M: model-world begin-game-world
init-gpu
{ 0.0 0.0 2.0 } 0 0 set-wasd-view
- [ <model-state> [ fill-model-state ] keep ] [ (>>model-state) ] bi ;
+ [ <model-state> [ fill-model-state ] keep ] [ model-state<< ] bi ;
M: model-world apply-world-attributes
{
[ model-path>> >>model-path ]