LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
ALIAS: D3DX11CompileFromFile D3DX11CompileFromFileW
-FUNCTION: HRESULT D3DX11CompileFromResourceA ( HMODULE hSrcModule, LPCSTR pSrcResource, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX11CompileFromResourceA ( HMODULE hSrcModule, LPCSTR pSrcResource, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX11CompileFromResourceW ( HMODULE hSrcModule, LPCWSTR pSrcResource, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX11CompileFromResourceW ( HMODULE hSrcModule, LPCWSTR pSrcResource, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
ALIAS: D3DX11CompileFromResource D3DX11CompileFromResourceW
-FUNCTION: HRESULT D3DX11CompileFromMemory ( LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
+FUNCTION: HRESULT D3DX11CompileFromMemory ( LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX11PreprocessShaderFromFileA ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX11PreprocessShaderFromFileA ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX11PreprocessShaderFromFileW ( LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX11PreprocessShaderFromFileW ( LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX11PreprocessShaderFromMemory ( LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX11PreprocessShaderFromMemory ( LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX11PreprocessShaderFromResourceA ( HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX11PreprocessShaderFromResourceA ( HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
-FUNCTION: HRESULT D3DX11PreprocessShaderFromResourceW ( HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
+FUNCTION: HRESULT D3DX11PreprocessShaderFromResourceW ( HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines,
LPD3D10INCLUDE pInclude, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult ) ;
ALIAS: D3DX11PreprocessShaderFromFile D3DX11PreprocessShaderFromFileW
ALIAS: D3DX11PreprocessShaderFromResource D3DX11PreprocessShaderFromResourceW
-FUNCTION: HRESULT D3DX11CreateAsyncCompilerProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
+FUNCTION: HRESULT D3DX11CreateAsyncCompilerProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2,
ID3D10Blob** ppCompiledShader, ID3D10Blob** ppErrorBuffer, ID3DX11DataProcessor** ppProcessor ) ;
-FUNCTION: HRESULT D3DX11CreateAsyncShaderPreprocessProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
+FUNCTION: HRESULT D3DX11CreateAsyncShaderPreprocessProcessor ( LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude,
ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorBuffer, ID3DX11DataProcessor** ppProcessor ) ;
FUNCTION: HRESULT D3DX11CreateAsyncFileLoaderW ( LPCWSTR pFileName, ID3DX11DataLoader** ppDataLoader ) ;