opengl.glu sequences sequences.generalizations shuffle ;
IN: processing.shapes
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
: do-state ( mode quot -- ) swap glBegin call glEnd ; inline
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
SYMBOL: fill-color
SYMBOL: stroke-color
COLOR: black stroke-color set-global
COLOR: white fill-color set-global
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
: fill-mode ( -- )
- GL_FRONT_AND_BACK GL_FILL glPolygonMode
- fill-color get gl-color ;
-
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+ GL_FRONT_AND_BACK GL_FILL glPolygonMode
+ fill-color get gl-color ;
: stroke-mode ( -- )
- GL_FRONT_AND_BACK GL_LINE glPolygonMode
- stroke-color get gl-color ;
-
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+ GL_FRONT_AND_BACK GL_LINE glPolygonMode
+ stroke-color get gl-color ;
: gl-vertex-2d ( vertex -- ) first2 glVertex2d ;
: gl-vertices-2d ( vertices -- ) [ gl-vertex-2d ] each ;
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
-: point* ( x y -- ) stroke-mode GL_POINTS [ glVertex2d ] do-state ;
-: point ( point -- ) stroke-mode GL_POINTS [ gl-vertex-2d ] do-state ;
-: points ( points -- ) stroke-mode GL_POINTS [ gl-vertices-2d ] do-state ;
-
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
-: line** ( x y x y -- )
- stroke-mode GL_LINES [ glVertex2d glVertex2d ] do-state ;
+: draw-point* ( x y -- ) stroke-mode GL_POINTS [ glVertex2d ] do-state ;
+: draw-point ( point -- ) stroke-mode GL_POINTS [ gl-vertex-2d ] do-state ;
+: draw-points ( points -- ) stroke-mode GL_POINTS [ gl-vertices-2d ] do-state ;
-: line* ( a b -- ) stroke-mode GL_LINES [ [ gl-vertex-2d ] bi@ ] do-state ;
+: draw-line** ( x y x y -- )
+ stroke-mode GL_LINES [ glVertex2d glVertex2d ] do-state ;
-: lines ( seq -- ) stroke-mode GL_LINES [ gl-vertices-2d ] do-state ;
+: draw-line* ( a b -- ) stroke-mode GL_LINES [ [ gl-vertex-2d ] bi@ ] do-state ;
-: line ( seq -- ) lines ;
+: draw-lines ( seq -- ) stroke-mode GL_LINES [ gl-vertices-2d ] do-state ;
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+: draw-line ( seq -- ) draw-lines ;
: line-strip ( seq -- ) stroke-mode GL_LINE_STRIP [ gl-vertices-2d ] do-state ;
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+: draw-triangles ( seq -- )
+ [ fill-mode GL_TRIANGLES [ gl-vertices-2d ] do-state ]
+ [ stroke-mode GL_TRIANGLES [ gl-vertices-2d ] do-state ] bi ;
-: triangles ( seq -- )
- [ fill-mode GL_TRIANGLES [ gl-vertices-2d ] do-state ]
- [ stroke-mode GL_TRIANGLES [ gl-vertices-2d ] do-state ] bi ;
+: draw-triangle ( seq -- ) draw-triangles ;
-: triangle ( seq -- ) triangles ;
+: draw-triangle* ( a b c -- ) 3array draw-triangles ;
-: triangle* ( a b c -- ) 3array triangles ;
+: draw-triangle** ( x y x y x y -- ) 6 narray 2 group draw-triangles ;
-: triangle** ( x y x y x y -- ) 6 narray 2 group triangles ;
+: draw-polygon ( seq -- )
+ [ fill-mode GL_POLYGON [ gl-vertices-2d ] do-state ]
+ [ stroke-mode GL_POLYGON [ gl-vertices-2d ] do-state ] bi ;
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
-: polygon ( seq -- )
- [ fill-mode GL_POLYGON [ gl-vertices-2d ] do-state ]
- [ stroke-mode GL_POLYGON [ gl-vertices-2d ] do-state ] bi ;
-
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
-:: rectangle ( loc dim -- )
+:: draw-rectangle ( loc dim -- )
loc first2 :> ( x y )
dim first2 :> ( dx dy )
x dx + y dy + 2array
x y dy + 2array
4array
- polygon ;
-
-: rectangle* ( x y width height -- ) [ 2array ] 2bi@ rectangle ;
+ draw-polygon ;
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+: draw-rectangle* ( x y width height -- ) [ 2array ] 2bi@ draw-rectangle ;
: gl-translate-2d ( pos -- ) first2 0 glTranslated ;
: gl-scale-2d ( xy -- ) first2 1 glScaled ;
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
: gl-ellipse ( center dim -- )
- glPushMatrix
+ glPushMatrix
[ gl-translate-2d ] [ gl-scale-2d ] bi*
gluNewQuadric
- dup 0 0.5 20 1 gluDisk
+ dup 0 0.5 20 1 gluDisk
gluDeleteQuadric
- glPopMatrix ;
-
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+ glPopMatrix ;
: gl-get-line-width ( -- width )
- GL_LINE_WIDTH 0 double <ref> tuck glGetDoublev double deref ;
-
-: ellipse ( center dim -- )
- GL_FRONT_AND_BACK GL_FILL glPolygonMode
- [ stroke-color get gl-color gl-ellipse ]
- [ fill-color get gl-color gl-get-line-width 2 * dup 2array v- gl-ellipse ] 2bi ;
-
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+ GL_LINE_WIDTH 0 double <ref> tuck glGetDoublev double deref ;
-: circle ( center size -- ) dup 2array ellipse ;
+: draw-ellipse ( center dim -- )
+ GL_FRONT_AND_BACK GL_FILL glPolygonMode
+ [ stroke-color get gl-color gl-ellipse ]
+ [ fill-color get gl-color gl-get-line-width 2 * dup 2array v- gl-ellipse ] 2bi ;
-! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+: draw-circle ( center size -- ) dup 2array draw-ellipse ;