FUNCTION: void alutLoadWAVFile ( c-string fileName, ALenum* format, void** data, ALsizei* size, ALsizei* frequency, ALboolean* looping ) ;
M: object load-wav-file ( filename -- format data size frequency )
- 0 <int> f <void*> 0 <int> 0 <int>
- [ 0 <char> alutLoadWAVFile ] 4 nkeep
- { [ *int ] [ *void* ] [ *int ] [ *int ] } spread ;
+ 0 int <ref>
+ f <void*>
+ 0 int <ref>
+ 0 int <ref>
+ [ 0 char <ref> alutLoadWAVFile ] 4 nkeep
+ { [ int deref ] [ *void* ] [ int deref ] [ int deref ] } spread ;