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1 <?xml version="1.0"?>
2
3 <!DOCTYPE MODE SYSTEM "xmode.dtd">
4
5 <!-- Povray mode, by Jan Schaefer
6      based on original Povray mode by Slava Pestov
7      based on PovrayTokenMarker, by Romain Guy -->
8
9 <MODE>
10         <PROPS>
11                 <PROPERTY NAME="indentOpenBrackets" VALUE="{" />
12                 <PROPERTY NAME="indentCloseBrackets" VALUE="}" />
13                 <PROPERTY NAME="commentStart" VALUE="/*" />
14                 <PROPERTY NAME="commentEnd" VALUE="*/" />
15                 <PROPERTY NAME="lineComment" VALUE="//" />
16         </PROPS>
17         <RULES IGNORE_CASE="FALSE" HIGHLIGHT_DIGITS="TRUE">
18                 <!-- C style comment -->
19                 <SPAN TYPE="COMMENT1">
20                         <BEGIN>/*</BEGIN>
21                         <END>*/</END>
22                 </SPAN>
23
24                 <SPAN TYPE="LITERAL1" ESCAPE="\" NO_LINE_BREAK="TRUE">
25                         <BEGIN>"</BEGIN>
26                         <END>"</END>
27                 </SPAN>
28                 <SPAN TYPE="LITERAL1" ESCAPE="\" NO_LINE_BREAK="TRUE">
29                         <BEGIN>'</BEGIN>
30                         <END>'</END>
31                 </SPAN>
32
33                 <EOL_SPAN TYPE="COMMENT2">//</EOL_SPAN>
34                 <SEQ TYPE="OPERATOR">=</SEQ>
35                 <SEQ TYPE="OPERATOR">!</SEQ>
36                 <SEQ TYPE="OPERATOR">&gt;=</SEQ>
37                 <SEQ TYPE="OPERATOR">&lt;=</SEQ>
38                 <SEQ TYPE="OPERATOR">+</SEQ>
39                 <SEQ TYPE="OPERATOR">-</SEQ>
40                 <SEQ TYPE="OPERATOR">/</SEQ>
41                 <SEQ TYPE="OPERATOR">*</SEQ>
42                 <SEQ TYPE="OPERATOR">&gt;</SEQ>
43                 <SEQ TYPE="OPERATOR">&lt;</SEQ>
44                 <SEQ TYPE="OPERATOR">%</SEQ>
45                 <SEQ TYPE="OPERATOR">&amp;</SEQ>
46                 <SEQ TYPE="OPERATOR">|</SEQ>
47                 <SEQ TYPE="OPERATOR">^</SEQ>
48                 <SEQ TYPE="OPERATOR">~</SEQ>
49                 <SEQ TYPE="OPERATOR">}</SEQ>
50                 <SEQ TYPE="OPERATOR">{</SEQ>
51                 <MARK_PREVIOUS TYPE="LABEL" MATCH_TYPE="OPERATOR" AT_LINE_START="TRUE">:</MARK_PREVIOUS>
52
53                 <!-- Function calls -->
54                 <MARK_PREVIOUS TYPE="FUNCTION" MATCH_TYPE="OPERATOR">(</MARK_PREVIOUS>
55                 <SEQ TYPE="OPERATOR">)</SEQ>
56
57                 <KEYWORDS>
58                         <KEYWORD2>aa_level</KEYWORD2>
59                         <KEYWORD2>aa_threshold</KEYWORD2>
60                         <FUNCTION>abs</FUNCTION>
61                         <KEYWORD2>absorption</KEYWORD2>
62                         <KEYWORD2>accuracy</KEYWORD2>
63                         <FUNCTION>acos</FUNCTION>
64                         <FUNCTION>acosh</FUNCTION>
65                         <KEYWORD2>adaptive</KEYWORD2>
66                         <KEYWORD2>adc_bailout</KEYWORD2>
67                         <KEYWORD2>agate</KEYWORD2>
68                         <KEYWORD2>agate_turb</KEYWORD2>
69                         <KEYWORD2>all</KEYWORD2>
70                         <KEYWORD2>all_intersections</KEYWORD2>
71                         <KEYWORD2>alpha</KEYWORD2>
72                         <KEYWORD2>altitude</KEYWORD2>
73                         <KEYWORD2>always_sample</KEYWORD2>
74                         <KEYWORD2>ambient</KEYWORD2>
75                         <KEYWORD2>ambient_light</KEYWORD2>
76                         <KEYWORD2>angle</KEYWORD2>
77                         <KEYWORD2>aperture</KEYWORD2>
78                         <KEYWORD2>append</KEYWORD2>
79                         <KEYWORD2>arc_angle</KEYWORD2>
80                         <KEYWORD2>area_light</KEYWORD2>
81                         <KEYWORD2>array</KEYWORD2>
82                         <FUNCTION>asc</FUNCTION>
83                         <KEYWORD2>ascii</KEYWORD2>
84                         <FUNCTION>asin</FUNCTION>
85                         <FUNCTION>asinh</FUNCTION>
86                         <KEYWORD2>assumed_gamma</KEYWORD2>
87                         <FUNCTION>atan</FUNCTION>
88                         <FUNCTION>atan2</FUNCTION>
89                         <FUNCTION>atanh</FUNCTION>
90                         <KEYWORD2>autostop</KEYWORD2>
91                         <KEYWORD2>average</KEYWORD2>
92                         <KEYWORD2>b_spline</KEYWORD2>
93                         <KEYWORD1>background</KEYWORD1>
94                         <KEYWORD2>bezier_spline</KEYWORD2>
95                         <KEYWORD1>bicubic_patch</KEYWORD1>
96                         <KEYWORD2>black_hole</KEYWORD2>
97                         <KEYWORD1>blob</KEYWORD1>
98                         <LITERAL1>blue</LITERAL1>
99                         <KEYWORD2>blur_samples</KEYWORD2>
100                         <KEYWORD1>bounded_by</KEYWORD1>
101                         <KEYWORD1>box</KEYWORD1>
102                         <KEYWORD2>boxed</KEYWORD2>
103                         <KEYWORD2>bozo</KEYWORD2>
104                         <KEYWORD1>#break</KEYWORD1>
105                         <KEYWORD2>brick</KEYWORD2>
106                         <KEYWORD2>brick_size</KEYWORD2>
107                         <KEYWORD2>brightness</KEYWORD2>
108                         <KEYWORD2>brilliance</KEYWORD2>
109                         <KEYWORD1>bump_map</KEYWORD1>
110                         <KEYWORD2>bump_size</KEYWORD2>
111                         <KEYWORD2>bumps</KEYWORD2>
112                         <KEYWORD1>camera</KEYWORD1>
113                         <KEYWORD1>#case</KEYWORD1>
114                         <KEYWORD2>caustics</KEYWORD2>
115                         <FUNCTION>ceil</FUNCTION>
116                         <KEYWORD2>cells</KEYWORD2>
117                         <KEYWORD2>charset</KEYWORD2>
118                         <KEYWORD2>checker</KEYWORD2>
119                         <FUNCTION>chr</FUNCTION>
120                         <KEYWORD2>circular</KEYWORD2>
121                         <KEYWORD1>clipped_by</KEYWORD1>
122                         <LITERAL1>clock</LITERAL1>
123                         <LITERAL1>clock_delta</LITERAL1>
124                         <LITERAL1>clock_on</LITERAL1>
125                         <KEYWORD2>collect</KEYWORD2>
126                         <KEYWORD2>color</KEYWORD2>
127                         <KEYWORD2>color_map</KEYWORD2>
128                         <KEYWORD2>colour</KEYWORD2>
129                         <KEYWORD2>colour_map</KEYWORD2>
130                         <KEYWORD2>component</KEYWORD2>
131                         <KEYWORD2>composite</KEYWORD2>
132                         <FUNCTION>concat</FUNCTION>
133                         <KEYWORD1>cone</KEYWORD1>
134                         <KEYWORD2>confidence</KEYWORD2>
135                         <KEYWORD2>conic_sweep</KEYWORD2>
136                         <KEYWORD2>conserve_energy</KEYWORD2>
137                         <KEYWORD1>contained_by</KEYWORD1>
138                         <KEYWORD2>control0</KEYWORD2>
139                         <KEYWORD2>control1</KEYWORD2>
140                         <KEYWORD2>coords</KEYWORD2>
141                         <FUNCTION>cos</FUNCTION>
142                         <FUNCTION>cosh</FUNCTION>
143                         <KEYWORD2>count</KEYWORD2>
144                         <KEYWORD2>crackle</KEYWORD2>
145                         <KEYWORD2>crand</KEYWORD2>
146                         <KEYWORD1>cube</KEYWORD1>
147                         <KEYWORD1>cubic</KEYWORD1>
148                         <KEYWORD2>cubic_spline</KEYWORD2>
149                         <KEYWORD2>cubic_wave</KEYWORD2>
150                         <KEYWORD2>cutaway_textures</KEYWORD2>
151                         <KEYWORD1>cylinder</KEYWORD1>
152                         <KEYWORD2>cylindrical</KEYWORD2>
153                         <KEYWORD1>#debug</KEYWORD1>
154                         <KEYWORD1>#declare</KEYWORD1>
155                         <KEYWORD1>#default</KEYWORD1>
156                         <FUNCTION>defined</FUNCTION>
157                         <FUNCTION>degrees</FUNCTION>
158                         <KEYWORD2>density</KEYWORD2>
159                         <KEYWORD2>density_file</KEYWORD2>
160                         <KEYWORD1>density_map</KEYWORD1>
161                         <KEYWORD2>dents</KEYWORD2>
162                         <KEYWORD2>df3</KEYWORD2>
163                         <KEYWORD1>difference</KEYWORD1>
164                         <KEYWORD2>diffuse</KEYWORD2>
165                         <FUNCTION>dimension_size</FUNCTION>
166                         <FUNCTION>dimensions</FUNCTION>
167                         <KEYWORD2>direction</KEYWORD2>
168                         <KEYWORD1>disc</KEYWORD1>
169                         <KEYWORD2>dispersion</KEYWORD2>
170                         <KEYWORD2>dispersion_samples</KEYWORD2>
171                         <KEYWORD2>dist_exp</KEYWORD2>
172                         <KEYWORD2>distance</KEYWORD2>
173                         <FUNCTION>div</FUNCTION>
174                         <KEYWORD2>double_illuminate</KEYWORD2>
175                         <KEYWORD2>eccentricity</KEYWORD2>
176                         <KEYWORD1>#else</KEYWORD1>
177                         <KEYWORD2>emission</KEYWORD2>
178                         <KEYWORD1>#end</KEYWORD1>
179                         <KEYWORD1>#error</KEYWORD1>
180                         <KEYWORD2>error_bound</KEYWORD2>
181                         <KEYWORD2>evaluate</KEYWORD2>
182                         <FUNCTION>exp</FUNCTION>
183                         <KEYWORD2>expand_thresholds</KEYWORD2>
184                         <KEYWORD2>exponent</KEYWORD2>
185                         <KEYWORD2>exterior</KEYWORD2>
186                         <KEYWORD2>extinction</KEYWORD2>
187                         <KEYWORD1>face_indices</KEYWORD1>
188                         <KEYWORD2>facets</KEYWORD2>
189                         <KEYWORD2>fade_color</KEYWORD2>
190                         <KEYWORD2>fade_colour</KEYWORD2>
191                         <KEYWORD2>fade_distance</KEYWORD2>
192                         <KEYWORD2>fade_power</KEYWORD2>
193                         <KEYWORD2>falloff</KEYWORD2>
194                         <KEYWORD2>falloff_angle</KEYWORD2>
195                         <LITERAL1>false</LITERAL1>
196                         <KEYWORD1>#fclose</KEYWORD1>
197                         <FUNCTION>file_exists</FUNCTION>
198                         <KEYWORD2>filter</KEYWORD2>
199                         <LITERAL1>final_clock</LITERAL1>
200                         <LITERAL1>final_frame</LITERAL1>
201                         <KEYWORD1>finish</KEYWORD1>
202                         <KEYWORD2>fisheye</KEYWORD2>
203                         <KEYWORD2>flatness</KEYWORD2>
204                         <KEYWORD2>flip</KEYWORD2>
205                         <FUNCTION>floor</FUNCTION>
206                         <KEYWORD2>focal_point</KEYWORD2>
207                         <KEYWORD1>fog</KEYWORD1>
208                         <KEYWORD2>fog_alt</KEYWORD2>
209                         <KEYWORD2>fog_offset</KEYWORD2>
210                         <KEYWORD2>fog_type</KEYWORD2>
211                         <KEYWORD1>#fopen</KEYWORD1>
212                         <KEYWORD2>form</KEYWORD2>
213                         <LITERAL1>frame_number</LITERAL1>
214                         <KEYWORD2>frequency</KEYWORD2>
215                         <KEYWORD2>fresnel</KEYWORD2>
216                         <KEYWORD1>function</KEYWORD1>
217                         <KEYWORD2>gather</KEYWORD2>
218                         <KEYWORD2>gif</KEYWORD2>
219                         <KEYWORD2>global_lights</KEYWORD2>
220                         <KEYWORD1>global_settings</KEYWORD1>
221                         <KEYWORD2>gradient</KEYWORD2>
222                         <KEYWORD2>granite</KEYWORD2>
223                         <LITERAL1>gray</LITERAL1>
224                         <KEYWORD2>gray_threshold</KEYWORD2>
225                         <LITERAL1>green</LITERAL1>
226                         <KEYWORD2>h_angle</KEYWORD2>
227                         <KEYWORD1>height_field</KEYWORD1>
228                         <KEYWORD2>hexagon</KEYWORD2>
229                         <KEYWORD2>hf_gray_16</KEYWORD2>
230                         <KEYWORD2>hierarchy</KEYWORD2>
231                         <KEYWORD2>hollow</KEYWORD2>
232                         <KEYWORD2>hypercomplex</KEYWORD2>
233                         <KEYWORD1>#if</KEYWORD1>
234                         <KEYWORD1>#ifdef</KEYWORD1>
235                         <KEYWORD2>iff</KEYWORD2>
236                         <KEYWORD1>#ifndef</KEYWORD1>
237                         <LITERAL1>image_height</LITERAL1>
238                         <KEYWORD1>image_map</KEYWORD1>
239                         <KEYWORD2>image_pattern</KEYWORD2>
240                         <LITERAL1>image_width</LITERAL1>
241                         <KEYWORD1>#include</KEYWORD1>
242                         <LITERAL1>initial_clock</LITERAL1>
243                         <LITERAL1>initial_frame</LITERAL1>
244                         <FUNCTION>inside</FUNCTION>
245                         <FUNCTION>int</FUNCTION>
246                         <KEYWORD1>interior</KEYWORD1>
247                         <KEYWORD1>interior_texture</KEYWORD1>
248                         <FUNCTION>internal</FUNCTION>
249                         <KEYWORD2>interpolate</KEYWORD2>
250                         <KEYWORD1>intersection</KEYWORD1>
251                         <KEYWORD2>intervals</KEYWORD2>
252                         <KEYWORD2>inverse</KEYWORD2>
253                         <KEYWORD1>ior</KEYWORD1>
254                         <KEYWORD1>irid</KEYWORD1>
255                         <KEYWORD2>irid_wavelength</KEYWORD2>
256                         <KEYWORD1>isosurface</KEYWORD1>
257                         <KEYWORD2>jitter</KEYWORD2>
258                         <KEYWORD2>jpeg</KEYWORD2>
259                         <KEYWORD2>julia</KEYWORD2>
260                         <KEYWORD1>julia_fractal</KEYWORD1>
261                         <KEYWORD1>lathe</KEYWORD1>
262                         <KEYWORD2>lambda</KEYWORD2>
263                         <KEYWORD2>leopard</KEYWORD2>
264                         <KEYWORD1>light_group</KEYWORD1>
265                         <KEYWORD1>light_source</KEYWORD1>
266                         <KEYWORD2>linear_spline</KEYWORD2>
267                         <KEYWORD2>linear_sweep</KEYWORD2>
268                         <FUNCTION>ln</FUNCTION>
269                         <KEYWORD2>load_file</KEYWORD2>
270                         <KEYWORD1>#local</KEYWORD1>
271                         <KEYWORD2>location</KEYWORD2>
272                         <FUNCTION>log</FUNCTION>
273                         <KEYWORD2>look_at</KEYWORD2>
274                         <KEYWORD1>looks_like</KEYWORD1>
275                         <KEYWORD2>low_error_factor</KEYWORD2>
276                         <KEYWORD1>#macro</KEYWORD1>
277                         <KEYWORD2>magnet</KEYWORD2>
278                         <KEYWORD2>major_radius</KEYWORD2>
279                         <KEYWORD2>mandel</KEYWORD2>
280                         <KEYWORD2>map_type</KEYWORD2>
281                         <KEYWORD2>marble</KEYWORD2>
282                         <KEYWORD1>material</KEYWORD1>
283                         <KEYWORD1>material_map</KEYWORD1>
284                         <KEYWORD2>matrix</KEYWORD2>
285                         <FUNCTION>max</FUNCTION>
286                         <KEYWORD2>max_extent</KEYWORD2>
287                         <KEYWORD2>max_gradient</KEYWORD2>
288                         <KEYWORD2>max_intersections</KEYWORD2>
289                         <KEYWORD2>max_iteration</KEYWORD2>
290                         <KEYWORD2>max_sample</KEYWORD2>
291                         <KEYWORD2>max_trace</KEYWORD2>
292                         <KEYWORD2>max_trace_level</KEYWORD2>
293                         <KEYWORD1>media</KEYWORD1>
294                         <KEYWORD2>media_attenuation</KEYWORD2>
295                         <KEYWORD2>media_interaction</KEYWORD2>
296                         <KEYWORD1>merge</KEYWORD1>
297                         <KEYWORD1>mesh</KEYWORD1>
298                         <KEYWORD1>mesh2</KEYWORD1>
299                         <KEYWORD2>metallic</KEYWORD2>
300                         <KEYWORD2>method</KEYWORD2>
301                         <KEYWORD2>metric</KEYWORD2>
302                         <FUNCTION>min</FUNCTION>
303                         <KEYWORD2>min_extent</KEYWORD2>
304                         <KEYWORD2>minimum_reuse</KEYWORD2>
305                         <FUNCTION>mod</FUNCTION>
306                         <KEYWORD2>mortar</KEYWORD2>
307                         <KEYWORD2>natural_spline</KEYWORD2>
308                         <KEYWORD2>nearest_count</KEYWORD2>
309                         <LITERAL1>no</LITERAL1>
310                         <KEYWORD2>no_bump_scale</KEYWORD2>
311                         <KEYWORD2>no_image</KEYWORD2>
312                         <KEYWORD2>no_reflection</KEYWORD2>
313                         <KEYWORD2>no_shadow</KEYWORD2>
314                         <KEYWORD2>noise_generator</KEYWORD2>
315                         <KEYWORD1>normal</KEYWORD1>
316                         <KEYWORD1>normal_indices</KEYWORD1>
317                         <KEYWORD1>normal_map</KEYWORD1>
318                         <KEYWORD1>normal_vectors</KEYWORD1>
319                         <KEYWORD2>number_of_waves</KEYWORD2>
320                         <KEYWORD1>object</KEYWORD1>
321                         <KEYWORD2>octaves</KEYWORD2>
322                         <LITERAL1>off</LITERAL1>
323                         <KEYWORD2>offset</KEYWORD2>
324                         <KEYWORD2>omega</KEYWORD2>
325                         <KEYWORD2>omnimax</KEYWORD2>
326                         <LITERAL1>on</LITERAL1>
327                         <KEYWORD2>once</KEYWORD2>
328                         <KEYWORD2>onion</KEYWORD2>
329                         <KEYWORD2>open</KEYWORD2>
330                         <KEYWORD2>orient</KEYWORD2>
331                         <KEYWORD2>orientation</KEYWORD2>
332                         <KEYWORD2>orthographic</KEYWORD2>
333                         <KEYWORD2>panoramic</KEYWORD2>
334                         <KEYWORD2>parallel</KEYWORD2>
335                         <KEYWORD2>parametric</KEYWORD2>
336                         <KEYWORD2>pass_through</KEYWORD2>
337                         <KEYWORD1>pattern</KEYWORD1>
338                         <KEYWORD2>perspective</KEYWORD2>
339                         <KEYWORD2>pgm</KEYWORD2>
340                         <KEYWORD2>phase</KEYWORD2>
341                         <KEYWORD2>phong</KEYWORD2>
342                         <KEYWORD2>phong_size</KEYWORD2>
343                         <KEYWORD1>photons</KEYWORD1>
344                         <LITERAL1>pi</LITERAL1>
345                         <KEYWORD1>pigment</KEYWORD1>
346                         <KEYWORD1>pigment_map</KEYWORD1>
347                         <KEYWORD1>pigment_pattern</KEYWORD1>
348                         <KEYWORD2>planar</KEYWORD2>
349                         <KEYWORD1>plane</KEYWORD1>
350                         <KEYWORD1>png</KEYWORD1>
351                         <KEYWORD2>point_at</KEYWORD2>
352                         <KEYWORD1>poly</KEYWORD1>
353                         <KEYWORD2>poly_wave</KEYWORD2>
354                         <KEYWORD1>polygon</KEYWORD1>
355                         <KEYWORD2>pot</KEYWORD2>
356                         <FUNCTION>pow</FUNCTION>
357                         <KEYWORD2>ppm</KEYWORD2>
358                         <KEYWORD2>precision</KEYWORD2>
359                         <KEYWORD2>precompute</KEYWORD2>
360                         <KEYWORD2>pretrace_end</KEYWORD2>
361                         <KEYWORD2>pretrace_start</KEYWORD2>
362                         <KEYWORD1>prism</KEYWORD1>
363                         <KEYWORD2>projected_through</KEYWORD2>
364                         <KEYWORD2>pwr</KEYWORD2>
365                         <KEYWORD2>quadratic_spline</KEYWORD2>
366                         <KEYWORD2>quadric</KEYWORD2>
367                         <KEYWORD2>quartic</KEYWORD2>
368                         <KEYWORD2>quaternion</KEYWORD2>
369                         <KEYWORD2>quick_color</KEYWORD2>
370                         <KEYWORD2>quick_colour</KEYWORD2>
371                         <KEYWORD2>quilted</KEYWORD2>
372                         <KEYWORD2>radial</KEYWORD2>
373                         <FUNCTION>radians</FUNCTION>
374                         <KEYWORD1>radiosity</KEYWORD1>
375                         <KEYWORD2>radius</KEYWORD2>
376                         <KEYWORD1>rainbow</KEYWORD1>
377                         <KEYWORD2>ramp_wave</KEYWORD2>
378                         <FUNCTION>rand</FUNCTION>
379                         <KEYWORD1>#range</KEYWORD1>
380                         <KEYWORD2>range_divider</KEYWORD2>
381                         <KEYWORD2>ratio</KEYWORD2>
382                         <KEYWORD1>#read</KEYWORD1>
383                         <KEYWORD2>reciprocal</KEYWORD2>
384                         <KEYWORD2>recursion_limit</KEYWORD2>
385                         <LITERAL1>red</LITERAL1>
386                         <KEYWORD1>reflection</KEYWORD1>
387                         <KEYWORD2>reflection_exponent</KEYWORD2>
388                         <KEYWORD2>refraction</KEYWORD2>
389                         <KEYWORD1>#render</KEYWORD1>
390                         <KEYWORD2>repeat</KEYWORD2>
391                         <KEYWORD2>rgb</KEYWORD2>
392                         <KEYWORD2>rgbf</KEYWORD2>
393                         <KEYWORD2>rgbft</KEYWORD2>
394                         <KEYWORD2>rgbt</KEYWORD2>
395                         <KEYWORD2>right</KEYWORD2>
396                         <KEYWORD2>ripples</KEYWORD2>
397                         <KEYWORD2>rotate</KEYWORD2>
398                         <KEYWORD2>roughness</KEYWORD2>
399                         <KEYWORD2>samples</KEYWORD2>
400                         <KEYWORD2>save_file</KEYWORD2>
401                         <KEYWORD2>scale</KEYWORD2>
402                         <KEYWORD2>scallop_wave</KEYWORD2>
403                         <KEYWORD2>scattering</KEYWORD2>
404                         <FUNCTION>seed</FUNCTION>
405                         <KEYWORD2>select</KEYWORD2>
406                         <KEYWORD2>shadowless</KEYWORD2>
407                         <FUNCTION>sin</FUNCTION>
408                         <KEYWORD2>sine_wave</KEYWORD2>
409                         <FUNCTION>sinh</FUNCTION>
410                         <KEYWORD2>size</KEYWORD2>
411                         <KEYWORD2>sky</KEYWORD2>
412                         <KEYWORD1>sky_sphere</KEYWORD1>
413                         <KEYWORD2>slice</KEYWORD2>
414                         <KEYWORD1>slope</KEYWORD1>
415                         <KEYWORD1>slope_map</KEYWORD1>
416                         <KEYWORD2>smooth</KEYWORD2>
417                         <KEYWORD1>smooth_triangle</KEYWORD1>
418                         <KEYWORD1>solid</KEYWORD1>
419                         <KEYWORD1>sor</KEYWORD1>
420                         <KEYWORD2>spacing</KEYWORD2>
421                         <KEYWORD2>specular</KEYWORD2>
422                         <KEYWORD1>sphere</KEYWORD1>
423                         <KEYWORD1>sphere_sweep</KEYWORD1>
424                         <KEYWORD2>spherical</KEYWORD2>
425                         <KEYWORD2>spiral1</KEYWORD2>
426                         <KEYWORD2>spiral2</KEYWORD2>
427                         <KEYWORD1>spline</KEYWORD1>
428                         <KEYWORD2>split_union</KEYWORD2>
429                         <KEYWORD2>spotlight</KEYWORD2>
430                         <KEYWORD2>spotted</KEYWORD2>
431                         <KEYWORD2>sqr</KEYWORD2>
432                         <FUNCTION>sqrt</FUNCTION>
433                         <KEYWORD1>#statistics</KEYWORD1>
434                         <FUNCTION>str</FUNCTION>
435                         <FUNCTION>strcmp</FUNCTION>
436                         <KEYWORD2>strength</KEYWORD2>
437                         <FUNCTION>strlen</FUNCTION>
438                         <FUNCTION>strlwr</FUNCTION>
439                         <FUNCTION>strupr</FUNCTION>
440                         <KEYWORD2>sturm</KEYWORD2>
441                         <FUNCTION>substr</FUNCTION>
442                         <KEYWORD1>superellipsoid</KEYWORD1>
443                         <KEYWORD1>#switch</KEYWORD1>
444                         <KEYWORD2>sys</KEYWORD2>
445                         <LITERAL1>t</LITERAL1>
446                         <FUNCTION>tan</FUNCTION>
447                         <FUNCTION>tanh</FUNCTION>
448                         <KEYWORD2>target</KEYWORD2>
449                         <KEYWORD1>text</KEYWORD1>
450                         <KEYWORD1>texture</KEYWORD1>
451                         <KEYWORD1>texture_list</KEYWORD1>
452                         <KEYWORD1>texture_map</KEYWORD1>
453                         <KEYWORD2>tga</KEYWORD2>
454                         <KEYWORD2>thickness</KEYWORD2>
455                         <KEYWORD2>threshold</KEYWORD2>
456                         <KEYWORD2>tiff</KEYWORD2>
457                         <KEYWORD2>tightness</KEYWORD2>
458                         <KEYWORD2>tile2</KEYWORD2>
459                         <KEYWORD2>tiles</KEYWORD2>
460                         <KEYWORD2>tolerance</KEYWORD2>
461                         <KEYWORD2>toroidal</KEYWORD2>
462                         <KEYWORD1>torus</KEYWORD1>
463                         <FUNCTION>trace</FUNCTION>
464                         <KEYWORD2>transform</KEYWORD2>
465                         <KEYWORD2>translate</KEYWORD2>
466                         <KEYWORD2>transmit</KEYWORD2>
467                         <KEYWORD1>triangle</KEYWORD1>
468                         <KEYWORD2>triangle_wave</KEYWORD2>
469                         <LITERAL1>true</LITERAL1>
470                         <KEYWORD2>ttf</KEYWORD2>
471                         <KEYWORD2>turb_depth</KEYWORD2>
472                         <KEYWORD2>turbulence</KEYWORD2>
473                         <KEYWORD2>type</KEYWORD2>
474                         <LITERAL1>u</LITERAL1>
475                         <KEYWORD2>u_steps</KEYWORD2>
476                         <KEYWORD2>ultra_wide_angle</KEYWORD2>
477                         <KEYWORD1>#undef</KEYWORD1>
478                         <KEYWORD1>union</KEYWORD1>
479                         <KEYWORD2>up</KEYWORD2>
480                         <KEYWORD2>use_alpha</KEYWORD2>
481                         <KEYWORD2>use_color</KEYWORD2>
482                         <KEYWORD2>use_colour</KEYWORD2>
483                         <KEYWORD2>use_index</KEYWORD2>
484                         <KEYWORD2>utf8</KEYWORD2>
485                         <KEYWORD1>uv_indices</KEYWORD1>
486                         <KEYWORD1>uv_mapping</KEYWORD1>
487                         <KEYWORD1>uv_vectors</KEYWORD1>
488                         <LITERAL1>v</LITERAL1>
489                         <KEYWORD2>v_angle</KEYWORD2>
490                         <KEYWORD2>v_steps</KEYWORD2>
491                         <FUNCTION>val</FUNCTION>
492                         <KEYWORD2>variance</KEYWORD2>
493                         <FUNCTION>vaxis_rotate</FUNCTION>
494                         <FUNCTION>vcross</FUNCTION>
495                         <FUNCTION>vdot</FUNCTION>
496                         <KEYWORD1>#version</KEYWORD1>
497                         <KEYWORD1>vertex_vectors</KEYWORD1>
498                         <FUNCTION>vlength</FUNCTION>
499                         <FUNCTION>vnormalize</FUNCTION>
500                         <FUNCTION>vrotate</FUNCTION>
501                         <FUNCTION>vstr</FUNCTION>
502                         <FUNCTION>vturbulence</FUNCTION>
503                         <KEYWORD1>#warning</KEYWORD1>
504                         <KEYWORD1>warp</KEYWORD1>
505                         <KEYWORD2>water_level</KEYWORD2>
506                         <KEYWORD2>waves</KEYWORD2>
507                         <KEYWORD1>#while</KEYWORD1>
508                         <KEYWORD2>width</KEYWORD2>
509                         <KEYWORD2>wood</KEYWORD2>
510                         <KEYWORD2>wrinkles</KEYWORD2>
511                         <KEYWORD1>#write</KEYWORD1>
512                         <LITERAL1>x</LITERAL1>
513                         <LITERAL1>y</LITERAL1>
514                         <LITERAL1>yes</LITERAL1>
515                         <LITERAL1>z</LITERAL1>
516                 </KEYWORDS>
517         </RULES>
518 </MODE>