1 USING: alien.c-types alien.syntax classes.struct windows.directx
2 windows.kernel32 windows.types ;
3 IN: windows.directx.xinput
7 CONSTANT: XINPUT_DEVTYPE_GAMEPAD 1
8 CONSTANT: XINPUT_DEVSUBTYPE_GAMEPAD 1
9 CONSTANT: XINPUT_DEVSUBTYPE_WHEEL 2
10 CONSTANT: XINPUT_DEVSUBTYPE_ARCADE_STICK 3
11 CONSTANT: XINPUT_DEVSUBTYPE_FLIGHT_SICK 4
12 CONSTANT: XINPUT_DEVSUBTYPE_DANCE_PAD 5
13 CONSTANT: XINPUT_DEVSUBTYPE_GUITAR 6
14 CONSTANT: XINPUT_DEVSUBTYPE_DRUM_KIT 8
16 CONSTANT: XINPUT_CAPS_VOICE_SUPPORTED 4
18 CONSTANT: XINPUT_GAMEPAD_DPAD_UP 0x0001
19 CONSTANT: XINPUT_GAMEPAD_DPAD_DOWN 0x0002
20 CONSTANT: XINPUT_GAMEPAD_DPAD_LEFT 0x0004
21 CONSTANT: XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
22 CONSTANT: XINPUT_GAMEPAD_START 0x0010
23 CONSTANT: XINPUT_GAMEPAD_BACK 0x0020
24 CONSTANT: XINPUT_GAMEPAD_LEFT_THUMB 0x0040
25 CONSTANT: XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
26 CONSTANT: XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
27 CONSTANT: XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
28 CONSTANT: XINPUT_GAMEPAD_A 0x1000
29 CONSTANT: XINPUT_GAMEPAD_B 0x2000
30 CONSTANT: XINPUT_GAMEPAD_X 0x4000
31 CONSTANT: XINPUT_GAMEPAD_Y 0x8000
33 CONSTANT: XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
34 CONSTANT: XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
35 CONSTANT: XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
37 CONSTANT: XINPUT_FLAG_GAMEPAD 1
39 CONSTANT: XUSER_MAX_COUNT 4
41 CONSTANT: XUSER_INDEX_ANY 0x000000FF
43 CONSTANT: VK_PAD_A 0x5800
44 CONSTANT: VK_PAD_B 0x5801
45 CONSTANT: VK_PAD_X 0x5802
46 CONSTANT: VK_PAD_Y 0x5803
47 CONSTANT: VK_PAD_RSHOULDER 0x5804
48 CONSTANT: VK_PAD_LSHOULDER 0x5805
49 CONSTANT: VK_PAD_LTRIGGER 0x5806
50 CONSTANT: VK_PAD_RTRIGGER 0x5807
52 CONSTANT: VK_PAD_DPAD_UP 0x5810
53 CONSTANT: VK_PAD_DPAD_DOWN 0x5811
54 CONSTANT: VK_PAD_DPAD_LEFT 0x5812
55 CONSTANT: VK_PAD_DPAD_RIGHT 0x5813
56 CONSTANT: VK_PAD_START 0x5814
57 CONSTANT: VK_PAD_BACK 0x5815
58 CONSTANT: VK_PAD_LTHUMB_PRESS 0x5816
59 CONSTANT: VK_PAD_RTHUMB_PRESS 0x5817
61 CONSTANT: VK_PAD_LTHUMB_UP 0x5820
62 CONSTANT: VK_PAD_LTHUMB_DOWN 0x5821
63 CONSTANT: VK_PAD_LTHUMB_RIGHT 0x5822
64 CONSTANT: VK_PAD_LTHUMB_LEFT 0x5823
65 CONSTANT: VK_PAD_LTHUMB_UPLEFT 0x5824
66 CONSTANT: VK_PAD_LTHUMB_UPRIGHT 0x5825
67 CONSTANT: VK_PAD_LTHUMB_DOWNRIGHT 0x5826
68 CONSTANT: VK_PAD_LTHUMB_DOWNLEFT 0x5827
70 CONSTANT: VK_PAD_RTHUMB_UP 0x5830
71 CONSTANT: VK_PAD_RTHUMB_DOWN 0x5831
72 CONSTANT: VK_PAD_RTHUMB_RIGHT 0x5832
73 CONSTANT: VK_PAD_RTHUMB_LEFT 0x5833
74 CONSTANT: VK_PAD_RTHUMB_UPLEFT 0x5834
75 CONSTANT: VK_PAD_RTHUMB_UPRIGHT 0x5835
76 CONSTANT: VK_PAD_RTHUMB_DOWNRIGHT 0x5836
77 CONSTANT: VK_PAD_RTHUMB_DOWNLEFT 0x5837
79 CONSTANT: XINPUT_KEYSTROKE_KEYDOWN 0x0001
80 CONSTANT: XINPUT_KEYSTROKE_KEYUP 0x0002
81 CONSTANT: XINPUT_KEYSTROKE_REPEAT 0x0004
83 STRUCT: XINPUT_GAMEPAD
86 { bRightTrigger BYTE }
91 TYPEDEF: XINPUT_GAMEPAD* PXINPUT_GAMEPAD
93 STRUCT: XINPUT_VIBRATION
94 { wLeftMotorSpeed WORD }
95 { wRightMotorSpeed WORD } ;
96 TYPEDEF: XINPUT_VIBRATION* PXINPUT_VIBRATION
98 STRUCT: XINPUT_CAPABILITIES
102 { Gamepad XINPUT_GAMEPAD }
103 { Vibration XINPUT_VIBRATION } ;
104 TYPEDEF: XINPUT_CAPABILITIES* PXINPUT_CAPABILITIES
106 STRUCT: XINPUT_KEYSTROKE
112 TYPEDEF: XINPUT_KEYSTROKE* PXINPUT_KEYSTROKE
115 { dwPacketNumber DWORD }
116 { Gamepad XINPUT_GAMEPAD } ;
117 TYPEDEF: XINPUT_STATE* PXINPUT_STATE
119 FUNCTION: DWORD XInputGetCapabilities ( DWORD dwUserIndex, DWORD dwFlags, XINPUT_CAPABILITIES* pCapabilities )
120 FUNCTION: DWORD XInputGetKeystroke ( DWORD dwUserIndex, DWORD dwReserved, PXINPUT_KEYSTROKE pKeystroke )
121 FUNCTION: DWORD XInputGetState ( DWORD dwUserIndex, XINPUT_STATE* pState )
122 FUNCTION: DWORD XInputSetState ( DWORD dwUserIndex, XINPUT_VIBRATION* pVibration )
123 FUNCTION: DWORD XInputGetDSoundAudioDeviceGuids ( DWORD dwUserIndex, GUID* pDSoundRenderGuid, GUID* pDSoundCaptureGuid )
124 FUNCTION: void XInputEnable ( BOOL enable )