<PRIVATE
-TUPLE: single-texture image dim loc texture-coords texture display-list disposed ;
+TUPLE: single-texture < disposable image dim loc texture-coords texture display-list ;
: adjust-texture-dim ( dim -- dim' )
non-power-of-2-textures? get [
GL_COMPILE [ [ dim>> ] keep draw-textured-rect ] make-dlist ;
: <single-texture> ( image loc -- texture )
- single-texture new swap >>loc swap [ >>image ] [ dim>> >>dim ] bi
+ single-texture new-disposable swap >>loc swap [ >>image ] [ dim>> >>dim ] bi
dup image>> dim>> product 0 = [
dup texture-coords >>texture-coords
dup image>> make-texture >>texture
dup texture>> [ draw-textured-rect ] [ 2drop ] if
] if ;
-TUPLE: multi-texture grid display-list loc disposed ;
+TUPLE: multi-texture < disposable grid display-list loc ;
: image-locs ( image-grid -- loc-grid )
[ first [ dim>> first ] map ] [ [ first dim>> second ] map ] bi
: <multi-texture> ( image-grid loc -- multi-texture )
[
- [
- <texture-grid> dup
- make-textured-grid-display-list
- ] keep
- f multi-texture boa
+ [ multi-texture new-disposable ] 2dip
+ [ nip >>loc ] [ <texture-grid> >>grid ] 2bi
+ dup grid>> make-textured-grid-display-list >>display-list
] with-destructors ;
M: multi-texture draw-scaled-texture nip draw-texture ;