CONSTANT: CL_D3D9_RESOURCE_ALREADY_ACQUIRED_NV -1012
CONSTANT: CL_D3D9_RESOURCE_NOT_ACQUIRED_NV -1013
-TYPEDEF: void* cl_d3d9_device_source_nv
-TYPEDEF: void* cl_d3d9_device_set_nv
+TYPEDEF: void* cl_d3d9_device_source_nv
+TYPEDEF: void* cl_d3d9_device_set_nv
FUNCTION: cl_int clGetDeviceIDsFromD3D9NV ( cl_platform_id platform, cl_d3d9_device_source_nv d3d_device_source, void* d3d_object, cl_d3d9_device_set_nv d3d_device_set, cl_uint num_entries, cl_device_id* devices, cl_uint* num_devices ) ;
FUNCTION: cl_mem clCreateFromD3D9VertexBufferNV ( cl_context context, cl_mem_flags flags, void* id3dvb9_resource, cl_int* errcode_ret ) ;
CONSTANT: CL_D3D10_RESOURCE_ALREADY_ACQUIRED_NV -1004
CONSTANT: CL_D3D10_RESOURCE_NOT_ACQUIRED_NV -1005
-TYPEDEF: void* cl_d3d10_device_source_nv
-TYPEDEF: void* cl_d3d10_device_set_nv
+TYPEDEF: void* cl_d3d10_device_source_nv
+TYPEDEF: void* cl_d3d10_device_set_nv
FUNCTION: cl_int clGetDeviceIDsFromD3D10NV ( cl_platform_id platform, cl_d3d10_device_source_nv d3d_device_source, void* d3d_object, cl_d3d10_device_set_nv d3d_device_set, cl_uint num_entries, cl_device_id* devices, cl_uint* num_devices ) ;
FUNCTION: cl_mem clCreateFromD3D10BufferNV ( cl_context context, cl_mem_flags flags, void* id3d10buffer_resource, cl_int* errcode_ret ) ;
CONSTANT: CL_D3D11_RESOURCE_ALREADY_ACQUIRED_NV -1008
CONSTANT: CL_D3D11_RESOURCE_NOT_ACQUIRED_NV -1009
-TYPEDEF: void* cl_d3d11_device_source_nv
-TYPEDEF: void* cl_d3d11_device_set_nv
+TYPEDEF: void* cl_d3d11_device_source_nv
+TYPEDEF: void* cl_d3d11_device_set_nv
FUNCTION: cl_int clGetDeviceIDsFromD3D11NV ( cl_platform_id platform, cl_d3d11_device_source_nv d3d_device_source, void* d3d_object, cl_d3d11_device_set_nv d3d_device_set, cl_uint num_entries, cl_device_id* devices, cl_uint* num_devices ) ;
FUNCTION: cl_mem clCreateFromD3D11BufferNV ( cl_context context, cl_mem_flags flags, void* id3d11buffer_resource, cl_int* errcode_ret ) ;