max-speed [0,b] ;
: change-player-speed ( inc player -- )
- [ + speed-range clamp-to-range ] change-speed drop ;
+ [ + 0 max-speed clamp ] change-speed drop ;
: multiply-player-speed ( n player -- )
- [ * speed-range clamp-to-range ] change-speed drop ;
+ [ * 0 max-speed clamp ] change-speed drop ;
: distance-to-move ( seconds-passed player -- distance )
speed>> * ;