]> gitweb.factorcode.org Git - factor.git/commit
iokit game-input backend improvements:
authorJoe Groff <arcata@gmail.com>
Fri, 8 May 2009 23:47:44 +0000 (18:47 -0500)
committerJoe Groff <arcata@gmail.com>
Fri, 8 May 2009 23:47:44 +0000 (18:47 -0500)
commitcd4530adca9aa1189a16228e60ba5ac1d959d08a
tree0522ed8b97e01642886663f2698c9779643e3680
parent85060942b6297db3095951da40c8e1ec3ae2c71e
iokit game-input backend improvements:
- avoid some needless allocation when dispatching input events
- some gamepads claim to be pointers too; only match actual mouses
- don't mess with the calibration settings if the axis min/max attributes aren't available

also, throw a more helpful error when plist> fails
basis/cocoa/plists/plists.factor
extra/game-input/iokit/iokit.factor