]> gitweb.factorcode.org Git - factor.git/blobdiff - basis/windows/directx/d3d11shader/d3d11shader.factor
Change C-ENUM: to always take a type. Use f for anonymous enums. Update all uses.
[factor.git] / basis / windows / directx / d3d11shader / d3d11shader.factor
index 02ab9bb1771555b8f0b86f73c32c753cd68e2513..08146300f275564fdf9b8ff0d2e3b10fec771648 100644 (file)
@@ -24,11 +24,11 @@ CONSTANT: D3D11_RETURN_TYPE_DOUBLE    7
 CONSTANT: D3D11_RETURN_TYPE_CONTINUED 8
 TYPEDEF: int D3D11_RESOURCE_RETURN_TYPE
 
-C-ENUM: D3D11_CT_CBUFFER
-        D3D11_CT_TBUFFER
-        D3D11_CT_INTERFACE_POINTERS
-        D3D11_CT_RESOURCE_BIND_INFO ;
-TYPEDEF: int D3D11_CBUFFER_TYPE
+C-ENUM: D3D11_CBUFFER_TYPE
+    D3D11_CT_CBUFFER
+    D3D11_CT_TBUFFER
+    D3D11_CT_INTERFACE_POINTERS
+    D3D11_CT_RESOURCE_BIND_INFO ;
 TYPEDEF: D3D11_CBUFFER_TYPE* LPD3D11_CBUFFER_TYPE
 
 STRUCT: D3D11_SIGNATURE_PARAMETER_DESC