GL-FUNCTION: void glBindAttribLocation { glBindAttribLocationARB } ( GLuint program, GLuint index, GLstring name )
GL-FUNCTION: void glBlendEquationSeparate { glBlendEquationSeparateEXT } ( GLenum modeRGB, GLenum modeAlpha )
GL-FUNCTION: void glCompileShader { glCompileShaderARB } ( GLuint shader )
-GL-FUNCTION: GLuint glCreateProgram { glCreateProgramObjectARB } ( )
+GL-FUNCTION: GLuint glCreateProgram { glCreateProgramObjectARB } ( )
GL-FUNCTION: GLuint glCreateShader { glCreateShaderObjectARB } ( GLenum type )
GL-FUNCTION: void glDeleteProgram { glDeleteObjectARB } ( GLuint program )
GL-FUNCTION: void glDeleteShader { glDeleteObjectARB } ( GLuint shader )