1 ! Copyright (C) 2005, 2008 Slava Pestov.
2 ! See http://factorcode.org/license.txt for BSD license.
3 USING: accessors arrays ui.gadgets kernel math
4 namespaces vectors sequences math.vectors math.geometry.rect ;
8 { size initial: { 0 0 } }
9 { fill initial: { 0 0 } }
10 { align initial: { 1/2 1/2 } } ;
12 : new-border ( child class -- border )
13 new-gadget swap add-gadget ; inline
15 : <border> ( child gap -- border )
16 swap border new-border
17 swap dup 2array >>size ;
21 gadget-child pref-dim v+ ;
23 : border-major-dim ( border -- dim )
24 [ dim>> ] [ size>> 2 v*n ] bi v- ;
26 : border-minor-dim ( border -- dim )
27 gadget-child pref-dim ;
29 : scale ( a b s -- c )
30 tuck { 1 1 } swap v- [ v* ] 2bi@ v+ ;
32 : border-dim ( border -- dim )
33 [ border-major-dim ] [ border-minor-dim ] [ fill>> ] tri scale ;
35 : border-loc ( border dim -- loc )
36 [ [ size>> ] [ align>> ] [ border-major-dim ] tri ] dip
37 v- v* v+ [ >fixnum ] map ;
39 : border-child-rect ( border -- rect )
40 dup border-dim [ border-loc ] keep <rect> ;
43 dup border-child-rect swap gadget-child
48 M: border focusable-child*