! cpVect.h
TYPED: cpv ( x y -- v: cpVect )
- cpVect <struct-boa> ; inline
+ cpVect boa ; inline
TYPED: cpvzero ( -- v: cpVect )
0.0 0.0 cpv ; inline
{ t cpFloat } ;
TYPED: cpBBNew ( l b r t -- cpbb: cpBB )
- cpBB <struct-boa> ; inline
+ cpBB boa ; inline
TYPED: cpBBintersects ( a: cpBB b: cpBB -- ? )
{