1 ! Copyright (C) 2005, 2009 Slava Pestov.
2 ! See http://factorcode.org/license.txt for BSD license.
3 USING: accessors arrays hashtables io kernel math namespaces
4 make opengl sequences strings splitting ui.gadgets
5 ui.gadgets.tracks ui.gadgets.theme ui.render
6 ui.text colors models ;
9 ! A label gadget draws a string.
10 TUPLE: label < gadget text font color ;
12 : label-string ( label -- string )
13 text>> dup string? [ "\n" join ] unless ; inline
15 : set-label-string ( string label -- )
16 [ CHAR: \n over memq? [ string-lines ] when ] dip (>>text) ; inline
18 : label-theme ( gadget -- gadget )
19 sans-serif-font >>font
20 black >>color ; inline
22 : new-label ( string class -- label )
24 [ set-label-string ] keep
27 : <label> ( string -- label )
31 [ font>> ] [ text>> ] bi text-dim ;
35 [ [ font>> ] [ text>> ] bi origin get draw-text ] bi ;
37 M: label gadget-text* label-string % ;
39 TUPLE: label-control < label ;
41 M: label-control model-changed
42 swap value>> over set-label-string relayout ;
44 : <label-control> ( model -- gadget )
45 "" label-control new-label
48 : text-theme ( gadget -- gadget )
50 monospace-font >>font ;
52 : reverse-video-theme ( label -- label )
54 black solid-interior ;
56 GENERIC: >label ( obj -- gadget )
57 M: string >label <label> ;
58 M: array >label <label> ;
60 M: f >label drop <gadget> ;
62 : label-on-left ( gadget label -- button )
64 swap >label f track-add
67 : label-on-right ( label gadget -- button )
70 swap >label 1 track-add ;