UINT NumVolSamples, D3DXVECTOR3* pSampleLocs, LPD3DXPRTBUFFER pDataOut ) HRESULT ComputeVolumeSamples ( LPD3DXPRTBUFFER pSurfDataIn, UINT SHOrder, UINT NumVolSamples, D3DXVECTOR3* pSampleLocs, LPD3DXPRTBUFFER pDataOut ) HRESULT ComputeSurfSamplesDirectSH ( UINT SHOrder, UINT NumSamples, D3DXVECTOR3* pSampleLocs, D3DXVECTOR3* pSampleNorms, LPD3DXPRTBUFFER pDataOut ) HRESULT ComputeSurfSamplesBounce ( LPD3DXPRTBUFFER pSurfDataIn, UINT NumSamples, D3DXVECTOR3* pSampleLocs, D3DXVECTOR3* pSampleNorms, LPD3DXPRTBUFFER pDataOut, LPD3DXPRTBUFFER pDataTotal ) HRESULT FreeSSData ( ) HRESULT FreeBounceData ( ) HRESULT ComputeLDPRTCoeffs ( LPD3DXPRTBUFFER pDataIn, UINT SHOrder, D3DXVECTOR3* pNormOut, LPD3DXPRTBUFFER pDataOut ) HRESULT ScaleMeshChunk ( UINT uMeshChunk, FLOAT fScale, LPD3DXPRTBUFFER pDataOut ) HRESULT MultiplyAlbedo ( LPD3DXPRTBUFFER pDataOut ) HRESULT SetCallBack ( LPD3DXSHPRTSIMCB pCB, FLOAT Frequency, LPVOID lpUserContext ) BOOL ShadowRayIntersects ( D3DXVECTOR3* pRayPos, D3DXVECTOR3* pRayDir ) BOOL ClosestRayIntersects ( D3DXVECTOR3* pRayPos, D3DXVECTOR3* pRayDir, DWORD* pFaceIndex, FLOAT* pU, FLOAT* pV, FLOAT* pDist ) ; FUNCTION: HRESULT D3DXCreatePRTBuffer ( UINT NumSamples, UINT NumCoeffs, UINT NumChannels, LPD3DXPRTBUFFER* ppBuffer ) FUNCTION: HRESULT D3DXCreatePRTBufferTex ( UINT Width, UINT Height, UINT NumCoeffs, UINT NumChannels, LPD3DXPRTBUFFER* ppBuffer ) FUNCTION: HRESULT D3DXLoadPRTBufferFromFileA ( LPCSTR pFilename, LPD3DXPRTBUFFER* ppBuffer ) FUNCTION: HRESULT D3DXLoadPRTBufferFromFileW ( LPCWSTR pFilename, LPD3DXPRTBUFFER* ppBuffer ) ALIAS: D3DXLoadPRTBufferFromFile D3DXLoadPRTBufferFromFileW FUNCTION: HRESULT D3DXSavePRTBufferToFileA ( LPCSTR pFileName, LPD3DXPRTBUFFER pBuffer ) FUNCTION: HRESULT D3DXSavePRTBufferToFileW ( LPCWSTR pFileName, LPD3DXPRTBUFFER pBuffer ) ALIAS: D3DXSavePRTBufferToFile D3DXSavePRTBufferToFileW C-TYPE: D3DXPRTCompBuffer ! TYPEDEF: D3DXPRTCOMPBUFFER* LPD3DXPRTCOMPBUFFER FUNCTION: HRESULT D3DXLoadPRTCompBufferFromFileA ( LPCSTR pFilename, LPD3DXPRTCOMPBUFFER* ppBuffer ) FUNCTION: HRESULT D3DXLoadPRTCompBufferFromFileW ( LPCWSTR pFilename, LPD3DXPRTCOMPBUFFER* ppBuffer ) ALIAS: D3DXLoadPRTCompBufferFromFile D3DXLoadPRTCompBufferFromFileW FUNCTION: HRESULT D3DXSavePRTCompBufferToFileA ( LPCSTR pFileName, LPD3DXPRTCOMPBUFFER pBuffer ) FUNCTION: HRESULT D3DXSavePRTCompBufferToFileW ( LPCWSTR pFileName, LPD3DXPRTCOMPBUFFER pBuffer ) ALIAS: D3DXSavePRTCompBufferToFile D3DXSavePRTCompBufferToFileW FUNCTION: HRESULT D3DXCreatePRTCompBuffer ( D3DXSHCOMPRESSQUALITYTYPE Quality, UINT NumClusters, UINT NumPCA, LPD3DXSHPRTSIMCB pCB, LPVOID lpUserContext, LPD3DXPRTBUFFER pBufferIn, LPD3DXPRTCOMPBUFFER* ppBufferOut ) FUNCTION: HRESULT D3DXCreateTextureGutterHelper ( UINT Width, UINT Height, LPD3DXMESH pMesh, FLOAT GutterSize, LPD3DXTEXTUREGUTTERHELPER* ppBuffer ) FUNCTION: HRESULT D3DXCreatePRTEngine ( LPD3DXMESH pMesh, DWORD* pAdjacency, BOOL ExtractUVs, LPD3DXMESH pBlockerMesh, LPD3DXPRTENGINE* ppEngine ) FUNCTION: HRESULT D3DXConcatenateMeshes ( LPD3DXMESH* ppMeshes, UINT NumMeshes, DWORD Options, D3DXMATRIX* pGeomXForms, D3DXMATRIX* pTextureXForms, D3DVERTEXELEMENT9* pDecl, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXMESH* ppMeshOut ) FUNCTION: HRESULT D3DXSHPRTCompSuperCluster ( UINT* pClusterIDs, LPD3DXMESH pScene, UINT MaxNumClusters, UINT NumClusters, UINT* pSuperClusterIDs, UINT* pNumSuperClusters ) FUNCTION: HRESULT D3DXSHPRTCompSplitMeshSC ( UINT* pClusterIDs, UINT NumVertices, UINT NumClusters, UINT* pSuperClusterIDs, UINT NumSuperClusters, LPVOID pInputIB, BOOL InputIBIs32Bit, UINT NumFaces, LPD3DXBUFFER* ppIBData, UINT* pIBDataLength, BOOL OutputIBIs32Bit, LPD3DXBUFFER* ppFaceRemap, LPD3DXBUFFER* ppVertData, UINT* pVertDataLength, UINT* pSCClusterList, D3DXSHPRTSPLITMESHCLUSTERDATA* pSCData )