ui.gadgets.private ui.gadgets.worlds ui.gestures ui.pixel-formats
ui.private windows.dwmapi windows.errors windows.gdi32
windows.kernel32 windows.messages windows.offscreen windows.opengl32
-windows.types windows.user32 assocs.extras ;
+windows.types windows.user32 assocs.extras byte-arrays
+io.encodings.string ;
+FROM: unicode => upper-surrogate? under-surrogate? ;
SPECIALIZED-ARRAY: POINT
QUALIFIED-WITH: alien.c-types c
IN: ui.backend.windows
: send-key-up ( sym action? hWnd -- )
[ [ <key-up> ] ] dip send-key-gesture ;
-: key-sym ( wParam -- string/f action? )
- {
- {
- [ dup LETTER? ]
- [ shift? caps-lock? xor [ CHAR: a + CHAR: A - ] unless 1string f ]
- }
- { [ dup digit? ] [ 1string f ] }
- [ wm-keydown-codes at t ]
- } cond ;
+: key-sym ( wParam -- string/f )
+ wm-keydown-codes at ; inline
-:: handle-wm-keydown ( hWnd uMsg wParam lParam -- )
+:: (handle-wm-keydown/up) ( hWnd uMsg wParam lParam send-key-down/up -- )
wParam exclude-key-wm-keydown? [
- wParam key-sym over [
- dup ctrl? alt? xor or [
- hWnd send-key-down
- ] [ 2drop ] if
- ] [ 2drop ] if
- ] unless ;
+ wParam key-sym [
+ t hWnd send-key-down/up execute( sym action? hWnd -- )
+ ] [
+ 256 <byte-array> :> keyboard-state
+ 4 <byte-array> :> chars
+ lParam -16 shift 0xff bitand :> scan-code
+ keyboard-state GetKeyboardState win32-error=0/f
+ VK_CONTROL VK_CAPITAL [ 0 swap keyboard-state set-nth ] bi@
+ wParam scan-code keyboard-state chars 2 0 ToUnicode dup win32-error=0/f
+ 1 <= [
+ 1 chars nth 8 shift 0 chars nth bitor
+ ] [
+ 3 chars nth 8 shift 2 chars nth bitor ! dead-key
+ ] if
+ 1string f hWnd send-key-down/up execute( sym action? hWnd -- )
+ ] if*
+ ] unless ; inline
+
+: handle-wm-keydown ( hWnd uMsg wParam lParam -- )
+ \ send-key-down (handle-wm-keydown/up) ;
+
+SYMBOL: upper-surrogate-wm-char
:: handle-wm-char ( hWnd uMsg wParam lParam -- )
wParam exclude-key-wm-char? [
- ctrl? alt? xor [
- wParam 1string
- [ f hWnd send-key-down ]
- [ hWnd window user-input ] bi
+ ctrl? alt? xor [ ! enable AltGr combination inputs
+ wParam {
+ { [ dup upper-surrogate? ] [
+ upper-surrogate-wm-char set-global ]
+ }
+ { [ dup under-surrogate? ] [
+ drop
+ upper-surrogate-wm-char get-global [
+ 1string wParam 1string 2array "" join
+ utf16n encode utf16n decode hWnd window user-input
+ ] when* ]
+ }
+ [ 1string hWnd window user-input
+ f upper-surrogate-wm-char set-global ]
+ } cond
] unless
] unless ;
-:: handle-wm-keyup ( hWnd uMsg wParam lParam -- )
- wParam exclude-key-wm-keydown? [
- wParam key-sym over [
- hWnd send-key-up
- ] [ 2drop ] if
- ] unless ;
+: handle-wm-keyup ( hWnd uMsg wParam lParam -- )
+ \ send-key-up (handle-wm-keydown/up) ;
:: set-window-active ( hwnd uMsg wParam lParam ? -- n )
? hwnd window active?<<
: handle-wm-buttonup ( hWnd uMsg wParam lParam -- )
mouse-captured get [ release-capture ] when
pick message>button drop dup nc-buttons get member? [
- nc-buttons get remove! drop 4drop
+ nc-buttons get remove! 5drop
] [
drop prepare-mouse send-button-up
] if ;
0 >>cbWndExtra
f GetModuleHandle >>hInstance
f GetModuleHandle "APPICON" native-string>alien LoadIcon >>hIcon
- f IDC_ARROW LoadCursor >>hCursor
+ f IDC_ARROW MAKEINTRESOURCE LoadCursor >>hCursor
class-name-ptr >>lpszClassName
RegisterClassEx win32-error=0/f
swap window-controls>> close-button swap member? not
[ disable-close-button ] [ drop ] if ;
-M: windows-ui-backend (open-window) ( world -- )
+M: windows-ui-backend (open-window)
[
dup
[ ] [ world>style ] [ world>ex-style ] tri create-window
[ dup handle>> hWnd>> register-window ]
[ handle>> hWnd>> show-window ] tri ;
-M: win-base select-gl-context ( handle -- )
+M: win-base select-gl-context
[ hDC>> ] [ hRC>> ] bi wglMakeCurrent win32-error=0/f
GdiFlush drop ;
-M: win-base flush-gl-context ( handle -- )
+M: win-base flush-gl-context
hDC>> SwapBuffers win32-error=0/f ;
! Windows 32-bit bitmaps don't actually use the alpha byte of
: (opaque-pixels) ( world -- pixels )
[ handle>> bits>> ] [ dim>> ] bi bitmap>byte-array (make-opaque) ;
-M: windows-ui-backend raise-window* ( world -- )
+M: windows-ui-backend raise-window*
handle>> [ hWnd>> SetFocus drop ] when* ;
-M: windows-ui-backend set-title ( string world -- )
+M: windows-ui-backend set-title
handle>>
dup title>> [ free ] when*
swap utf16n malloc-string
init-win32-ui
start-ui
event-loop
- ] [ cleanup-win32-ui ] [ ] cleanup ;
+ ] [ cleanup-win32-ui ] finally ;
-M: windows-ui-backend beep ( -- )
+M: windows-ui-backend beep
0 MessageBeep drop ;
M: windows-ui-backend system-alert
: hwnd>RECT ( hwnd -- RECT )
RECT <struct> [ GetWindowRect win32-error=0/f ] keep ;
-M: windows-ui-backend (grab-input) ( handle -- )
+M: windows-ui-backend (grab-input)
0 ShowCursor drop
hWnd>> client-area>RECT ClipCursor drop ;
-M: windows-ui-backend (ungrab-input) ( handle -- )
+M: windows-ui-backend (ungrab-input)
drop
f ClipCursor drop
1 ShowCursor drop ;
[ drop SW_RESTORE ShowWindow win32-error=0/f ]
} 2cleave ;
-M: windows-ui-backend (set-fullscreen) ( ? world -- )
+M: windows-ui-backend (set-fullscreen)
[ enter-fullscreen ] [ exit-fullscreen ] if ;
-M: windows-ui-backend (fullscreen?) ( world -- ? )
+M: windows-ui-backend (fullscreen?)
handle>> hWnd>>
[ hwnd>RECT ] [ fullscreen-RECT ] bi
[ get-RECT-dimensions 2array 2nip ] same? ;
-M: windows-ui-backend resize-window ( world dim -- )
- [ handle>> hWnd>> dup hwnd>RECT get-RECT-top-left ]
- [ first2 FALSE ] bi* MoveWindow win32-error=0/f ;
+M:: windows-ui-backend resize-window ( world dim -- )
+ world handle>> hWnd>>
+ world window-loc>> dim <RECT> dup
+ world world>style
+ world world>ex-style
+ adjust-RECT get-RECT-dimensions FALSE
+ MoveWindow win32-error=0/f ;
M: windows-ui-backend ui-backend-available?
t ;