1 ! Copyright (C) 2005, 2009 Slava Pestov.
2 ! See http://factorcode.org/license.txt for BSD license.
3 USING: accessors arrays hashtables io kernel math namespaces
4 make opengl sequences strings splitting ui.gadgets
5 ui.gadgets.tracks ui.gadgets.theme ui.render colors models ;
8 ! A label gadget draws a string.
9 TUPLE: label < gadget text font color ;
11 : label-string ( label -- string )
12 text>> dup string? [ "\n" join ] unless ; inline
14 : set-label-string ( string label -- )
15 [ CHAR: \n over memq? [ string-lines ] when ] dip (>>text) ; inline
17 : label-theme ( gadget -- gadget )
18 sans-serif-font >>font
19 black >>color ; inline
21 : new-label ( string class -- label )
23 [ set-label-string ] keep
26 : <label> ( string -- label )
30 [ font>> open-font ] [ text>> ] bi text-dim ;
34 [ [ font>> ] [ text>> ] bi origin get draw-text ] bi ;
36 M: label gadget-text* label-string % ;
38 TUPLE: label-control < label ;
40 M: label-control model-changed
41 swap value>> over set-label-string relayout ;
43 : <label-control> ( model -- gadget )
44 "" label-control new-label
47 : text-theme ( gadget -- gadget )
49 monospace-font >>font ;
51 : reverse-video-theme ( label -- label )
53 black solid-interior ;
55 GENERIC: >label ( obj -- gadget )
56 M: string >label <label> ;
57 M: array >label <label> ;
59 M: f >label drop <gadget> ;
61 : label-on-left ( gadget label -- button )
63 swap >label f track-add
66 : label-on-right ( label gadget -- button )
69 swap >label 1 track-add ;