1 USING: editors io.pathnames io.standard-paths kernel make
2 math.parser namespaces sequences system ;
9 editor-class [ cudatext ] initialize
11 HOOK: find-cudatext-path os ( -- path )
13 M: object find-cudatext-path f ;
15 M: macosx find-cudatext-path
16 "com.uvviewsoft.cudatext" find-native-bundle [
17 "Contents/MacOS/cudatext" append-path
22 : cudatext-path ( -- path )
24 find-cudatext-path [ "cudatext" ?find-in-path ] unless*
27 M: cudatext editor-command
29 cudatext-path , number>string ":" glue ,