M: object load-wav-file ( filename -- format data size frequency )
0 int <ref>
- f <void*>
+ f void* <ref>
0 int <ref>
0 int <ref>
[ 0 char <ref> alutLoadWAVFile ] 4 nkeep
- { [ int deref ] [ *void* ] [ int deref ] [ int deref ] } spread ;
+ { [ int deref ] [ void* deref ] [ int deref ] [ int deref ] } spread ;