! Copyright (C) 2007, 2008 Alex Chapman ! See https://factorcode.org/license.txt for BSD license. USING: accessors arrays calendar jamshred.game jamshred.gl jamshred.player kernel math math.constants math.vectors namespaces sequences threads ui ui.gadgets ui.gadgets.worlds ui.gestures ui.render ; IN: jamshred TUPLE: jamshred-gadget < gadget { jamshred jamshred } last-hand-loc ; : ( jamshred -- gadget ) jamshred-gadget new swap >>jamshred ; CONSTANT: default-width 800 CONSTANT: default-height 600 M: jamshred-gadget pref-dim* drop default-width default-height 2array ; M: jamshred-gadget draw-gadget* ( gadget -- ) [ jamshred>> ] [ dim>> first2 draw-jamshred ] bi ; : jamshred-loop ( gadget -- ) dup jamshred>> quit>> [ drop ] [ [ jamshred>> jamshred-update ] [ relayout-1 ] [ 100 milliseconds sleep jamshred-loop ] tri ] if ; M: jamshred-gadget graft* ( gadget -- ) [ find-gl-context init-graphics ] [ [ jamshred-loop ] curry in-thread ] bi ; M: jamshred-gadget ungraft* ( gadget -- ) dup find-gl-context cleanup-graphics jamshred>> t swap quit<< ; : jamshred-restart ( jamshred-gadget -- ) >>jamshred drop ; : pix>radians ( n m -- theta ) / pi 4 * * ; ! 2 / / pi 2 * * ; : x>radians ( x gadget -- theta ) ! translate motion of x pixels to an angle dim>> first pix>radians neg ; : y>radians ( y gadget -- theta ) ! translate motion of y pixels to an angle dim>> second pix>radians ; : (handle-mouse-motion) ( jamshred-gadget mouse-motion -- ) dupd [ first swap x>radians ] [ second swap y>radians ] 2bi rot jamshred>> mouse-moved ; : handle-mouse-motion ( jamshred-gadget -- ) hand-loc get [ over last-hand-loc>> [ v- (handle-mouse-motion) ] [ 2drop ] if* ] 2keep >>last-hand-loc drop ; : handle-mouse-scroll ( jamshred-gadget -- ) jamshred>> scroll-direction get [ first mouse-scroll-x ] [ second mouse-scroll-y ] 2bi ; : quit ( gadget -- ) [ f set-fullscreen ] [ close-window ] bi ; jamshred-gadget H{ { T{ key-down f f "r" } [ jamshred-restart ] } { T{ key-down f f " " } [ jamshred>> toggle-running ] } { T{ key-down f f "f" } [ toggle-fullscreen ] } { T{ key-down f f "UP" } [ jamshred>> jamshred-player 1 swap change-player-speed ] } { T{ key-down f f "DOWN" } [ jamshred>> jamshred-player -1 swap change-player-speed ] } { T{ key-down f f "LEFT" } [ jamshred>> 1 jamshred-roll ] } { T{ key-down f f "RIGHT" } [ jamshred>> -1 jamshred-roll ] } { T{ key-down f f "ESC" } [ quit ] } { T{ key-down f f "q" } [ quit ] } { motion [ handle-mouse-motion ] } { mouse-scroll [ handle-mouse-scroll ] } } set-gestures MAIN-WINDOW: jamshred-window { { title "Jamshred" } } >>gadgets ;