1 ! Copyright (C) 2009 Slava Pestov.
2 ! See http://factorcode.org/license.txt for BSD license.
3 USING: accessors classes.struct cocoa cocoa.classes
4 cocoa.subclassing core-graphics.types kernel math ;
5 IN: tools.deploy.test.14
8 { +superclass+ "NSObject" }
13 { "id" "SEL" "NSRect" }
15 [ origin>> [ x>> ] [ y>> ] bi + ]
16 [ size>> [ w>> ] [ h>> ] bi + ]
23 S{ CGRect f S{ CGPoint f 1.0 2.0 } S{ CGSize f 3.0 4.0 } } -> bar: