LPD3DXINCLUDE pInclude,
DWORD Flags,
LPD3DXBUFFER* ppShader,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
FUNCTION: HRESULT
D3DXAssembleShaderFromFileW (
LPD3DXINCLUDE pInclude,
DWORD Flags,
LPD3DXBUFFER* ppShader,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
ALIAS: D3DXAssembleShaderFromFile D3DXAssembleShaderFromFileW
LPD3DXINCLUDE pInclude,
DWORD Flags,
LPD3DXBUFFER* ppShader,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
FUNCTION: HRESULT
D3DXAssembleShaderFromResourceW (
LPD3DXINCLUDE pInclude,
DWORD Flags,
LPD3DXBUFFER* ppShader,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
ALIAS: D3DXAssembleShaderFromResource D3DXAssembleShaderFromResourceW
LPD3DXINCLUDE pInclude,
DWORD Flags,
LPD3DXBUFFER* ppShader,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
FUNCTION: HRESULT
D3DXCompileShaderFromFileA (
DWORD Flags,
LPD3DXBUFFER* ppShader,
LPD3DXBUFFER* ppErrorMsgs,
- LPD3DXCONSTANTTABLE* ppConstantTable ) ;
+ LPD3DXCONSTANTTABLE* ppConstantTable )
FUNCTION: HRESULT
D3DXCompileShaderFromFileW (
DWORD Flags,
LPD3DXBUFFER* ppShader,
LPD3DXBUFFER* ppErrorMsgs,
- LPD3DXCONSTANTTABLE* ppConstantTable ) ;
+ LPD3DXCONSTANTTABLE* ppConstantTable )
ALIAS: D3DXCompileShaderFromFile D3DXCompileShaderFromFileW
DWORD Flags,
LPD3DXBUFFER* ppShader,
LPD3DXBUFFER* ppErrorMsgs,
- LPD3DXCONSTANTTABLE* ppConstantTable ) ;
+ LPD3DXCONSTANTTABLE* ppConstantTable )
FUNCTION: HRESULT
D3DXCompileShaderFromResourceW (
DWORD Flags,
LPD3DXBUFFER* ppShader,
LPD3DXBUFFER* ppErrorMsgs,
- LPD3DXCONSTANTTABLE* ppConstantTable ) ;
+ LPD3DXCONSTANTTABLE* ppConstantTable )
ALIAS: D3DXCompileShaderFromResource D3DXCompileShaderFromResourceW
DWORD Flags,
LPD3DXBUFFER* ppShader,
LPD3DXBUFFER* ppErrorMsgs,
- LPD3DXCONSTANTTABLE* ppConstantTable ) ;
+ LPD3DXCONSTANTTABLE* ppConstantTable )
FUNCTION: HRESULT
D3DXDisassembleShader (
DWORD* pShader,
BOOL EnableColorCode,
LPCSTR pComments,
- LPD3DXBUFFER* ppDisassembly ) ;
+ LPD3DXBUFFER* ppDisassembly )
FUNCTION: LPCSTR
D3DXGetPixelShaderProfile (
- LPDIRECT3DDEVICE9 pDevice ) ;
+ LPDIRECT3DDEVICE9 pDevice )
FUNCTION: LPCSTR
D3DXGetVertexShaderProfile (
- LPDIRECT3DDEVICE9 pDevice ) ;
+ LPDIRECT3DDEVICE9 pDevice )
FUNCTION: HRESULT
D3DXFindShaderComment (
DWORD* pFunction,
DWORD FourCC,
LPCVOID* ppData,
- UINT* pSizeInBytes ) ;
+ UINT* pSizeInBytes )
FUNCTION: UINT
D3DXGetShaderSize (
- DWORD* pFunction ) ;
+ DWORD* pFunction )
FUNCTION: DWORD
D3DXGetShaderVersion (
- DWORD* pFunction ) ;
+ DWORD* pFunction )
FUNCTION: HRESULT
D3DXGetShaderInputSemantics (
DWORD* pFunction,
D3DXSEMANTIC* pSemantics,
- UINT* pCount ) ;
+ UINT* pCount )
FUNCTION: HRESULT
D3DXGetShaderOutputSemantics (
DWORD* pFunction,
D3DXSEMANTIC* pSemantics,
- UINT* pCount ) ;
+ UINT* pCount )
FUNCTION: HRESULT
D3DXGetShaderSamplers (
DWORD* pFunction,
LPCSTR* pSamplers,
- UINT* pCount ) ;
+ UINT* pCount )
FUNCTION: HRESULT
D3DXGetShaderConstantTable (
DWORD* pFunction,
- LPD3DXCONSTANTTABLE* ppConstantTable ) ;
+ LPD3DXCONSTANTTABLE* ppConstantTable )
FUNCTION: HRESULT
D3DXGetShaderConstantTableEx (
DWORD* pFunction,
DWORD Flags,
- LPD3DXCONSTANTTABLE* ppConstantTable ) ;
+ LPD3DXCONSTANTTABLE* ppConstantTable )
FUNCTION: HRESULT
D3DXCreateTextureShader (
DWORD* pFunction,
- LPD3DXTEXTURESHADER* ppTextureShader ) ;
+ LPD3DXTEXTURESHADER* ppTextureShader )
FUNCTION: HRESULT
D3DXPreprocessShaderFromFileA (
D3DXMACRO* pDefines,
LPD3DXINCLUDE pInclude,
LPD3DXBUFFER* ppShaderText,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
FUNCTION: HRESULT
D3DXPreprocessShaderFromFileW (
D3DXMACRO* pDefines,
LPD3DXINCLUDE pInclude,
LPD3DXBUFFER* ppShaderText,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
ALIAS: D3DXPreprocessShaderFromFile D3DXPreprocessShaderFromFileW
D3DXMACRO* pDefines,
LPD3DXINCLUDE pInclude,
LPD3DXBUFFER* ppShaderText,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
FUNCTION: HRESULT
D3DXPreprocessShaderFromResourceW (
D3DXMACRO* pDefines,
LPD3DXINCLUDE pInclude,
LPD3DXBUFFER* ppShaderText,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
ALIAS: D3DXPreprocessShaderFromResource D3DXPreprocessShaderFromResourceW
D3DXMACRO* pDefines,
LPD3DXINCLUDE pInclude,
LPD3DXBUFFER* ppShaderText,
- LPD3DXBUFFER* ppErrorMsgs ) ;
+ LPD3DXBUFFER* ppErrorMsgs )
STRUCT: D3DXSHADER_CONSTANTTABLE
{ Size DWORD }