ALIAS: D3DX10CompileFromFile D3DX10CompileFromFileW
-FUNCTION: HRESULT D3DX10CompileFromResourceA ( HMODULE hSrcModule, LPCSTR pSrcResource, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX10CompileFromResourceA ( HMODULE hSrcModule, LPCSTR pSrcResource, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10CompileFromResourceW ( HMODULE hSrcModule, LPCWSTR pSrcResource, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX10CompileFromResourceW ( HMODULE hSrcModule, LPCWSTR pSrcResource, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
ALIAS: D3DX10CompileFromResource D3DX10CompileFromResourceW
-FUNCTION: HRESULT D3DX10CompileFromMemory ( LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
+FUNCTION: HRESULT D3DX10CompileFromMemory ( LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10CreateEffectFromFileA ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
- ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
+FUNCTION: HRESULT D3DX10CreateEffectFromFileA ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+ ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
ID3D10EffectPool* pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect** ppEffect, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10CreateEffectFromFileW ( LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines,
- ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
+FUNCTION: HRESULT D3DX10CreateEffectFromFileW ( LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+ ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
ID3D10EffectPool* pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect** ppEffect, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10CreateEffectFromMemory ( LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
- ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
+FUNCTION: HRESULT D3DX10CreateEffectFromMemory ( LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+ ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
ID3D10EffectPool* pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect** ppEffect, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10CreateEffectFromResourceA ( HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
- ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
+FUNCTION: HRESULT D3DX10CreateEffectFromResourceA ( HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+ ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
ID3D10EffectPool* pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect** ppEffect, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10CreateEffectFromResourceW ( HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
- ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
+FUNCTION: HRESULT D3DX10CreateEffectFromResourceW ( HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+ ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
ID3D10EffectPool* pEffectPool, ID3DX10ThreadPump* pPump, ID3D10Effect** ppEffect, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
ALIAS: D3DX10CreateEffectFromFile D3DX10CreateEffectFromFileW
ALIAS: D3DX10CreateEffectFromResource D3DX10CreateEffectFromResourceW
-FUNCTION: HRESULT D3DX10CreateEffectPoolFromFileA ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
- ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice, ID3DX10ThreadPump* pPump,
+FUNCTION: HRESULT D3DX10CreateEffectPoolFromFileA ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+ ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice, ID3DX10ThreadPump* pPump,
ID3D10EffectPool** ppEffectPool, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10CreateEffectPoolFromFileW ( LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines,
- ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice, ID3DX10ThreadPump* pPump,
+FUNCTION: HRESULT D3DX10CreateEffectPoolFromFileW ( LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+ ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice, ID3DX10ThreadPump* pPump,
ID3D10EffectPool** ppEffectPool, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10CreateEffectPoolFromMemory ( LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX10CreateEffectPoolFromMemory ( LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
ID3DX10ThreadPump* pPump, ID3D10EffectPool** ppEffectPool, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10CreateEffectPoolFromResourceA ( HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX10CreateEffectPoolFromResourceA ( HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
ID3DX10ThreadPump* pPump, ID3D10EffectPool** ppEffectPool, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
-
-FUNCTION: HRESULT D3DX10CreateEffectPoolFromResourceW ( HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+
+FUNCTION: HRESULT D3DX10CreateEffectPoolFromResourceW ( HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
ID3D10Include* pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device* pDevice,
ID3DX10ThreadPump* pPump, ID3D10EffectPool** ppEffectPool, ID3D10Blob** ppErrors, HRESULT* pHResult ) ;
ALIAS: D3DX10CreateEffectPoolFromFile D3DX10CreateEffectPoolFromFileW
ALIAS: D3DX10CreateEffectPoolFromResource D3DX10CreateEffectPoolFromResourceW
-FUNCTION: HRESULT D3DX10PreprocessShaderFromFileA ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX10PreprocessShaderFromFileA ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10PreprocessShaderFromFileW ( LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX10PreprocessShaderFromFileW ( LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10PreprocessShaderFromMemory ( LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX10PreprocessShaderFromMemory ( LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10PreprocessShaderFromResourceA ( HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX10PreprocessShaderFromResourceA ( HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX10PreprocessShaderFromResourceW ( HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX10PreprocessShaderFromResourceW ( HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
ALIAS: D3DX10PreprocessShaderFromFile D3DX10PreprocessShaderFromFileW
ALIAS: D3DX10PreprocessShaderFromResource D3DX10PreprocessShaderFromResourceW
-FUNCTION: HRESULT D3DX10CreateAsyncCompilerProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
+FUNCTION: HRESULT D3DX10CreateAsyncCompilerProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2,
ID3D10Blob** ppCompiledShader, ID3D10Blob** ppErrorBuffer, ID3DX10DataProcessor** ppProcessor ) ;
-FUNCTION: HRESULT D3DX10CreateAsyncEffectCreateProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
+FUNCTION: HRESULT D3DX10CreateAsyncEffectCreateProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
LPCSTR pProfile, UINT Flags, UINT FXFlags, ID3D10Device* pDevice,
ID3D10EffectPool* pPool, ID3D10Blob** ppErrorBuffer, ID3DX10DataProcessor** ppProcessor ) ;
-FUNCTION: HRESULT D3DX10CreateAsyncEffectPoolCreateProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
+FUNCTION: HRESULT D3DX10CreateAsyncEffectPoolCreateProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
LPCSTR pProfile, UINT Flags, UINT FXFlags, ID3D10Device* pDevice,
ID3D10Blob** ppErrorBuffer, ID3DX10DataProcessor** ppProcessor ) ;
-FUNCTION: HRESULT D3DX10CreateAsyncShaderPreprocessProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
+FUNCTION: HRESULT D3DX10CreateAsyncShaderPreprocessProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorBuffer, ID3DX10DataProcessor** ppProcessor ) ;
FUNCTION: HRESULT D3DX10CreateAsyncFileLoaderW ( LPCWSTR pFileName, ID3DX10DataLoader** ppDataLoader ) ;