! Copyright (C) 2007, 2008 Alex Chapman
! See http://factorcode.org/license.txt for BSD license.
USING: accessors arrays calendar jamshred.game jamshred.gl
-jamshred.player jamshred.log kernel math math.constants
-math.rectangles math.vectors namespaces sequences threads ui
-ui.backend ui.gadgets ui.gadgets.worlds ui.gestures ui.render ;
+jamshred.player kernel math math.constants math.vectors
+namespaces sequences threads ui ui.gadgets ui.gadgets.worlds
+ui.gestures ui.render ;
IN: jamshred
TUPLE: jamshred-gadget < gadget { jamshred jamshred } last-hand-loc ;