HRESULT GetVertexShaderConstantF ( UINT StartRegister, float* pConstantData, UINT Vector4fCount )
HRESULT SetVertexShaderConstantI ( UINT StartRegister, int* pConstantData, UINT Vector4iCount )
HRESULT GetVertexShaderConstantI ( UINT StartRegister, int* pConstantData, UINT Vector4iCount )
- HRESULT SetVertexShaderConstantB ( UINT StartRegister, BOOL* pConstantData, UINT BoolCount )
+ HRESULT SetVertexShaderConstantB ( UINT StartRegister, BOOL* pConstantData, UINT BoolCount )
HRESULT GetVertexShaderConstantB ( UINT StartRegister, BOOL* pConstantData, UINT BoolCount )
HRESULT SetStreamSource ( UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride )
HRESULT GetStreamSource ( UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* pOffsetInBytes, UINT* pStride )
HRESULT GetPixelShaderConstantF ( UINT StartRegister, float* pConstantData, UINT Vector4fCount )
HRESULT SetPixelShaderConstantI ( UINT StartRegister, int* pConstantData, UINT Vector4iCount )
HRESULT GetPixelShaderConstantI ( UINT StartRegister, int* pConstantData, UINT Vector4iCount )
- HRESULT SetPixelShaderConstantB ( UINT StartRegister, BOOL* pConstantData, UINT BoolCount )
+ HRESULT SetPixelShaderConstantB ( UINT StartRegister, BOOL* pConstantData, UINT BoolCount )
HRESULT GetPixelShaderConstantB ( UINT StartRegister, BOOL* pConstantData, UINT BoolCount )
HRESULT DrawRectPatch ( UINT Handle, float* pNumSegs, D3DRECTPATCH_INFO* pRectPatchInfo )
HRESULT DrawTriPatch ( UINT Handle, float* pNumSegs, D3DTRIPATCH_INFO* pTriPatchInfo )
FUNCTION: HRESULT Direct3DCreate9Ex ( UINT SDKVersion, IDirect3D9Ex** out )
COM-INTERFACE: IDirect3D9Ex IDirect3D9 {02177241-69FC-400C-8FF1-93A44DF6861D}
- UINT GetAdapterModeCountEx ( UINT Adapter, D3DDISPLAYMODEFILTER* pFilter )
+ UINT GetAdapterModeCountEx ( UINT Adapter, D3DDISPLAYMODEFILTER* pFilter )
HRESULT EnumAdapterModesEx ( UINT Adapter, D3DDISPLAYMODEFILTER* pFilter, UINT Mode, D3DDISPLAYMODEEX* pMode )
HRESULT GetAdapterDisplayModeEx ( UINT Adapter, D3DDISPLAYMODEEX* pMode, D3DDISPLAYROTATION* pRotation )
HRESULT CreateDeviceEx ( UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, IDirect3DDevice9Ex** ppReturnedDeviceInterface )