]> gitweb.factorcode.org Git - factor.git/blobdiff - basis/windows/directx/d3d10effect/d3d10effect.factor
Fix new compile errors in d3d bindings
[factor.git] / basis / windows / directx / d3d10effect / d3d10effect.factor
index 5b4fbb4ca5bd341370002540dff840217b13a350..1d809b386272c80039a2e347ea798b3e3457138a 100644 (file)
@@ -113,6 +113,20 @@ STRUCT: D3D10_EFFECT_VARIABLE_DESC
     { BufferOffset         UINT   }
     { ExplicitBindPoint    UINT   } ;
 
+C-TYPE: ID3D10EffectConstantBuffer
+C-TYPE: ID3D10EffectScalarVariable
+C-TYPE: ID3D10EffectVectorVariable
+C-TYPE: ID3D10EffectMatrixVariable
+C-TYPE: ID3D10EffectStringVariable
+C-TYPE: ID3D10EffectShaderResourceVariable
+C-TYPE: ID3D10EffectRenderTargetViewVariable
+C-TYPE: ID3D10EffectDepthStencilViewVariable
+C-TYPE: ID3D10EffectShaderVariable
+C-TYPE: ID3D10EffectBlendVariable
+C-TYPE: ID3D10EffectDepthStencilVariable
+C-TYPE: ID3D10EffectRasterizerVariable
+C-TYPE: ID3D10EffectSamplerVariable
+
 COM-INTERFACE: ID3D10EffectVariable f {AE897105-00E6-45bf-BB8E-281DD6DB8E1B}
     BOOL IsValid ( )
     ID3D10EffectType* GetType ( )