1 USING: accessors debugger gpu.shaders io kernel prettyprint ;
2 IN: gpu.shaders.prettyprint
4 M: compile-shader-error error.
5 "The GLSL shader " write
6 [ shader>> name>> pprint-short " failed to compile." write nl ]
7 [ log>> write nl ] bi ;
9 M: link-program-error error.
10 "The GLSL program " write
11 [ shader>> name>> pprint-short " failed to link." write nl ]
12 [ log>> write nl ] bi ;