! Copyright (C) 2007, 2008 Alex Chapman
! See http://factorcode.org/license.txt for BSD license.
-USING: accessors kernel opengl arrays sequences jamshred.log jamshred.player jamshred.sound jamshred.tunnel math math.constants math.vectors ;
+USING: accessors arrays jamshred.player jamshred.sound
+jamshred.tunnel kernel math math.constants sequences ;
IN: jamshred.game
TUPLE: jamshred sounds tunnel players running quit ;