]> gitweb.factorcode.org Git - factor.git/blobdiff - basis/windows/directx/d3d10_1shader/d3d10_1shader.factor
use radix literals
[factor.git] / basis / windows / directx / d3d10_1shader / d3d10_1shader.factor
index 03a390155abec20e4f1a607a9b2ea2c7c20694ff..06c151cc1b388048baac2ab19a6c102fc9b206ad 100644 (file)
@@ -17,7 +17,7 @@ CONSTANT: D3D10_SHADER_DEBUG_REG_IMMEDIATECBUFFER   8
 CONSTANT: D3D10_SHADER_DEBUG_REG_LITERAL            9
 CONSTANT: D3D10_SHADER_DEBUG_REG_UNUSED             10
 CONSTANT: D3D11_SHADER_DEBUG_REG_INTERFACE_POINTERS 11
-CONSTANT: D3D10_SHADER_DEBUG_REG_FORCE_DWORD        HEX: 7fffffff
+CONSTANT: D3D10_SHADER_DEBUG_REG_FORCE_DWORD        0x7fffffff
 TYPEDEF: int D3D10_SHADER_DEBUG_REGTYPE
 
 CONSTANT: D3D10_SHADER_DEBUG_SCOPE_GLOBAL      0
@@ -28,12 +28,12 @@ CONSTANT: D3D10_SHADER_DEBUG_SCOPE_FUNC_PARAMS 4
 CONSTANT: D3D10_SHADER_DEBUG_SCOPE_STATEBLOCK  5    
 CONSTANT: D3D10_SHADER_DEBUG_SCOPE_NAMESPACE   6
 CONSTANT: D3D10_SHADER_DEBUG_SCOPE_ANNOTATION  7
-CONSTANT: D3D10_SHADER_DEBUG_SCOPE_FORCE_DWORD HEX: 7fffffff
+CONSTANT: D3D10_SHADER_DEBUG_SCOPE_FORCE_DWORD 0x7fffffff
 TYPEDEF: int D3D10_SHADER_DEBUG_SCOPETYPE
 
 CONSTANT: D3D10_SHADER_DEBUG_VAR_VARIABLE    0
 CONSTANT: D3D10_SHADER_DEBUG_VAR_FUNCTION    1
-CONSTANT: D3D10_SHADER_DEBUG_VAR_FORCE_DWORD HEX: 7fffffff
+CONSTANT: D3D10_SHADER_DEBUG_VAR_FORCE_DWORD 0x7fffffff
 TYPEDEF: int D3D10_SHADER_DEBUG_VARTYPE
 
 STRUCT: D3D10_SHADER_DEBUG_TOKEN_INFO