-! Copyright (C) 2006, 2009 Slava Pestov.
+! Copyright (C) 2006, 2010 Slava Pestov.
! See http://factorcode.org/license.txt for BSD license.
-USING: arrays assocs io kernel math models namespaces make dlists
-deques sequences threads words continuations init
-combinators combinators.short-circuit hashtables concurrency.flags
-sets accessors calendar fry destructors ui.gadgets ui.gadgets.private
-ui.gadgets.worlds ui.gadgets.tracks ui.gestures ui.backend ui.render
-strings ;
+USING: accessors arrays assocs boxes classes.tuple
+classes.tuple.parser combinators combinators.short-circuit
+concurrency.flags concurrency.promises continuations deques
+destructors dlists fry init kernel lexer make math namespaces
+parser sequences sets strings threads ui.backend ui.gadgets
+ui.gadgets.private ui.gadgets.worlds ui.gestures vocabs.parser
+words ;
+FROM: namespaces => change-global ;
IN: ui
<PRIVATE
: window ( handle -- world ) windows get-global at ;
-: window-focus ( handle -- gadget ) window world-focus ;
-
: register-window ( world handle -- )
#! Add the new window just below the topmost window. Why?
#! So that if the new window doesn't actually receive focus
#! etc.
swap 2array windows get-global push
windows get-global dup length 1 >
- [ [ length 1- dup 1- ] keep exchange ] [ drop ] if ;
+ [ [ length 1 - dup 1 - ] keep exchange ] [ drop ] if ;
: unregister-window ( handle -- )
- windows [ [ first = not ] with filter ] change-global ;
+ windows [ [ first = ] with reject ] change-global ;
: raised-window ( world -- )
windows get-global
[ [ second eq? ] with find drop ] keep
- [ nth ] [ delete-nth ] [ nip ] 2tri push ;
+ [ nth ] [ remove-nth! drop ] [ nip ] 2tri push ;
: focus-gestures ( new old -- )
drop-prefix <reversed>
[ [ clean-up-broken-window ] [ ui-error ] bi* ] recover
] bi ;
-: reset-world ( world -- )
- #! This is used when a window is being closed, but also
- #! when restoring saved worlds on image startup.
- f >>handle unfocus-world ;
+: dispose-window-resources ( world -- )
+ [ <reversed> [ [ dispose ] when* ] each V{ } clone ] change-window-resources drop ;
-: (ungraft-world) ( world -- )
+M: world ungraft*
{
[ set-gl-context ]
[ text-handle>> [ dispose ] when* ]
[ hand-clicked close-global ]
[ hand-gadget close-global ]
[ end-world ]
- [ [ <reversed> [ [ dispose ] when* ] each V{ } clone ] change-window-resources drop ]
+ [ dispose-window-resources ]
+ [ unfocus-world ]
+ [ [ (close-window) f ] change-handle drop ]
+ [ promise>> t swap fulfill ]
} cleave ;
-M: world ungraft*
- [ (ungraft-world) ]
- [ handle>> (close-window) ]
- [ reset-world ] tri ;
-
: init-ui ( -- )
+ <box> drag-timer set-global
+ f hand-gadget set-global
+ f hand-clicked set-global
+ f hand-world set-global
+ f world set-global
<dlist> \ graft-queue set-global
<dlist> \ layout-queue set-global
<dlist> \ gesture-queue set-global
V{ } clone windows set-global ;
-: restore-gadget-later ( gadget -- )
- dup graft-state>> {
- { { f f } [ ] }
- { { f t } [ ] }
- { { t t } [ { f f } >>graft-state ] }
- { { t f } [ dup unqueue-graft { f f } >>graft-state ] }
- } case graft-later ;
-
-: restore-gadget ( gadget -- )
- dup restore-gadget-later
- children>> [ restore-gadget ] each ;
-
-: restore-world ( world -- )
- {
- [ reset-world ]
- [ f >>text-handle f >>images drop ]
- [ restore-gadget ]
- } cleave ;
-
: update-hand ( world -- )
dup hand-world get-global eq?
[ hand-loc get-global swap move-hand ] [ drop ] if ;
-: layout-queued ( -- seq )
+: (layout-queued) ( deque -- seq )
[
in-layout? on
- layout-queue [
+ [
dup layout find-world [ , ] when*
] slurp-deque
- ] { } make prune ;
+ ] { } make members ; inline
+
+: layout-queued ( -- seq )
+ layout-queue dup deque-empty?
+ [ drop { } ] [ (layout-queued) ] if ;
: redraw-worlds ( seq -- )
[ dup update-hand draw-world ] each ;
PRIVATE>
-: find-window ( quot -- world )
- [ windows get values ] dip
+: find-window ( quot: ( world -- ? ) -- world )
+ [ windows get-global values ] dip
'[ dup children>> [ ] [ nip first ] if-empty @ ]
find-last nip ; inline
: start-ui ( quot -- )
call( -- ) notify-ui-thread start-ui-thread ;
-: restore-windows ( -- )
- [
- windows get [ values ] [ delete-all ] bi
- [ restore-world ] each
- forget-rollover
- ] (with-ui) ;
-
-: restore-windows? ( -- ? )
- windows get empty? not ;
-
: ?attributes ( gadget title/attributes -- attributes )
- dup string? [ world-attributes new swap >>title ] [ clone ] if
+ dup string? [ <world-attributes> swap >>title ] [ clone ] if
swap [ [ [ 1array ] [ f ] if* ] curry unless* ] curry change-gadgets ;
PRIVATE>
find-world raise-window* ;
: topmost-window ( -- world )
- windows get last second ;
+ windows get-global last second ;
HOOK: close-window ui-backend ( gadget -- )
[
f \ ui-running set-global
<flag> ui-notify-flag set-global
-] "ui" add-init-hook
+] "ui" add-startup-hook
+
+HOOK: resize-window ui-backend ( world dim -- )
+M: object resize-window 2drop ;
-: with-ui ( quot -- )
+: relayout-window ( gadget -- )
+ [ relayout ]
+ [ find-world [ dup pref-dim resize-window ] when* ] bi ;
+
+: with-ui ( quot: ( -- ) -- )
ui-running? [ call( -- ) ] [ '[ init-ui @ ] (with-ui) ] if ;
HOOK: beep ui-backend ( -- )
+
+HOOK: system-alert ui-backend ( caption text -- )
+
+: parse-main-window-attributes ( class -- attributes )
+ "{" expect dup all-slots parse-tuple-literal-slots ;
+
+: define-main-window ( word attributes quot -- )
+ [
+ '[ [ f _ clone @ open-window ] with-ui ] ( -- ) define-declared
+ ] [ 2drop current-vocab main<< ] 3bi ;
+
+SYNTAX: MAIN-WINDOW:
+ scan-new-word
+ world-attributes parse-main-window-attributes
+ parse-definition
+ define-main-window ;