1 ! Copyright (C) 2006, 2007 Slava Pestov.
2 ! See http://factorcode.org/license.txt for BSD license.
3 USING: kernel namespaces opengl opengl.gl ;
8 HOOK: set-title ui-backend ( string world -- )
10 HOOK: set-fullscreen* ui-backend ( ? world -- )
12 HOOK: fullscreen* ui-backend ( world -- ? )
14 HOOK: (open-window) ui-backend ( world -- )
16 HOOK: (close-window) ui-backend ( handle -- )
18 HOOK: (open-offscreen-buffer) ui-backend ( world -- )
20 HOOK: (close-offscreen-buffer) ui-backend ( handle -- )
22 HOOK: raise-window* ui-backend ( world -- )
24 GENERIC: select-gl-context ( handle -- )
26 GENERIC: flush-gl-context ( handle -- )
28 HOOK: offscreen-pixels ui-backend ( world -- alien w h )
30 HOOK: beep ui-backend ( -- )
32 : with-gl-context ( handle quot -- )
33 swap [ select-gl-context call ] keep
34 glFlush flush-gl-context gl-error ; inline