X-Git-Url: https://gitweb.factorcode.org/gitweb.cgi?p=factor.git;a=blobdiff_plain;f=basis%2Fwindows%2Fdirectx%2Fd3d10shader%2Fd3d10shader.factor;h=a4fed72af92ef3d8ecbdb5569b47ef56c2eba468;hp=a4c0899760e60483c7c1b12095c6b16c3c37c1d4;hb=943596575ad294c074dfa381b70af74dba5992b1;hpb=e738c7206c32bd9b76f3cee31e950835e1b1ee24 diff --git a/basis/windows/directx/d3d10shader/d3d10shader.factor b/basis/windows/directx/d3d10shader/d3d10shader.factor index a4c0899760..a4fed72af9 100644 --- a/basis/windows/directx/d3d10shader/d3d10shader.factor +++ b/basis/windows/directx/d3d10shader/d3d10shader.factor @@ -39,14 +39,14 @@ CONSTANT: D3D10_SVC_OBJECT 4 CONSTANT: D3D10_SVC_STRUCT 5 CONSTANT: D3D11_SVC_INTERFACE_CLASS 6 CONSTANT: D3D11_SVC_INTERFACE_POINTER 7 -CONSTANT: D3D10_SVC_FORCE_DWORD HEX: 7fffffff +CONSTANT: D3D10_SVC_FORCE_DWORD 0x7fffffff TYPEDEF: int D3D10_SHADER_VARIABLE_CLASS TYPEDEF: D3D10_SHADER_VARIABLE_CLASS* LPD3D10_SHADER_VARIABLE_CLASS CONSTANT: D3D10_SVF_USERPACKED 1 CONSTANT: D3D10_SVF_USED 2 CONSTANT: D3D11_SVF_INTERFACE_POINTER 4 -CONSTANT: D3D10_SVF_FORCE_DWORD HEX: 7fffffff +CONSTANT: D3D10_SVF_FORCE_DWORD 0x7fffffff TYPEDEF: int D3D10_SHADER_VARIABLE_FLAGS TYPEDEF: D3D10_SHADER_VARIABLE_FLAGS* LPD3D10_SHADER_VARIABLE_FLAGS @@ -84,7 +84,7 @@ CONSTANT: D3D11_SVT_DOMAINSHADER 36 CONSTANT: D3D11_SVT_INTERFACE_POINTER 37 CONSTANT: D3D11_SVT_COMPUTESHADER 38 CONSTANT: D3D11_SVT_DOUBLE 39 -CONSTANT: D3D10_SVT_FORCE_DWORD HEX: 7ffffff +CONSTANT: D3D10_SVT_FORCE_DWORD 0x7ffffff TYPEDEF: int D3D10_SHADER_VARIABLE_TYPE TYPEDEF: D3D10_SHADER_VARIABLE_TYPE* LPD3D10_SHADER_VARIABLE_TYPE @@ -93,7 +93,7 @@ CONSTANT: D3D10_SIF_COMPARISON_SAMPLER 2 CONSTANT: D3D10_SIF_TEXTURE_COMPONENT_0 4 CONSTANT: D3D10_SIF_TEXTURE_COMPONENT_1 8 CONSTANT: D3D10_SIF_TEXTURE_COMPONENTS 12 -CONSTANT: D3D10_SIF_FORCE_DWORD HEX: 7ffffff +CONSTANT: D3D10_SIF_FORCE_DWORD 0x7ffffff TYPEDEF: int D3D10_SHADER_INPUT_FLAGS TYPEDEF: D3D10_SHADER_INPUT_FLAGS* LPD3D10_SHADER_INPUT_FLAGS @@ -113,7 +113,7 @@ TYPEDEF: int D3D10_SHADER_INPUT_TYPE TYPEDEF: D3D10_SHADER_INPUT_TYPE* LPD3D10_SHADER_INPUT_TYPE CONSTANT: D3D10_CBF_USERPACKED 1 -CONSTANT: D3D10_CBF_FORCE_DWORD HEX: 7fffffff +CONSTANT: D3D10_CBF_FORCE_DWORD 0x7fffffff TYPEDEF: int D3D10_SHADER_CBUFFER_FLAGS TYPEDEF: D3D10_SHADER_CBUFFER_FLAGS* LPD3D10_SHADER_CBUFFER_FLAGS @@ -162,7 +162,7 @@ TYPEDEF: int D3D10_REGISTER_COMPONENT_TYPE CONSTANT: D3D10_INCLUDE_LOCAL 0 CONSTANT: D3D10_INCLUDE_SYSTEM 1 -CONSTANT: D3D10_INCLUDE_FORCE_DWORD HEX: 7fffffff +CONSTANT: D3D10_INCLUDE_FORCE_DWORD 0x7fffffff TYPEDEF: int D3D10_INCLUDE_TYPE TYPEDEF: D3D10_INCLUDE_TYPE* LPD3D10_INCLUDE_TYPE