USING: accessors arrays bunny.cel-shaded bunny.fixed-pipeline
bunny.model bunny.outlined destructors kernel literals math
opengl.demo-support opengl.gl sequences ui ui.gadgets
-ui.gadgets.worlds ui.gestures ui.render words ui.pixel-formats ;
+ui.gadgets.worlds ui.gestures ui.pixel-formats ;
IN: bunny
TUPLE: bunny-world < demo-world model-triangles geom draw-seq draw-n ;