} cleave ;
: draw-world? ( world -- ? )
- #! We don't draw deactivated worlds, or those with 0 size.
- #! On Windows, the latter case results in GL errors.
+ ! We don't draw deactivated worlds, or those with 0 size.
+ ! On Windows, the latter case results in GL errors.
{ [ active?>> ] [ handle>> ] [ dim>> [ 0 > ] all? ] } 1&& ;
TUPLE: world-error error world ;