From 46e9a9660007a1160d122a624bb795761bc2f373 Mon Sep 17 00:00:00 2001 From: Capital Date: Fri, 8 Sep 2023 15:57:31 -0400 Subject: [PATCH] raylib: Audit bindings and update to 4.5 --- extra/raylib/raylib.factor | 55 ++++++++++++++++++++++---------------- 1 file changed, 32 insertions(+), 23 deletions(-) diff --git a/extra/raylib/raylib.factor b/extra/raylib/raylib.factor index 192c49f45a..5e129c32fa 100644 --- a/extra/raylib/raylib.factor +++ b/extra/raylib/raylib.factor @@ -25,7 +25,7 @@ LIBRARY: raylib CONSTANT: RAYLIB_VERSION_MAJOR 4 CONSTANT: RAYLIB_VERSION_MINOR 5 CONSTANT: RAYLIB_VERSION_PATCH 0 -CONSTANT: RAYLIB_VERSION "4.5-dev" +CONSTANT: RAYLIB_VERSION "4.5" ! Enumerations --------------------------------------------------------- @@ -688,7 +688,9 @@ STRUCT: VrStereoConfig STRUCT: FilePathList { capacity uint } ! Filepaths max entries { count uint } ! Filepaths entries count - { paths char** } ; ! Filepaths entries + { _paths c-string* } ; ! Filepaths entries + +ARRAY-SLOT: FilePathList c-string _paths [ count>> ] paths ! Constants ---------------------------------------------------------------- @@ -741,6 +743,7 @@ FUNCTION-ALIAS: maximize-window void MaximizeWindow ( ) FUNCTION-ALIAS: minimize-window void MinimizeWindow ( ) ! Set window state: minimized, if resizable (only PLATFORM_DESKTOP) FUNCTION-ALIAS: restore-window void RestoreWindow ( ) ! Set window state: not minimized/maximized (only PLATFORM_DESKTOP) FUNCTION-ALIAS: set-window-icon void SetWindowIcon ( Image image ) ! Set icon for window (only PLATFORM_DESKTOP) +FUNCTION-ALIAS: set-window-icons void SetWindowIcons ( Image* images, int count ) FUNCTION-ALIAS: set-window-title void SetWindowTitle ( c-string title ) ! Set title for window (only PLATFORM_DESKTOP) FUNCTION-ALIAS: set-window-position void SetWindowPosition ( int x, int y ) ! Set window position on screen (only PLATFORM_DESKTOP) FUNCTION-ALIAS: set-window-monitor void SetWindowMonitor ( int monitor ) ! Set monitor for the current window (fullscreen mode) @@ -811,6 +814,7 @@ FUNCTION-ALIAS: unload-vr-stereo-config void UnloadVrStereoConfig ( VrStereoConf ! NOTE: Shader functionality is not available on OpenGL 1.1 FUNCTION-ALIAS: load-shader Shader LoadShader ( c-string vsFileName, c-string fsFileName ) ! Load shader from files and bind default locations FUNCTION-ALIAS: load-shader-from-memory Shader LoadShaderFromMemory ( c-string vsCode, c-string fsCode ) ! Load shader from code strings and bind default locations +FUNCTION-ALIAS: is-shader-ready bool IsShaderReady ( Shader shader ) ! Check if a shader is ready FUNCTION-ALIAS: get-shader-location int GetShaderLocation ( Shader shader, c-string uniformName ) ! Get shader uniform location FUNCTION-ALIAS: get-shader-location-attrib int GetShaderLocationAttrib ( Shader shader, c-string attribName ) ! Get shader attribute location FUNCTION-ALIAS: set-shader-value void SetShaderValue ( Shader shader, int locIndex, void* value, ShaderUniformDataType uniformType ) ! Set shader uniform value @@ -824,8 +828,8 @@ FUNCTION-ALIAS: get-mouse-ray Ray GetMouseRay ( Vector2 mousePosition, Camera ca FUNCTION-ALIAS: get-camera-matrix Matrix GetCameraMatrix ( Camera camera ) ! Get camera transform matrix (view matrix) FUNCTION-ALIAS: get-camera-matrix-2d Matrix GetCameraMatrix2D ( Camera2D camera ) ! Get camera 2d transform matrix FUNCTION-ALIAS: get-world-to-screen Vector2 GetWorldToScreen ( Vector3 position, Camera camera ) ! Get the screen space position for a 3d world space position -FUNCTION-ALIAS: get-world-to-screen-ex Vector2 GetWorldToScreenEx ( Vector3 position, Camera camera, int width, int height ) ! Get size position for a 3d world space position FUNCTION-ALIAS: get-world-to-screen-2d Vector2 GetWorldToScreen2D ( Vector2 position, Camera2D camera ) ! Get the screen space position for a 2d camera world space position +FUNCTION-ALIAS: get-world-to-screen-ex Vector2 GetWorldToScreenEx ( Vector3 position, Camera camera, int width, int height ) ! Get size position for a 3d world space position FUNCTION-ALIAS: get-screen-to-world-2d Vector2 GetScreenToWorld2D ( Vector2 position, Camera2D camera ) ! Get the world space position for a 2d camera screen space position ! Timing-related functions @@ -877,19 +881,19 @@ FUNCTION-ALIAS: get-working-directory c-string GetWorkingDirectory ( ) FUNCTION-ALIAS: get-application-directory c-string GetApplicationDirectory ( ) ! Get the directory if the running application (uses static string) FUNCTION-ALIAS: change-directory bool ChangeDirectory ( c-string dir ) ! Change working directory, return true on success FUNCTION-ALIAS: is-path-file bool IsPathFile ( c-string path ) ! Check if a given path is a file or a directory -FUNCTION-ALIAS: load-directory-files char** LoadDirectoryFiles ( c-string dirPath, int* count ) ! Get filenames in a directory path (memory should be freed) -FUNCTION-ALIAS: load-directory-files-ex char** LoadDirectoryFilesEx ( c-string dirPath, c-string filter, bool scanSubDirs ) ! Get filenames in a directory path (memory should be freed) -FUNCTION-ALIAS: unload-directory-files void UnloadDirectoryFiles ( ) ! Clear directory files paths buffers (free memory) +FUNCTION-ALIAS: load-directory-files FilePathList LoadDirectoryFiles ( c-string dirPath ) ! Get filenames in a directory path (memory should be freed) +FUNCTION-ALIAS: load-directory-files-ex FilePathList LoadDirectoryFilesEx ( c-string dirPath, c-string filter, bool scanSubDirs ) ! Get filenames in a directory path (memory should be freed) +FUNCTION-ALIAS: unload-directory-files void UnloadDirectoryFiles ( FilePathList files ) ! Clear directory files paths buffers (free memory) FUNCTION-ALIAS: is-file-dropped bool IsFileDropped ( ) ! Check if a file has been dropped into window -FUNCTION-ALIAS: load-dropped-files c-string* LoadDroppedFiles ( int* count ) ! Get dropped files names (memory should be freed) -FUNCTION-ALIAS: unload-dropped-files void UnloadDroppedFiles ( ) ! Clear dropped files paths buffer (free memory) +FUNCTION-ALIAS: load-dropped-files FilePathList LoadDroppedFiles ( ) ! Get dropped files names (memory should be freed) +FUNCTION-ALIAS: unload-dropped-files void UnloadDroppedFiles ( FilePathList files ) ! Clear dropped files paths buffer (free memory) FUNCTION-ALIAS: get-file-mod-time long GetFileModTime ( c-string fileName ) ! Get file modification time (last write time) ! Compression/Encoding functionality -FUNCTION-ALIAS: compress-data uchar* CompressData ( uchar* data, int dataLength, int* compDataLength ) ! Compress data (DEFLATE algorithm) -FUNCTION-ALIAS: decompress-data uchar* DecompressData ( uchar* compData, int compDataLength, int* dataLength ) ! Decompress data (DEFLATE algorithm) -FUNCTION-ALIAS: encode-data-base64 uchar* EncodeDataBase64 ( uchar* data, int dataLength, int* outputLength ) ! Encode data to Base64 string -FUNCTION-ALIAS: decode-data-base64 uchar* DecodeDataBase64 ( uchar* data, int* outputLength ) ! Decode Base64 string data +FUNCTION-ALIAS: compress-data uchar* CompressData ( uchar* data, int dataLength, int* compDataLength ) ! Compress data (DEFLATE algorithm) +FUNCTION-ALIAS: decompress-data uchar* DecompressData ( uchar* compData, int compDataLength, int* dataLength ) ! Decompress data (DEFLATE algorithm) +FUNCTION-ALIAS: encode-data-base64 c-string EncodeDataBase64 ( uchar* data, int dataLength, int* outputLength ) ! Encode data to Base64 string +FUNCTION-ALIAS: decode-data-base64 uchar* DecodeDataBase64 ( uchar* data, int* outputLength ) ! Decode Base64 string data ! ------------------------------------------------------------------------------------ ! Input Handling Functions (Module: core) @@ -1029,6 +1033,7 @@ FUNCTION-ALIAS: load-image-anim Image LoadImageAnim ( c-string fileName, int* fr FUNCTION-ALIAS: load-image-from-memory Image LoadImageFromMemory ( c-string fileType, c-string fileData, int dataSize ) ! Load image from memory buffer, fileType refers to extension: i.e. '.png' FUNCTION-ALIAS: load-image-from-texture Image LoadImageFromTexture ( Texture2D texture ) ! Load image from GPU texture data FUNCTION-ALIAS: load-image-from-screen Image LoadImageFromScreen ( ) ! Load image from screen buffer and (screenshot) +FUNCTION-ALIAS: is-image-ready bool IsImageReady ( Image image ) ! Check if an image is ready FUNCTION-ALIAS: unload-image void UnloadImage ( Image image ) ! Unload image from CPU memory (RAM) FUNCTION-ALIAS: export-image bool ExportImage ( Image image, c-string fileName ) ! Export image data to file, returns true on success FUNCTION-ALIAS: export-image-as-code bool ExportImageAsCode ( Image image, c-string fileName ) ! Export image as code file defining an array of bytes, returns true on success @@ -1104,7 +1109,9 @@ FUNCTION-ALIAS: load-texture Texture2D LoadTexture ( c-string fileName ) FUNCTION-ALIAS: load-texture-from-image Texture2D LoadTextureFromImage ( Image image ) ! Load texture from image data FUNCTION-ALIAS: load-texture-cubemap TextureCubemap LoadTextureCubemap ( Image image, CubemapLayout layout ) ! Load cubemap from image, multiple image cubemap layouts supported FUNCTION-ALIAS: load-render-texture RenderTexture2D LoadRenderTexture ( int width, int height ) ! Load texture for rendering (framebuffer) +FUNCTION-ALIAS: is-texture-ready bool IsTextureReady ( Texture2D texture ) ! Check if a texture is ready FUNCTION-ALIAS: unload-texture void UnloadTexture ( Texture2D texture ) ! Unload texture from GPU memory (VRAM) +FUNCTION-ALIAS: is-render-texture-ready void IsRenderTextureReady ( RenderTexture2D target ) ! Check if a render texture is ready FUNCTION-ALIAS: unload-render-texture void UnloadRenderTexture ( RenderTexture2D target ) ! Unload render texture from GPU memory (VRAM) FUNCTION-ALIAS: update-texture void UpdateTexture ( Texture2D texture, void* pixels ) ! Update GPU texture with new data FUNCTION-ALIAS: update-texture-rec void UpdateTextureRec ( Texture2D texture, Rectangle rec, void* pixels ) ! Update GPU texture rectangle with new data @@ -1119,11 +1126,8 @@ FUNCTION-ALIAS: draw-texture void DrawTexture ( Texture2D texture, int posX, int FUNCTION-ALIAS: draw-texture-v void DrawTextureV ( Texture2D texture, Vector2 position, Color tint ) ! Draw a Texture2D with position defined as Vector2 FUNCTION-ALIAS: draw-texture-ex void DrawTextureEx ( Texture2D texture, Vector2 position, float rotation, float scale, Color tint ) ! Draw a Texture2D with extended parameters FUNCTION-ALIAS: draw-texture-rec void DrawTextureRec ( Texture2D texture, Rectangle source, Vector2 position, Color tint ) ! Draw a part of a texture defined by a rectangle -! FUNCTION-ALIAS: draw-texture-quad void DrawTextureQuad ( Texture2D texture, Vector2 tiling, Vector2 offset, Rectangle quad, Color tint ) ! Draw texture quad with tiling and offset parameters -! FUNCTION-ALIAS: draw-texture-tiled void DrawTextureTiled ( Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, float scale, Color tint ) ! Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest. FUNCTION-ALIAS: draw-texture-pro void DrawTexturePro ( Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint ) ! Draw a part of a texture defined by a rectangle with 'pro' parameters FUNCTION-ALIAS: draw-texture-npatch void DrawTextureNPatch ( Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint ) ! Draws a texture (or part of it) that stretches or shrinks nicely -! FUNCTION-ALIAS: draw-texture-poly void DrawTexturePoly ( Texture2D texture, Vector2 center, Vector2* points, Vector2* texcoords, int pointCount, Color tint ) ! Draw a textured polygon ! Color/pixel related functions FUNCTION-ALIAS: fade Color Fade ( Color color, float alpha ) ! Get color with alpha applied, alpha goes from 0.0f to 1.0f @@ -1152,6 +1156,7 @@ FUNCTION-ALIAS: load-font Font LoadFont ( c-string fileName ) FUNCTION-ALIAS: load-font-ex Font LoadFontEx ( c-string fileName, int fontSize, int* fontChars, int glyphCount ) ! Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set FUNCTION-ALIAS: load-font-from-image Font LoadFontFromImage ( Image image, Color key, int firstChar ) ! Load font from Image (XNA style) FUNCTION-ALIAS: load-font-from-memory Font LoadFontFromMemory ( c-string fileType, c-string fileData, int dataSize, int fontSize, int* fontChars, int glyphCount ) ! Load font from memory buffer, fileType refers to extension: i.e. '.ttf' +FUNCTION-ALIAS: is-font-ready bool IsFontReady ( Font font ) ! Check if a font is ready FUNCTION-ALIAS: load-font-data GlyphInfo* LoadFontData ( c-string fileData, int dataSize, int fontSize, int* fontChars, int glyphCount, FontType type ) ! Load font data for further use FUNCTION-ALIAS: gen-image-font-atlas Image GenImageFontAtlas ( GlyphInfo* chars, Rectangle** recs, int glyphCount, int fontSize, int padding, int packMethod ) ! Generate image font atlas using chars info FUNCTION-ALIAS: unload-font-data void UnloadFontData ( GlyphInfo* chars, int glyphCount ) ! Unload font chars info data (RAM) @@ -1188,7 +1193,7 @@ FUNCTION-ALIAS: codepoint-to-utf8 c-string CodepointToUTF8 ( int codepoint, int* ! NOTE: Some strings allocate memory internally for returned strings, just be careful! FUNCTION-ALIAS: text-copy int TextCopy ( c-string dst, c-string src ) ! Copy one string to another, returns bytes copied FUNCTION-ALIAS: text-is-equal bool TextIsEqual ( c-string text1, c-string text2 ) ! Check if two text string are equal -FUNCTION-ALIAS: text-length uint TextLength ( c-string text ) ! Get text length, checks for '' ending +FUNCTION-ALIAS: text-length uint TextLength ( c-string text ) ! Get text length, checks for '\0' ending ! FUNCTION: c-string TextFormat ( c-string text, ... ) ! Text formatting with variables (sprintf() style) FUNCTION-ALIAS: text-subtext c-string TextSubtext ( c-string text, int position, int length ) ! Get a piece of a text string FUNCTION-ALIAS: text-replace c-string TextReplace ( c-string text, c-string replace, c-string by ) ! Replace text string (WARNING: memory must be freed!) @@ -1216,8 +1221,6 @@ FUNCTION-ALIAS: draw-cube void DrawCube ( Vector3 position, float width, float h FUNCTION-ALIAS: draw-cube-v void DrawCubeV ( Vector3 position, Vector3 size, Color color ) ! Draw cube (Vector version) FUNCTION-ALIAS: draw-cube-wires void DrawCubeWires ( Vector3 position, float width, float height, float length, Color color ) ! Draw cube wires FUNCTION-ALIAS: draw-cube-wires-v void DrawCubeWiresV ( Vector3 position, Vector3 size, Color color ) ! Draw cube wires (Vector version) -! FUNCTION-ALIAS: draw-cube-texture void DrawCubeTexture ( Texture2D texture, Vector3 position, float width, float height, float length, Color color ) ! Draw cube textured -! FUNCTION-ALIAS: draw-cube-texture-rec void DrawCubeTextureRec ( Texture2D texture, Rectangle source, Vector3 position, float width, float height, float length, Color color ) ! Draw cube with a region of a texture FUNCTION-ALIAS: draw-sphere void DrawSphere ( Vector3 centerPos, float radius, Color color ) ! Draw sphere FUNCTION-ALIAS: draw-sphere-ex void DrawSphereEx ( Vector3 centerPos, float radius, int rings, int slices, Color color ) ! Draw sphere with extended parameters FUNCTION-ALIAS: draw-sphere-wires void DrawSphereWires ( Vector3 centerPos, float radius, int rings, int slices, Color color ) ! Draw sphere wires @@ -1238,8 +1241,8 @@ FUNCTION-ALIAS: draw-grid void DrawGrid ( int slices, float spacing ) ! Model management functions FUNCTION-ALIAS: load-model Model LoadModel ( c-string fileName ) ! Load model from files (meshes and materials) FUNCTION-ALIAS: load-model-from-mesh Model LoadModelFromMesh ( Mesh mesh ) ! Load model from generated mesh (default material) +FUNCTION-ALIAS: is-model-ready bool IsModelReady ( Model model ) ! Check if a model is ready FUNCTION-ALIAS: unload-model void UnloadModel ( Model model ) ! Unload model (including meshes) from memory (RAM and/or VRAM) -FUNCTION-ALIAS: unload-model-keep-meshes void UnloadModelKeepMeshes ( Model model ) ! Unload model (but not meshes) from memory (RAM and/or VRAM) FUNCTION-ALIAS: get-model-bounding-box BoundingBox GetModelBoundingBox ( Model model ) ! Compute model bounding box limits (considers all meshes) ! Model drawing functions @@ -1278,6 +1281,7 @@ FUNCTION-ALIAS: gen-mesh-cubicmap Mesh GenMeshCubicmap ( Image cubicmap, Vector3 ! Material loading/unloading functions FUNCTION-ALIAS: load-materials Material* LoadMaterials ( c-string fileName, int* materialCount ) ! Load materials from model file FUNCTION-ALIAS: load-material-default Material LoadMaterialDefault ( ) ! Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps) +FUNCTION-ALIAS: is-material-ready bool IsMaterialReady ( Material material ) ! check if a material is ready FUNCTION-ALIAS: unload-material void UnloadMaterial ( Material material ) ! Unload material from GPU memory (VRAM) FUNCTION-ALIAS: set-material-texture void SetMaterialTexture ( Material* material, int mapType, Texture2D texture ) ! Set texture for a material map type ( Material_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...) FUNCTION-ALIAS: set-model-mesh-material void SetModelMeshMaterial ( Model* model, int meshId, int materialId ) ! Set material for a mesh @@ -1348,8 +1352,10 @@ FUNCTION-ALIAS: set-master-volume void SetMasterVolume ( float volume ) ! Wave/Sound loading/unloading functions FUNCTION-ALIAS: load-wave Wave LoadWave ( c-string fileName ) ! Load wave data from file FUNCTION-ALIAS: load-wave-from-memory Wave LoadWaveFromMemory ( c-string fileType, c-string fileData, int dataSize ) ! Load wave from memory buffer, fileType refers to extension: i.e. '.wav' +FUNCTION-ALIAS: is-wave-ready bool IsWaveReady ( Wave wave ) ! Checks if wave data is ready FUNCTION-ALIAS: load-sound Sound LoadSound ( c-string fileName ) ! Load sound from file FUNCTION-ALIAS: load-sound-from-wave Sound LoadSoundFromWave ( Wave wave ) ! Load sound from wave data +FUNCTION-ALIAS: is-sound-ready bool IsSoundReady ( Sound sound ) ! Checks if a sound is ready FUNCTION-ALIAS: update-sound void UpdateSound ( Sound sound, void* data, int sampleCount ) ! Update sound buffer with new data FUNCTION-ALIAS: unload-wave void UnloadWave ( Wave wave ) ! Unload wave data FUNCTION-ALIAS: unload-sound void UnloadSound ( Sound sound ) ! Unload sound @@ -1361,22 +1367,20 @@ FUNCTION-ALIAS: play-sound void PlaySound ( Sound sound ) FUNCTION-ALIAS: stop-sound void StopSound ( Sound sound ) ! Stop playing a sound FUNCTION-ALIAS: pause-sound void PauseSound ( Sound sound ) ! Pause a sound FUNCTION-ALIAS: resume-sound void ResumeSound ( Sound sound ) ! Resume a paused sound -FUNCTION-ALIAS: play-sound-multi void PlaySoundMulti ( Sound sound ) ! Play a sound (using multichannel buffer pool) -FUNCTION-ALIAS: stop-sound-multi void StopSoundMulti ( ) ! Stop any sound playing (using multichannel buffer pool) -FUNCTION-ALIAS: get-sounds-playing int GetSoundsPlaying ( ) ! Get number of sounds playing in the multichannel FUNCTION-ALIAS: is-sound-playing bool IsSoundPlaying ( Sound sound ) ! Check if a sound is currently playing FUNCTION-ALIAS: set-sound-volume void SetSoundVolume ( Sound sound, float volume ) ! Set volume for a sound (1.0 is max level) FUNCTION-ALIAS: set-sound-pitch void SetSoundPitch ( Sound sound, float pitch ) ! Set pitch for a sound (1.0 is base level) FUNCTION-ALIAS: set-sound-pan void SetSoundPan ( Sound sound, float pan ) ! Set pan for a sound (0.5 is center) -FUNCTION-ALIAS: wave-format void WaveFormat ( Wave* wave, int sampleRate, int sampleSize, int channels ) ! Convert wave data to desired format FUNCTION-ALIAS: wave-copy Wave WaveCopy ( Wave wave ) ! Copy a wave to a new wave FUNCTION-ALIAS: wave-crop void WaveCrop ( Wave* wave, int initSample, int finalSample ) ! Crop a wave to defined samples range +FUNCTION-ALIAS: wave-format void WaveFormat ( Wave* wave, int sampleRate, int sampleSize, int channels ) ! Convert wave data to desired format FUNCTION-ALIAS: load-wave-samples float* LoadWaveSamples ( Wave wave ) ! Load samples data from wave as a floats array FUNCTION-ALIAS: unload-wave-samples void UnloadWaveSamples ( float* samples ) ! Unload samples data loaded with LoadWaveSamples() ! Music management functions FUNCTION-ALIAS: load-music-stream Music LoadMusicStream ( c-string fileName ) ! Load music stream from file FUNCTION-ALIAS: load-music-stream-from-memory Music LoadMusicStreamFromMemory ( c-string fileType, c-string data, int dataSize ) ! Load music stream from data +FUNCTION-ALIAS: is-music-ready bool IsMusicReady ( Music music ) ! Checks if a music stream is ready FUNCTION-ALIAS: unload-music-stream void UnloadMusicStream ( Music music ) ! Unload music stream FUNCTION-ALIAS: play-music-stream void PlayMusicStream ( Music music ) ! Start music playing FUNCTION-ALIAS: is-music-stream-playing bool IsMusicStreamPlaying ( Music music ) ! Check if music is playing @@ -1393,6 +1397,7 @@ FUNCTION-ALIAS: get-music-time-played float GetMusicTimePlayed ( Music music ) ! AudioStream management functions FUNCTION-ALIAS: load-audio-stream AudioStream LoadAudioStream ( uint sampleRate, uint sampleSize, uint channels ) ! Load audio stream (to stream raw audio pcm data) +FUNCTION-ALIAS: is-audio-stream-ready AudioStream IsAudioStreamReady ( AudioStream stream ) ! Checks if an audio stream is ready FUNCTION-ALIAS: unload-audio-stream void UnloadAudioStream ( AudioStream stream ) ! Unload audio stream and free memory FUNCTION-ALIAS: update-audio-stream void UpdateAudioStream ( AudioStream stream, void* data, int frameCount ) ! Update audio stream buffers with data FUNCTION-ALIAS: is-audio-stream-processed bool IsAudioStreamProcessed ( AudioStream stream ) ! Check if any audio stream buffers requires refill @@ -1406,9 +1411,13 @@ FUNCTION-ALIAS: set-audio-stream-pitch void SetAudioStreamPitch ( AudioStream st FUNCTION-ALIAS: set-audio-stream-pan void SetAudioStreamPan ( AudioStream stream, float pan ) ! Set pan for audio stream (0.5 is center) FUNCTION-ALIAS: set-audio-stream-buffer-size-default void SetAudioStreamBufferSizeDefault ( int size ) ! Default size for new audio streams FUNCTION-ALIAS: set-audio-stream-callback void SetAudioStreamCallback ( AudioStream stream, AudioCallback callback ) ! Audio thread callback to request new data + FUNCTION-ALIAS: attach-audio-stream-processor void AttachAudioStreamProcessor ( AudioStream stream, AudioCallback processor ) ! Attach audio stream processor to stream FUNCTION-ALIAS: detach-audio-stream-processor void DetachAudioStreamProcessor ( AudioStream stream, AudioCallback processor ) ! Detach audio stream processor from stream +FUNCTION-ALIAS: attach-audio-mixed-processor void AttachAudioMixedProcessor ( AudioCallback processor ) ! Attach audio stream processor to the entire audio pipeline +FUNCTION-ALIAS: detach-audio-mixed-processor void DetachAudioMixedProcessor ( AudioCallback processor ) ! Detach audio stream processor from the entire audio pipeline + ! Destructors DESTRUCTOR: unload-audio-stream DESTRUCTOR: unload-file-data -- 2.34.1