FUNCTION: HRESULT D3DX11CreateThreadPump ( UINT cIoThreads, UINT cProcThreads, ID3DX11ThreadPump** ppThreadPump ) ;
FUNCTION: HRESULT D3DX11UnsetAllDeviceObjects ( ID3D11DeviceContext* pContext ) ;
-CONSTANT: D3DERR_INVALIDCALL HEX: 8876086C
-CONSTANT: D3DERR_WASSTILLDRAWING HEX: 8876021C
+CONSTANT: D3DERR_INVALIDCALL 0x8876086C
+CONSTANT: D3DERR_WASSTILLDRAWING 0x8876021C