2 USING: kernel alien.c-types combinators namespaces arrays
3 sequences sequences.lib namespaces.lib splitting
4 math math.functions math.vectors math.trig
5 opengl.gl opengl.glu opengl ui ui.gadgets.slate
6 vars colors self self.slots
7 random-weighted colors.hsv cfdg.gl accessors
8 ui.gadgets.handler ui.gestures assocs ui.gadgets macros
13 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
17 : clear-color ( color -- ) set-clear-color GL_COLOR_BUFFER_BIT glClear ;
19 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
22 ! base + base * adjustment
25 ! base + (1 - base) * adjustment
27 : adjust ( val num -- val ) dup 0 > [ 1 pick - * + ] [ dupd * + ] if ;
29 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
31 : hue ( num -- ) hue-> + 360 mod ->hue ;
33 : saturation ( num -- ) saturation-> swap adjust ->saturation ;
34 : brightness ( num -- ) value-> swap adjust ->value ;
35 : alpha ( num -- ) alpha-> swap adjust ->alpha ;
37 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
40 : sat ( num -- ) saturation ;
41 : b ( num -- ) brightness ;
42 : a ( num -- ) alpha ;
44 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
48 : init-color-stack ( -- ) V{ } clone >color-stack ;
50 : push-color ( -- ) self> color-stack> push self> clone >self ;
52 : pop-color ( -- ) color-stack> pop dup >self set-color ;
54 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
56 : double-nth* ( c-array indices -- seq ) swap [ double-nth ] curry map ;
58 : check-size ( modelview -- num ) { 0 1 4 5 } double-nth* [ abs ] map biggest ;
62 : iterate? ( -- ? ) get-modelview-matrix check-size threshold> > ;
64 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
73 : gl-flip ( angle -- ) deg>rad dup dup dup
74 [ 2 * cos , 2 * sin , 0 , 0 ,
75 2 * sin , 2 * cos neg , 0 , 0 ,
78 { } make >c-double-array glMultMatrixd ;
80 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
84 gluNewQuadric dup 0 0.5 20 10 gluDisk gluDeleteQuadric ;
91 -0.5 -0.289 glVertex2d
103 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
105 : size ( scale -- ) dup 1 glScaled ;
107 : size* ( scale-x scale-y -- ) 1 glScaled ;
109 : rotate ( angle -- ) 0 0 1 glRotated ;
111 : x ( x -- ) 0 0 glTranslated ;
113 : y ( y -- ) 0 swap 0 glTranslated ;
115 : flip ( angle -- ) gl-flip ;
117 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
119 : s ( scale -- ) size ;
120 : s* ( scale-x scale-y -- ) size* ;
121 : r ( angle -- ) rotate ;
122 : f ( angle -- ) flip ;
124 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
127 push-modelview-matrix
133 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
135 : recursive ( quot -- ) iterate? swap when ; inline
137 : multi ( seq -- ) random-weighted* call ;
139 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
141 : [rules] ( seq -- quot )
142 [ unclip swap [ [ do ] curry ] map concat 2array ] map
143 [ call-random-weighted ] swap prefix
145 [ iterate? ] swap append ;
147 MACRO: rules ( seq -- quot ) [rules] ;
149 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
151 : [rule] ( seq -- quot )
152 [ [ do ] swap prefix ] map concat
154 [ iterate? ] prepend ;
156 MACRO: rule ( seq -- quot ) [rule] ;
158 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
162 : set-initial-background ( -- ) T{ hsva f 0 0 1 1 } clone >self ;
164 : set-background ( -- )
165 set-initial-background
169 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
171 USING: rewrite-closures ;
173 VAR: viewport ! { left width bottom height }
177 : set-initial-color ( -- ) T{ hsva f 0 0 0 1 } clone >self ;
179 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
183 ! : build-model-dlist ( -- )
184 ! 1 glGenLists dlist set
185 ! dlist get GL_COMPILE_AND_EXECUTE glNewList
189 : build-model-dlist ( -- )
190 1 glGenLists dlist set
191 dlist get GL_COMPILE_AND_EXECUTE glNewList
203 GL_PROJECTION glMatrixMode
205 viewport> first dup viewport> second +
206 viewport> third dup viewport> fourth + gluOrtho2D
208 GL_MODELVIEW glMatrixMode
213 GL_COLOR_BUFFER_BIT glClear
215 init-modelview-matrix-stack
219 [ build-model-dlist ]
220 [ dlist get glCallList ]
223 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
225 : delete-dlist ( -- ) dlist get [ dlist get 1 glDeleteLists dlist off ] when ;
227 : cfdg-window* ( -- )
230 C[ delete-dlist ] >>ungraft
231 dup "CFDG" open-window ;
233 : cfdg-window ( -- ) [ cfdg-window* ] with-ui ;
235 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
239 : rebuild ( -- ) delete-dlist the-slate get relayout-1 ;
241 : <cfdg-gadget> ( -- slate )
245 C[ dlist get [ dlist get 1 glDeleteLists ] when ] >>ungraft
248 T{ key-down f f "ENTER" } C[ drop rebuild ] swap pick set-at
249 T{ button-down } C[ drop rebuild ] swap pick set-at
252 ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
256 : cfdg-window. ( quot -- )
257 '[ [ @ <cfdg-gadget> "CFDG" open-window ] with-scope ] with-ui ;