]> gitweb.factorcode.org Git - factor.git/blobdiff - basis/windows/directx/d3d10_1shader/d3d10_1shader.factor
use radix literals
[factor.git] / basis / windows / directx / d3d10_1shader / d3d10_1shader.factor
index 4664b90523229ab6fa2e88ef727a1d08da77cf89..06c151cc1b388048baac2ab19a6c102fc9b206ad 100644 (file)
@@ -1,6 +1,6 @@
 USING: alien.c-types alien.syntax classes.struct windows.com
-windows.com.syntax windows.directx.d3d10 windows.directx.d3d10shader
-windows.types ;
+windows.com.syntax windows.directx windows.directx.d3d10
+windows.directx.d3d10shader windows.types ;
 IN: windows.directx.d3d10_1shader
 
 LIBRARY: d3d10_1
@@ -17,7 +17,7 @@ CONSTANT: D3D10_SHADER_DEBUG_REG_IMMEDIATECBUFFER   8
 CONSTANT: D3D10_SHADER_DEBUG_REG_LITERAL            9
 CONSTANT: D3D10_SHADER_DEBUG_REG_UNUSED             10
 CONSTANT: D3D11_SHADER_DEBUG_REG_INTERFACE_POINTERS 11
-CONSTANT: D3D10_SHADER_DEBUG_REG_FORCE_DWORD        HEX: 7fffffff
+CONSTANT: D3D10_SHADER_DEBUG_REG_FORCE_DWORD        0x7fffffff
 TYPEDEF: int D3D10_SHADER_DEBUG_REGTYPE
 
 CONSTANT: D3D10_SHADER_DEBUG_SCOPE_GLOBAL      0
@@ -28,12 +28,12 @@ CONSTANT: D3D10_SHADER_DEBUG_SCOPE_FUNC_PARAMS 4
 CONSTANT: D3D10_SHADER_DEBUG_SCOPE_STATEBLOCK  5    
 CONSTANT: D3D10_SHADER_DEBUG_SCOPE_NAMESPACE   6
 CONSTANT: D3D10_SHADER_DEBUG_SCOPE_ANNOTATION  7
-CONSTANT: D3D10_SHADER_DEBUG_SCOPE_FORCE_DWORD HEX: 7fffffff
+CONSTANT: D3D10_SHADER_DEBUG_SCOPE_FORCE_DWORD 0x7fffffff
 TYPEDEF: int D3D10_SHADER_DEBUG_SCOPETYPE
 
 CONSTANT: D3D10_SHADER_DEBUG_VAR_VARIABLE    0
 CONSTANT: D3D10_SHADER_DEBUG_VAR_FUNCTION    1
-CONSTANT: D3D10_SHADER_DEBUG_VAR_FORCE_DWORD HEX: 7fffffff
+CONSTANT: D3D10_SHADER_DEBUG_VAR_FORCE_DWORD 0x7fffffff
 TYPEDEF: int D3D10_SHADER_DEBUG_VARTYPE
 
 STRUCT: D3D10_SHADER_DEBUG_TOKEN_INFO