1 USING: alien alien.c-types arrays sequences math math.vectors
2 math.matrices math.parser io io.files kernel opengl opengl.gl
3 opengl.glu shuffle http.client vectors namespaces ui.gadgets
4 ui.gadgets.canvas ui.render ui splitting combinators tools.time
5 system combinators.lib float-arrays continuations
6 opengl.demo-support multiline ui.gestures bunny.fixed-pipeline
7 bunny.cel-shaded bunny.outlined bunny.model ;
10 TUPLE: bunny-gadget model geom draw-seq draw-n ;
12 : <bunny-gadget> ( -- bunny-gadget )
13 0.0 0.0 0.375 <demo-gadget>
14 maybe-download read-model {
16 set-bunny-gadget-model
17 } bunny-gadget construct ;
19 : bunny-gadget-draw ( gadget -- draw )
20 { bunny-gadget-draw-n bunny-gadget-draw-seq }
23 : bunny-gadget-next-draw ( gadget -- )
24 dup { bunny-gadget-draw-seq bunny-gadget-draw-n }
27 swap [ set-bunny-gadget-draw-n ] keep relayout-1 ;
29 M: bunny-gadget graft* ( gadget -- )
30 GL_DEPTH_TEST glEnable
31 dup bunny-gadget-model <bunny-geom>
33 [ <bunny-fixed-pipeline> ]
34 [ <bunny-cel-shaded> ]
36 } map-call-with [ ] filter
40 set-bunny-gadget-draw-seq
41 set-bunny-gadget-draw-n
44 M: bunny-gadget ungraft* ( gadget -- )
45 { bunny-gadget-geom bunny-gadget-draw-seq } get-slots
46 [ [ dispose ] when* ] each
49 M: bunny-gadget draw-gadget* ( gadget -- )
50 0.15 0.15 0.15 1.0 glClearColor
51 GL_DEPTH_BUFFER_BIT GL_COLOR_BUFFER_BIT bitor glClear
52 dup demo-gadget-set-matrices
53 GL_MODELVIEW glMatrixMode
54 0.02 -0.105 0.0 glTranslatef
55 { bunny-gadget-geom bunny-gadget-draw } get-slots
58 M: bunny-gadget pref-dim* ( gadget -- dim )
62 { T{ key-down f f "TAB" } [ bunny-gadget-next-draw ] }
66 [ <bunny-gadget> "Bunny" open-window ] with-ui ;