]> gitweb.factorcode.org Git - factor.git/blobdiff - basis/windows/directx/d3dx10async/d3dx10async.factor
Fix windows.directx compile errors
[factor.git] / basis / windows / directx / d3dx10async / d3dx10async.factor
index e2165302f47fde1e1d9f2d986936c9d25a36b3f1..e7fbcf573e63fb054e2ad3556f58d62649933d27 100644 (file)
@@ -1,5 +1,5 @@
-USING: alien.syntax windows.directx.d3d10 windows.directx.d3d10shader
-windows.types ;
+USING: alien.syntax windows.directx.d3d10 windows.directx.d3d10misc
+windows.directx.d3d10shader windows.directx.d3dx10core windows.types ;
 IN: windows.directx.d3dx10async
 
 LIBRARY: d3dx10
@@ -8,6 +8,7 @@ C-TYPE: ID3DX10ThreadPump
 C-TYPE: ID3D10EffectPool
 C-TYPE: D3DX10_IMAGE_LOAD_INFO
 C-TYPE: D3DX10_IMAGE_INFO
+C-TYPE: ID3D10Effect
 
 FUNCTION: HRESULT D3DX10CompileFromFileA ( LPCSTR pSrcFile, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
         LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;