1 <?xml version="1.0"?>
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3 <!DOCTYPE MODE SYSTEM "xmode.dtd">
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5 <!-- Povray mode, by Jan Schaefer
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6 based on original Povray mode by Slava Pestov
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7 based on PovrayTokenMarker, by Romain Guy -->
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11 <PROPERTY NAME="indentOpenBrackets" VALUE="{" />
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12 <PROPERTY NAME="indentCloseBrackets" VALUE="}" />
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13 <PROPERTY NAME="commentStart" VALUE="/*" />
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14 <PROPERTY NAME="commentEnd" VALUE="*/" />
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15 <PROPERTY NAME="lineComment" VALUE="//" />
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17 <RULES ESCAPE="\" IGNORE_CASE="FALSE" HIGHLIGHT_DIGITS="TRUE">
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18 <!-- C style comment -->
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19 <SPAN TYPE="COMMENT1">
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24 <SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE">
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28 <SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE">
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33 <EOL_SPAN TYPE="COMMENT2">//</EOL_SPAN>
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34 <SEQ TYPE="OPERATOR">=</SEQ>
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35 <SEQ TYPE="OPERATOR">!</SEQ>
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36 <SEQ TYPE="OPERATOR">>=</SEQ>
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37 <SEQ TYPE="OPERATOR"><=</SEQ>
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38 <SEQ TYPE="OPERATOR">+</SEQ>
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39 <SEQ TYPE="OPERATOR">-</SEQ>
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40 <SEQ TYPE="OPERATOR">/</SEQ>
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41 <SEQ TYPE="OPERATOR">*</SEQ>
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42 <SEQ TYPE="OPERATOR">></SEQ>
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43 <SEQ TYPE="OPERATOR"><</SEQ>
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44 <SEQ TYPE="OPERATOR">%</SEQ>
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45 <SEQ TYPE="OPERATOR">&</SEQ>
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46 <SEQ TYPE="OPERATOR">|</SEQ>
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47 <SEQ TYPE="OPERATOR">^</SEQ>
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48 <SEQ TYPE="OPERATOR">~</SEQ>
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49 <SEQ TYPE="OPERATOR">}</SEQ>
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50 <SEQ TYPE="OPERATOR">{</SEQ>
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51 <MARK_PREVIOUS TYPE="LABEL" MATCH_TYPE="OPERATOR" AT_LINE_START="TRUE">:</MARK_PREVIOUS>
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53 <!-- Function calls -->
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54 <MARK_PREVIOUS TYPE="FUNCTION" MATCH_TYPE="OPERATOR">(</MARK_PREVIOUS>
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55 <SEQ TYPE="OPERATOR">)</SEQ>
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58 <KEYWORD2>aa_level</KEYWORD2>
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59 <KEYWORD2>aa_threshold</KEYWORD2>
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60 <FUNCTION>abs</FUNCTION>
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61 <KEYWORD2>absorption</KEYWORD2>
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62 <KEYWORD2>accuracy</KEYWORD2>
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63 <FUNCTION>acos</FUNCTION>
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64 <FUNCTION>acosh</FUNCTION>
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65 <KEYWORD2>adaptive</KEYWORD2>
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66 <KEYWORD2>adc_bailout</KEYWORD2>
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67 <KEYWORD2>agate</KEYWORD2>
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68 <KEYWORD2>agate_turb</KEYWORD2>
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69 <KEYWORD2>all</KEYWORD2>
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70 <KEYWORD2>all_intersections</KEYWORD2>
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71 <KEYWORD2>alpha</KEYWORD2>
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72 <KEYWORD2>altitude</KEYWORD2>
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73 <KEYWORD2>always_sample</KEYWORD2>
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74 <KEYWORD2>ambient</KEYWORD2>
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75 <KEYWORD2>ambient_light</KEYWORD2>
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76 <KEYWORD2>angle</KEYWORD2>
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77 <KEYWORD2>aperture</KEYWORD2>
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78 <KEYWORD2>append</KEYWORD2>
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79 <KEYWORD2>arc_angle</KEYWORD2>
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80 <KEYWORD2>area_light</KEYWORD2>
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81 <KEYWORD2>array</KEYWORD2>
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82 <FUNCTION>asc</FUNCTION>
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83 <KEYWORD2>ascii</KEYWORD2>
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84 <FUNCTION>asin</FUNCTION>
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85 <FUNCTION>asinh</FUNCTION>
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86 <KEYWORD2>assumed_gamma</KEYWORD2>
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87 <FUNCTION>atan</FUNCTION>
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88 <FUNCTION>atan2</FUNCTION>
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89 <FUNCTION>atanh</FUNCTION>
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90 <KEYWORD2>autostop</KEYWORD2>
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91 <KEYWORD2>average</KEYWORD2>
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92 <KEYWORD2>b_spline</KEYWORD2>
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93 <KEYWORD1>background</KEYWORD1>
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94 <KEYWORD2>bezier_spline</KEYWORD2>
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95 <KEYWORD1>bicubic_patch</KEYWORD1>
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96 <KEYWORD2>black_hole</KEYWORD2>
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97 <KEYWORD1>blob</KEYWORD1>
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98 <LITERAL1>blue</LITERAL1>
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99 <KEYWORD2>blur_samples</KEYWORD2>
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100 <KEYWORD1>bounded_by</KEYWORD1>
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101 <KEYWORD1>box</KEYWORD1>
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102 <KEYWORD2>boxed</KEYWORD2>
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103 <KEYWORD2>bozo</KEYWORD2>
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104 <KEYWORD1>#break</KEYWORD1>
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105 <KEYWORD2>brick</KEYWORD2>
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106 <KEYWORD2>brick_size</KEYWORD2>
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107 <KEYWORD2>brightness</KEYWORD2>
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108 <KEYWORD2>brilliance</KEYWORD2>
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109 <KEYWORD1>bump_map</KEYWORD1>
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110 <KEYWORD2>bump_size</KEYWORD2>
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111 <KEYWORD2>bumps</KEYWORD2>
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112 <KEYWORD1>camera</KEYWORD1>
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113 <KEYWORD1>#case</KEYWORD1>
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114 <KEYWORD2>caustics</KEYWORD2>
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115 <FUNCTION>ceil</FUNCTION>
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116 <KEYWORD2>cells</KEYWORD2>
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117 <KEYWORD2>charset</KEYWORD2>
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118 <KEYWORD2>checker</KEYWORD2>
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119 <FUNCTION>chr</FUNCTION>
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120 <KEYWORD2>circular</KEYWORD2>
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121 <KEYWORD1>clipped_by</KEYWORD1>
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122 <LITERAL1>clock</LITERAL1>
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123 <LITERAL1>clock_delta</LITERAL1>
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124 <LITERAL1>clock_on</LITERAL1>
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125 <KEYWORD2>collect</KEYWORD2>
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126 <KEYWORD2>color</KEYWORD2>
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127 <KEYWORD2>color_map</KEYWORD2>
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128 <KEYWORD2>colour</KEYWORD2>
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129 <KEYWORD2>colour_map</KEYWORD2>
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130 <KEYWORD2>component</KEYWORD2>
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131 <KEYWORD2>composite</KEYWORD2>
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132 <FUNCTION>concat</FUNCTION>
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133 <KEYWORD1>cone</KEYWORD1>
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134 <KEYWORD2>confidence</KEYWORD2>
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135 <KEYWORD2>conic_sweep</KEYWORD2>
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136 <KEYWORD2>conserve_energy</KEYWORD2>
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137 <KEYWORD1>contained_by</KEYWORD1>
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138 <KEYWORD2>control0</KEYWORD2>
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139 <KEYWORD2>control1</KEYWORD2>
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140 <KEYWORD2>coords</KEYWORD2>
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141 <FUNCTION>cos</FUNCTION>
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142 <FUNCTION>cosh</FUNCTION>
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143 <KEYWORD2>count</KEYWORD2>
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144 <KEYWORD2>crackle</KEYWORD2>
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145 <KEYWORD2>crand</KEYWORD2>
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146 <KEYWORD1>cube</KEYWORD1>
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147 <KEYWORD1>cubic</KEYWORD1>
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148 <KEYWORD2>cubic_spline</KEYWORD2>
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149 <KEYWORD2>cubic_wave</KEYWORD2>
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150 <KEYWORD2>cutaway_textures</KEYWORD2>
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151 <KEYWORD1>cylinder</KEYWORD1>
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152 <KEYWORD2>cylindrical</KEYWORD2>
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153 <KEYWORD1>#debug</KEYWORD1>
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154 <KEYWORD1>#declare</KEYWORD1>
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155 <KEYWORD1>#default</KEYWORD1>
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156 <FUNCTION>defined</FUNCTION>
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157 <FUNCTION>degrees</FUNCTION>
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158 <KEYWORD2>density</KEYWORD2>
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159 <KEYWORD2>density_file</KEYWORD2>
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160 <KEYWORD1>density_map</KEYWORD1>
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161 <KEYWORD2>dents</KEYWORD2>
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162 <KEYWORD2>df3</KEYWORD2>
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163 <KEYWORD1>difference</KEYWORD1>
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164 <KEYWORD2>diffuse</KEYWORD2>
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165 <FUNCTION>dimension_size</FUNCTION>
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166 <FUNCTION>dimensions</FUNCTION>
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167 <KEYWORD2>direction</KEYWORD2>
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168 <KEYWORD1>disc</KEYWORD1>
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169 <KEYWORD2>dispersion</KEYWORD2>
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170 <KEYWORD2>dispersion_samples</KEYWORD2>
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171 <KEYWORD2>dist_exp</KEYWORD2>
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172 <KEYWORD2>distance</KEYWORD2>
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173 <FUNCTION>div</FUNCTION>
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174 <KEYWORD2>double_illuminate</KEYWORD2>
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175 <KEYWORD2>eccentricity</KEYWORD2>
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176 <KEYWORD1>#else</KEYWORD1>
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177 <KEYWORD2>emission</KEYWORD2>
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178 <KEYWORD1>#end</KEYWORD1>
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179 <KEYWORD1>#error</KEYWORD1>
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180 <KEYWORD2>error_bound</KEYWORD2>
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181 <KEYWORD2>evaluate</KEYWORD2>
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182 <FUNCTION>exp</FUNCTION>
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183 <KEYWORD2>expand_thresholds</KEYWORD2>
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184 <KEYWORD2>exponent</KEYWORD2>
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185 <KEYWORD2>exterior</KEYWORD2>
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186 <KEYWORD2>extinction</KEYWORD2>
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187 <KEYWORD1>face_indices</KEYWORD1>
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188 <KEYWORD2>facets</KEYWORD2>
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189 <KEYWORD2>fade_color</KEYWORD2>
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190 <KEYWORD2>fade_colour</KEYWORD2>
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191 <KEYWORD2>fade_distance</KEYWORD2>
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192 <KEYWORD2>fade_power</KEYWORD2>
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193 <KEYWORD2>falloff</KEYWORD2>
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194 <KEYWORD2>falloff_angle</KEYWORD2>
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195 <LITERAL1>false</LITERAL1>
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196 <KEYWORD1>#fclose</KEYWORD1>
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197 <FUNCTION>file_exists</FUNCTION>
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198 <KEYWORD2>filter</KEYWORD2>
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199 <LITERAL1>final_clock</LITERAL1>
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200 <LITERAL1>final_frame</LITERAL1>
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201 <KEYWORD1>finish</KEYWORD1>
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202 <KEYWORD2>fisheye</KEYWORD2>
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203 <KEYWORD2>flatness</KEYWORD2>
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204 <KEYWORD2>flip</KEYWORD2>
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205 <FUNCTION>floor</FUNCTION>
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206 <KEYWORD2>focal_point</KEYWORD2>
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207 <KEYWORD1>fog</KEYWORD1>
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208 <KEYWORD2>fog_alt</KEYWORD2>
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209 <KEYWORD2>fog_offset</KEYWORD2>
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210 <KEYWORD2>fog_type</KEYWORD2>
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211 <KEYWORD1>#fopen</KEYWORD1>
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212 <KEYWORD2>form</KEYWORD2>
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213 <LITERAL1>frame_number</LITERAL1>
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214 <KEYWORD2>frequency</KEYWORD2>
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215 <KEYWORD2>fresnel</KEYWORD2>
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216 <KEYWORD1>function</KEYWORD1>
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217 <KEYWORD2>gather</KEYWORD2>
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218 <KEYWORD2>gif</KEYWORD2>
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219 <KEYWORD2>global_lights</KEYWORD2>
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220 <KEYWORD1>global_settings</KEYWORD1>
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221 <KEYWORD2>gradient</KEYWORD2>
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222 <KEYWORD2>granite</KEYWORD2>
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223 <LITERAL1>gray</LITERAL1>
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224 <KEYWORD2>gray_threshold</KEYWORD2>
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225 <LITERAL1>green</LITERAL1>
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226 <KEYWORD2>h_angle</KEYWORD2>
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227 <KEYWORD1>height_field</KEYWORD1>
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228 <KEYWORD2>hexagon</KEYWORD2>
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229 <KEYWORD2>hf_gray_16</KEYWORD2>
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230 <KEYWORD2>hierarchy</KEYWORD2>
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231 <KEYWORD2>hollow</KEYWORD2>
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232 <KEYWORD2>hypercomplex</KEYWORD2>
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233 <KEYWORD1>#if</KEYWORD1>
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234 <KEYWORD1>#ifdef</KEYWORD1>
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235 <KEYWORD2>iff</KEYWORD2>
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236 <KEYWORD1>#ifndef</KEYWORD1>
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237 <LITERAL1>image_height</LITERAL1>
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238 <KEYWORD1>image_map</KEYWORD1>
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239 <KEYWORD2>image_pattern</KEYWORD2>
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240 <LITERAL1>image_width</LITERAL1>
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241 <KEYWORD1>#include</KEYWORD1>
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242 <LITERAL1>initial_clock</LITERAL1>
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243 <LITERAL1>initial_frame</LITERAL1>
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244 <FUNCTION>inside</FUNCTION>
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245 <FUNCTION>int</FUNCTION>
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246 <KEYWORD1>interior</KEYWORD1>
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247 <KEYWORD1>interior_texture</KEYWORD1>
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248 <FUNCTION>internal</FUNCTION>
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249 <KEYWORD2>interpolate</KEYWORD2>
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250 <KEYWORD1>intersection</KEYWORD1>
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251 <KEYWORD2>intervals</KEYWORD2>
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252 <KEYWORD2>inverse</KEYWORD2>
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253 <KEYWORD1>ior</KEYWORD1>
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254 <KEYWORD1>irid</KEYWORD1>
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255 <KEYWORD2>irid_wavelength</KEYWORD2>
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256 <KEYWORD1>isosurface</KEYWORD1>
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257 <KEYWORD2>jitter</KEYWORD2>
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258 <KEYWORD2>jpeg</KEYWORD2>
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259 <KEYWORD2>julia</KEYWORD2>
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260 <KEYWORD1>julia_fractal</KEYWORD1>
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261 <KEYWORD1>lathe</KEYWORD1>
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262 <KEYWORD2>lambda</KEYWORD2>
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263 <KEYWORD2>leopard</KEYWORD2>
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264 <KEYWORD1>light_group</KEYWORD1>
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265 <KEYWORD1>light_source</KEYWORD1>
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266 <KEYWORD2>linear_spline</KEYWORD2>
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267 <KEYWORD2>linear_sweep</KEYWORD2>
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268 <FUNCTION>ln</FUNCTION>
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269 <KEYWORD2>load_file</KEYWORD2>
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270 <KEYWORD1>#local</KEYWORD1>
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271 <KEYWORD2>location</KEYWORD2>
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272 <FUNCTION>log</FUNCTION>
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273 <KEYWORD2>look_at</KEYWORD2>
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274 <KEYWORD1>looks_like</KEYWORD1>
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275 <KEYWORD2>low_error_factor</KEYWORD2>
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276 <KEYWORD1>#macro</KEYWORD1>
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277 <KEYWORD2>magnet</KEYWORD2>
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278 <KEYWORD2>major_radius</KEYWORD2>
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279 <KEYWORD2>mandel</KEYWORD2>
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280 <KEYWORD2>map_type</KEYWORD2>
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281 <KEYWORD2>marble</KEYWORD2>
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282 <KEYWORD1>material</KEYWORD1>
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283 <KEYWORD1>material_map</KEYWORD1>
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284 <KEYWORD2>matrix</KEYWORD2>
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285 <FUNCTION>max</FUNCTION>
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286 <KEYWORD2>max_extent</KEYWORD2>
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287 <KEYWORD2>max_gradient</KEYWORD2>
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288 <KEYWORD2>max_intersections</KEYWORD2>
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289 <KEYWORD2>max_iteration</KEYWORD2>
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290 <KEYWORD2>max_sample</KEYWORD2>
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291 <KEYWORD2>max_trace</KEYWORD2>
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292 <KEYWORD2>max_trace_level</KEYWORD2>
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293 <KEYWORD1>media</KEYWORD1>
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294 <KEYWORD2>media_attenuation</KEYWORD2>
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295 <KEYWORD2>media_interaction</KEYWORD2>
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296 <KEYWORD1>merge</KEYWORD1>
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297 <KEYWORD1>mesh</KEYWORD1>
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298 <KEYWORD1>mesh2</KEYWORD1>
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299 <KEYWORD2>metallic</KEYWORD2>
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300 <KEYWORD2>method</KEYWORD2>
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301 <KEYWORD2>metric</KEYWORD2>
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302 <FUNCTION>min</FUNCTION>
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303 <KEYWORD2>min_extent</KEYWORD2>
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304 <KEYWORD2>minimum_reuse</KEYWORD2>
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305 <FUNCTION>mod</FUNCTION>
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306 <KEYWORD2>mortar</KEYWORD2>
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307 <KEYWORD2>natural_spline</KEYWORD2>
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308 <KEYWORD2>nearest_count</KEYWORD2>
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309 <LITERAL1>no</LITERAL1>
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310 <KEYWORD2>no_bump_scale</KEYWORD2>
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311 <KEYWORD2>no_image</KEYWORD2>
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312 <KEYWORD2>no_reflection</KEYWORD2>
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313 <KEYWORD2>no_shadow</KEYWORD2>
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314 <KEYWORD2>noise_generator</KEYWORD2>
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315 <KEYWORD1>normal</KEYWORD1>
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316 <KEYWORD1>normal_indices</KEYWORD1>
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317 <KEYWORD1>normal_map</KEYWORD1>
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318 <KEYWORD1>normal_vectors</KEYWORD1>
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319 <KEYWORD2>number_of_waves</KEYWORD2>
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320 <KEYWORD1>object</KEYWORD1>
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321 <KEYWORD2>octaves</KEYWORD2>
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322 <LITERAL1>off</LITERAL1>
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323 <KEYWORD2>offset</KEYWORD2>
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324 <KEYWORD2>omega</KEYWORD2>
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325 <KEYWORD2>omnimax</KEYWORD2>
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326 <LITERAL1>on</LITERAL1>
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327 <KEYWORD2>once</KEYWORD2>
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328 <KEYWORD2>onion</KEYWORD2>
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329 <KEYWORD2>open</KEYWORD2>
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330 <KEYWORD2>orient</KEYWORD2>
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331 <KEYWORD2>orientation</KEYWORD2>
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332 <KEYWORD2>orthographic</KEYWORD2>
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333 <KEYWORD2>panoramic</KEYWORD2>
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334 <KEYWORD2>parallel</KEYWORD2>
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335 <KEYWORD2>parametric</KEYWORD2>
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336 <KEYWORD2>pass_through</KEYWORD2>
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337 <KEYWORD1>pattern</KEYWORD1>
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338 <KEYWORD2>perspective</KEYWORD2>
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339 <KEYWORD2>pgm</KEYWORD2>
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340 <KEYWORD2>phase</KEYWORD2>
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341 <KEYWORD2>phong</KEYWORD2>
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342 <KEYWORD2>phong_size</KEYWORD2>
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343 <KEYWORD1>photons</KEYWORD1>
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344 <LITERAL1>pi</LITERAL1>
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345 <KEYWORD1>pigment</KEYWORD1>
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346 <KEYWORD1>pigment_map</KEYWORD1>
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347 <KEYWORD1>pigment_pattern</KEYWORD1>
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348 <KEYWORD2>planar</KEYWORD2>
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349 <KEYWORD1>plane</KEYWORD1>
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350 <KEYWORD1>png</KEYWORD1>
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351 <KEYWORD2>point_at</KEYWORD2>
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352 <KEYWORD1>poly</KEYWORD1>
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353 <KEYWORD2>poly_wave</KEYWORD2>
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354 <KEYWORD1>polygon</KEYWORD1>
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355 <KEYWORD2>pot</KEYWORD2>
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356 <FUNCTION>pow</FUNCTION>
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357 <KEYWORD2>ppm</KEYWORD2>
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358 <KEYWORD2>precision</KEYWORD2>
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359 <KEYWORD2>precompute</KEYWORD2>
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360 <KEYWORD2>pretrace_end</KEYWORD2>
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361 <KEYWORD2>pretrace_start</KEYWORD2>
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362 <KEYWORD1>prism</KEYWORD1>
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363 <KEYWORD2>projected_through</KEYWORD2>
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364 <KEYWORD2>pwr</KEYWORD2>
\r
365 <KEYWORD2>quadratic_spline</KEYWORD2>
\r
366 <KEYWORD2>quadric</KEYWORD2>
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367 <KEYWORD2>quartic</KEYWORD2>
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368 <KEYWORD2>quaternion</KEYWORD2>
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369 <KEYWORD2>quick_color</KEYWORD2>
\r
370 <KEYWORD2>quick_colour</KEYWORD2>
\r
371 <KEYWORD2>quilted</KEYWORD2>
\r
372 <KEYWORD2>radial</KEYWORD2>
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373 <FUNCTION>radians</FUNCTION>
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374 <KEYWORD1>radiosity</KEYWORD1>
\r
375 <KEYWORD2>radius</KEYWORD2>
\r
376 <KEYWORD1>rainbow</KEYWORD1>
\r
377 <KEYWORD2>ramp_wave</KEYWORD2>
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378 <FUNCTION>rand</FUNCTION>
\r
379 <KEYWORD1>#range</KEYWORD1>
\r
380 <KEYWORD2>range_divider</KEYWORD2>
\r
381 <KEYWORD2>ratio</KEYWORD2>
\r
382 <KEYWORD1>#read</KEYWORD1>
\r
383 <KEYWORD2>reciprocal</KEYWORD2>
\r
384 <KEYWORD2>recursion_limit</KEYWORD2>
\r
385 <LITERAL1>red</LITERAL1>
\r
386 <KEYWORD1>reflection</KEYWORD1>
\r
387 <KEYWORD2>reflection_exponent</KEYWORD2>
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388 <KEYWORD2>refraction</KEYWORD2>
\r
389 <KEYWORD1>#render</KEYWORD1>
\r
390 <KEYWORD2>repeat</KEYWORD2>
\r
391 <KEYWORD2>rgb</KEYWORD2>
\r
392 <KEYWORD2>rgbf</KEYWORD2>
\r
393 <KEYWORD2>rgbft</KEYWORD2>
\r
394 <KEYWORD2>rgbt</KEYWORD2>
\r
395 <KEYWORD2>right</KEYWORD2>
\r
396 <KEYWORD2>ripples</KEYWORD2>
\r
397 <KEYWORD2>rotate</KEYWORD2>
\r
398 <KEYWORD2>roughness</KEYWORD2>
\r
399 <KEYWORD2>samples</KEYWORD2>
\r
400 <KEYWORD2>save_file</KEYWORD2>
\r
401 <KEYWORD2>scale</KEYWORD2>
\r
402 <KEYWORD2>scallop_wave</KEYWORD2>
\r
403 <KEYWORD2>scattering</KEYWORD2>
\r
404 <FUNCTION>seed</FUNCTION>
\r
405 <KEYWORD2>select</KEYWORD2>
\r
406 <KEYWORD2>shadowless</KEYWORD2>
\r
407 <FUNCTION>sin</FUNCTION>
\r
408 <KEYWORD2>sine_wave</KEYWORD2>
\r
409 <FUNCTION>sinh</FUNCTION>
\r
410 <KEYWORD2>size</KEYWORD2>
\r
411 <KEYWORD2>sky</KEYWORD2>
\r
412 <KEYWORD1>sky_sphere</KEYWORD1>
\r
413 <KEYWORD2>slice</KEYWORD2>
\r
414 <KEYWORD1>slope</KEYWORD1>
\r
415 <KEYWORD1>slope_map</KEYWORD1>
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416 <KEYWORD2>smooth</KEYWORD2>
\r
417 <KEYWORD1>smooth_triangle</KEYWORD1>
\r
418 <KEYWORD1>solid</KEYWORD1>
\r
419 <KEYWORD1>sor</KEYWORD1>
\r
420 <KEYWORD2>spacing</KEYWORD2>
\r
421 <KEYWORD2>specular</KEYWORD2>
\r
422 <KEYWORD1>sphere</KEYWORD1>
\r
423 <KEYWORD1>sphere_sweep</KEYWORD1>
\r
424 <KEYWORD2>spherical</KEYWORD2>
\r
425 <KEYWORD2>spiral1</KEYWORD2>
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426 <KEYWORD2>spiral2</KEYWORD2>
\r
427 <KEYWORD1>spline</KEYWORD1>
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428 <KEYWORD2>split_union</KEYWORD2>
\r
429 <KEYWORD2>spotlight</KEYWORD2>
\r
430 <KEYWORD2>spotted</KEYWORD2>
\r
431 <KEYWORD2>sqr</KEYWORD2>
\r
432 <FUNCTION>sqrt</FUNCTION>
\r
433 <KEYWORD1>#statistics</KEYWORD1>
\r
434 <FUNCTION>str</FUNCTION>
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435 <FUNCTION>strcmp</FUNCTION>
\r
436 <KEYWORD2>strength</KEYWORD2>
\r
437 <FUNCTION>strlen</FUNCTION>
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438 <FUNCTION>strlwr</FUNCTION>
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439 <FUNCTION>strupr</FUNCTION>
\r
440 <KEYWORD2>sturm</KEYWORD2>
\r
441 <FUNCTION>substr</FUNCTION>
\r
442 <KEYWORD1>superellipsoid</KEYWORD1>
\r
443 <KEYWORD1>#switch</KEYWORD1>
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444 <KEYWORD2>sys</KEYWORD2>
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445 <LITERAL1>t</LITERAL1>
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446 <FUNCTION>tan</FUNCTION>
\r
447 <FUNCTION>tanh</FUNCTION>
\r
448 <KEYWORD2>target</KEYWORD2>
\r
449 <KEYWORD1>text</KEYWORD1>
\r
450 <KEYWORD1>texture</KEYWORD1>
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451 <KEYWORD1>texture_list</KEYWORD1>
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452 <KEYWORD1>texture_map</KEYWORD1>
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453 <KEYWORD2>tga</KEYWORD2>
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454 <KEYWORD2>thickness</KEYWORD2>
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455 <KEYWORD2>threshold</KEYWORD2>
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456 <KEYWORD2>tiff</KEYWORD2>
\r
457 <KEYWORD2>tightness</KEYWORD2>
\r
458 <KEYWORD2>tile2</KEYWORD2>
\r
459 <KEYWORD2>tiles</KEYWORD2>
\r
460 <KEYWORD2>tolerance</KEYWORD2>
\r
461 <KEYWORD2>toroidal</KEYWORD2>
\r
462 <KEYWORD1>torus</KEYWORD1>
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463 <FUNCTION>trace</FUNCTION>
\r
464 <KEYWORD2>transform</KEYWORD2>
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465 <KEYWORD2>translate</KEYWORD2>
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466 <KEYWORD2>transmit</KEYWORD2>
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467 <KEYWORD1>triangle</KEYWORD1>
\r
468 <KEYWORD2>triangle_wave</KEYWORD2>
\r
469 <LITERAL1>true</LITERAL1>
\r
470 <KEYWORD2>ttf</KEYWORD2>
\r
471 <KEYWORD2>turb_depth</KEYWORD2>
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472 <KEYWORD2>turbulence</KEYWORD2>
\r
473 <KEYWORD2>type</KEYWORD2>
\r
474 <LITERAL1>u</LITERAL1>
\r
475 <KEYWORD2>u_steps</KEYWORD2>
\r
476 <KEYWORD2>ultra_wide_angle</KEYWORD2>
\r
477 <KEYWORD1>#undef</KEYWORD1>
\r
478 <KEYWORD1>union</KEYWORD1>
\r
479 <KEYWORD2>up</KEYWORD2>
\r
480 <KEYWORD2>use_alpha</KEYWORD2>
\r
481 <KEYWORD2>use_color</KEYWORD2>
\r
482 <KEYWORD2>use_colour</KEYWORD2>
\r
483 <KEYWORD2>use_index</KEYWORD2>
\r
484 <KEYWORD2>utf8</KEYWORD2>
\r
485 <KEYWORD1>uv_indices</KEYWORD1>
\r
486 <KEYWORD1>uv_mapping</KEYWORD1>
\r
487 <KEYWORD1>uv_vectors</KEYWORD1>
\r
488 <LITERAL1>v</LITERAL1>
\r
489 <KEYWORD2>v_angle</KEYWORD2>
\r
490 <KEYWORD2>v_steps</KEYWORD2>
\r
491 <FUNCTION>val</FUNCTION>
\r
492 <KEYWORD2>variance</KEYWORD2>
\r
493 <FUNCTION>vaxis_rotate</FUNCTION>
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494 <FUNCTION>vcross</FUNCTION>
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495 <FUNCTION>vdot</FUNCTION>
\r
496 <KEYWORD1>#version</KEYWORD1>
\r
497 <KEYWORD1>vertex_vectors</KEYWORD1>
\r
498 <FUNCTION>vlength</FUNCTION>
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499 <FUNCTION>vnormalize</FUNCTION>
\r
500 <FUNCTION>vrotate</FUNCTION>
\r
501 <FUNCTION>vstr</FUNCTION>
\r
502 <FUNCTION>vturbulence</FUNCTION>
\r
503 <KEYWORD1>#warning</KEYWORD1>
\r
504 <KEYWORD1>warp</KEYWORD1>
\r
505 <KEYWORD2>water_level</KEYWORD2>
\r
506 <KEYWORD2>waves</KEYWORD2>
\r
507 <KEYWORD1>#while</KEYWORD1>
\r
508 <KEYWORD2>width</KEYWORD2>
\r
509 <KEYWORD2>wood</KEYWORD2>
\r
510 <KEYWORD2>wrinkles</KEYWORD2>
\r
511 <KEYWORD1>#write</KEYWORD1>
\r
512 <LITERAL1>x</LITERAL1>
\r
513 <LITERAL1>y</LITERAL1>
\r
514 <LITERAL1>yes</LITERAL1>
\r
515 <LITERAL1>z</LITERAL1>
\r