HRESULT HasCharacter ( UINT32 unicodeValue, BOOL* exists )
HRESULT CreateFontFace ( IDWriteFontFace** fontFace ) ;
-C-ENUM: DWRITE_READING_DRECTION
+C-ENUM: DWRITE_READING_DIRECTION
DWRITE_READING_DIRECTION_LEFT_TO_RIGHT
DWRITE_READING_DIRECTION_RIGHT_TO_LEFT ;