HRESULT GetSurfaceLevel ( UINT Level, IDirect3DSurface9** ppSurfaceLevel )
HRESULT LockRect ( UINT Level, D3DLOCKED_RECT* pLockedRect, RECT* pRect, DWORD Flags )
HRESULT UnlockRect ( UINT Level ) ;
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TYPEDEF: IDirect3DTexture9* LPDIRECT3DTEXTURE9
TYPEDEF: IDirect3DTexture9* PDIRECT3DTEXTURE9