USING: ;
IN: windows.directx.d3dx11
-CONSTANT: D3DX11_ERR_CANNOT_MODIFY_INDEX_BUFFER HEX: 88760B54
-CONSTANT: D3DX11_ERR_INVALID_MESH HEX: 88760B55
-CONSTANT: D3DX11_ERR_CANNOT_ATTR_SORT HEX: 88760B56
-CONSTANT: D3DX11_ERR_SKINNING_NOT_SUPPORTED HEX: 88760B57
-CONSTANT: D3DX11_ERR_TOO_MANY_INFLUENCES HEX: 88760B58
-CONSTANT: D3DX11_ERR_INVALID_DATA HEX: 88760B59
-CONSTANT: D3DX11_ERR_LOADED_MESH_HAS_NO_DATA HEX: 88760B5A
-CONSTANT: D3DX11_ERR_DUPLICATE_NAMED_FRAGMENT HEX: 88760B5B
-CONSTANT: D3DX11_ERR_CANNOT_REMOVE_LAST_ITEM HEX: 88760B5C
+CONSTANT: D3DX11_ERR_CANNOT_MODIFY_INDEX_BUFFER 0x88760B54
+CONSTANT: D3DX11_ERR_INVALID_MESH 0x88760B55
+CONSTANT: D3DX11_ERR_CANNOT_ATTR_SORT 0x88760B56
+CONSTANT: D3DX11_ERR_SKINNING_NOT_SUPPORTED 0x88760B57
+CONSTANT: D3DX11_ERR_TOO_MANY_INFLUENCES 0x88760B58
+CONSTANT: D3DX11_ERR_INVALID_DATA 0x88760B59
+CONSTANT: D3DX11_ERR_LOADED_MESH_HAS_NO_DATA 0x88760B5A
+CONSTANT: D3DX11_ERR_DUPLICATE_NAMED_FRAGMENT 0x88760B5B
+CONSTANT: D3DX11_ERR_CANNOT_REMOVE_LAST_ITEM 0x88760B5C