LIBRARY: d3d10
-CONSTANT: D3D10_16BIT_INDEX_STRIP_CUT_VALUE HEX: ffff
-CONSTANT: D3D10_32BIT_INDEX_STRIP_CUT_VALUE HEX: ffffffff
-CONSTANT: D3D10_8BIT_INDEX_STRIP_CUT_VALUE HEX: ff
+CONSTANT: D3D10_16BIT_INDEX_STRIP_CUT_VALUE 0xffff
+CONSTANT: D3D10_32BIT_INDEX_STRIP_CUT_VALUE 0xffffffff
+CONSTANT: D3D10_8BIT_INDEX_STRIP_CUT_VALUE 0xff
CONSTANT: D3D10_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT 9
CONSTANT: D3D10_CLIP_OR_CULL_DISTANCE_COUNT 8
CONSTANT: D3D10_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT 2
CONSTANT: D3D10_DEFAULT_MAX_ANISOTROPY 16.0
CONSTANT: D3D10_DEFAULT_MIP_LOD_BIAS 0.0
CONSTANT: D3D10_DEFAULT_RENDER_TARGET_ARRAY_INDEX 0
-CONSTANT: D3D10_DEFAULT_SAMPLE_MASK HEX: ffffffff
+CONSTANT: D3D10_DEFAULT_SAMPLE_MASK 0xffffffff
CONSTANT: D3D10_DEFAULT_SCISSOR_ENDX 0
CONSTANT: D3D10_DEFAULT_SCISSOR_ENDY 0
CONSTANT: D3D10_DEFAULT_SCISSOR_STARTX 0
CONSTANT: D3D10_DEFAULT_SCISSOR_STARTY 0
CONSTANT: D3D10_DEFAULT_SLOPE_SCALED_DEPTH_BIAS 0.0
-CONSTANT: D3D10_DEFAULT_STENCIL_READ_MASK HEX: ff
+CONSTANT: D3D10_DEFAULT_STENCIL_READ_MASK 0xff
CONSTANT: D3D10_DEFAULT_STENCIL_REFERENCE 0
-CONSTANT: D3D10_DEFAULT_STENCIL_WRITE_MASK HEX: ff
+CONSTANT: D3D10_DEFAULT_STENCIL_WRITE_MASK 0xff
CONSTANT: D3D10_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX 0
CONSTANT: D3D10_DEFAULT_VIEWPORT_HEIGHT 0
CONSTANT: D3D10_DEFAULT_VIEWPORT_MAX_DEPTH 0.0
CONSTANT: D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT 16
CONSTANT: D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS 64
CONSTANT: D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT 16
-CONSTANT: D3D10_INTEGER_DIVIDE_BY_ZERO_QUOTIENT HEX: ffffffff
-CONSTANT: D3D10_INTEGER_DIVIDE_BY_ZERO_REMAINDER HEX: ffffffff
+CONSTANT: D3D10_INTEGER_DIVIDE_BY_ZERO_QUOTIENT 0xffffffff
+CONSTANT: D3D10_INTEGER_DIVIDE_BY_ZERO_REMAINDER 0xffffffff
CONSTANT: D3D10_LINEAR_GAMMA 1.0
CONSTANT: D3D10_MAX_BORDER_COLOR_COMPONENT 1.0
CONSTANT: D3D10_MAX_DEPTH 1.0
CONSTANT: D3D10_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT 0
CONSTANT: D3D10_PIXEL_ADDRESS_RANGE_BIT_COUNT 13
CONSTANT: D3D10_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT 15
-CONSTANT: D3D10_PS_FRONTFACING_DEFAULT_VALUE HEX: ffffffff
+CONSTANT: D3D10_PS_FRONTFACING_DEFAULT_VALUE 0xffffffff
CONSTANT: D3D10_PS_FRONTFACING_FALSE_VALUE 0
-CONSTANT: D3D10_PS_FRONTFACING_TRUE_VALUE HEX: ffffffff
+CONSTANT: D3D10_PS_FRONTFACING_TRUE_VALUE 0xffffffff
CONSTANT: D3D10_PS_INPUT_REGISTER_COMPONENTS 4
CONSTANT: D3D10_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT 32
CONSTANT: D3D10_PS_INPUT_REGISTER_COUNT 32
CONSTANT: D3D10_SO_BUFFER_MAX_STRIDE_IN_BYTES 2048
CONSTANT: D3D10_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES 256
CONSTANT: D3D10_SO_BUFFER_SLOT_COUNT 4
-CONSTANT: D3D10_SO_DDI_REGISTER_INDEX_DENOTING_GAP HEX: ffffffff
+CONSTANT: D3D10_SO_DDI_REGISTER_INDEX_DENOTING_GAP 0xffffffff
CONSTANT: D3D10_SO_MULTIPLE_BUFFER_ELEMENTS_PER_BUFFER 1
CONSTANT: D3D10_SO_SINGLE_BUFFER_COMPONENT_LIMIT 64
CONSTANT: D3D10_SRGB_GAMMA 2.2
CONSTANT: D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT 16
CONSTANT: D3D10_1_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT 16
-CONSTANT: _FACD3D10 HEX: 879
-CONSTANT: _FACD3D10DEBUG HEX: 87A
+CONSTANT: _FACD3D10 0x879
+CONSTANT: _FACD3D10DEBUG 0x87A
-CONSTANT: D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS HEX: 88790001
-CONSTANT: D3D10_ERROR_FILE_NOT_FOUND HEX: 88790002
+CONSTANT: D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS 0x88790001
+CONSTANT: D3D10_ERROR_FILE_NOT_FOUND 0x88790002
CONSTANT: D3D10_INPUT_PER_VERTEX_DATA 0
CONSTANT: D3D10_INPUT_PER_INSTANCE_DATA 1
TYPEDEF: int D3D10_INPUT_CLASSIFICATION
-CONSTANT: D3D10_APPEND_ALIGNED_ELEMENT HEX: ffffffff
+CONSTANT: D3D10_APPEND_ALIGNED_ELEMENT 0xffffffff
STRUCT: D3D10_INPUT_ELEMENT_DESC
{ SemanticName LPCSTR }
CONSTANT: D3D10_USAGE_STAGING 3
TYPEDEF: int D3D10_USAGE
-CONSTANT: D3D10_BIND_VERTEX_BUFFER HEX: 1
-CONSTANT: D3D10_BIND_INDEX_BUFFER HEX: 2
-CONSTANT: D3D10_BIND_CONSTANT_BUFFER HEX: 4
-CONSTANT: D3D10_BIND_SHADER_RESOURCE HEX: 8
-CONSTANT: D3D10_BIND_STREAM_OUTPUT HEX: 10
-CONSTANT: D3D10_BIND_RENDER_TARGET HEX: 20
-CONSTANT: D3D10_BIND_DEPTH_STENCIL HEX: 40
+CONSTANT: D3D10_BIND_VERTEX_BUFFER 0x1
+CONSTANT: D3D10_BIND_INDEX_BUFFER 0x2
+CONSTANT: D3D10_BIND_CONSTANT_BUFFER 0x4
+CONSTANT: D3D10_BIND_SHADER_RESOURCE 0x8
+CONSTANT: D3D10_BIND_STREAM_OUTPUT 0x10
+CONSTANT: D3D10_BIND_RENDER_TARGET 0x20
+CONSTANT: D3D10_BIND_DEPTH_STENCIL 0x40
TYPEDEF: int D3D10_BIND_FLAG
-CONSTANT: D3D10_CPU_ACCESS_WRITE HEX: 10000
-CONSTANT: D3D10_CPU_ACCESS_READ HEX: 20000
+CONSTANT: D3D10_CPU_ACCESS_WRITE 0x10000
+CONSTANT: D3D10_CPU_ACCESS_READ 0x20000
TYPEDEF: int D3D10_CPU_ACCESS_FLAG
-CONSTANT: D3D10_RESOURCE_MISC_GENERATE_MIPS HEX: 1
-CONSTANT: D3D10_RESOURCE_MISC_SHARED HEX: 2
-CONSTANT: D3D10_RESOURCE_MISC_TEXTURECUBE HEX: 4
-CONSTANT: D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX HEX: 10
-CONSTANT: D3D10_RESOURCE_MISC_GDI_COMPATIBLE HEX: 20
+CONSTANT: D3D10_RESOURCE_MISC_GENERATE_MIPS 0x1
+CONSTANT: D3D10_RESOURCE_MISC_SHARED 0x2
+CONSTANT: D3D10_RESOURCE_MISC_TEXTURECUBE 0x4
+CONSTANT: D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX 0x10
+CONSTANT: D3D10_RESOURCE_MISC_GDI_COMPATIBLE 0x20
TYPEDEF: int D3D10_RESOURCE_MISC_FLAG
CONSTANT: D3D10_MAP_READ 1
CONSTANT: D3D10_MAP_WRITE_NO_OVERWRITE 5
TYPEDEF: int D3D10_MAP
-CONSTANT: D3D10_MAP_FLAG_DO_NOT_WAIT HEX: 100000
+CONSTANT: D3D10_MAP_FLAG_DO_NOT_WAIT 0x100000
TYPEDEF: int D3D10_MAP_FLAG
-CONSTANT: D3D10_RAISE_FLAG_DRIVER_INTERNAL_ERROR HEX: 1
+CONSTANT: D3D10_RAISE_FLAG_DRIVER_INTERNAL_ERROR 0x1
TYPEDEF: int D3D10_RAISE_FLAG
-CONSTANT: D3D10_CLEAR_DEPTH HEX: 1
-CONSTANT: D3D10_CLEAR_STENCIL HEX: 2
+CONSTANT: D3D10_CLEAR_DEPTH 0x1
+CONSTANT: D3D10_CLEAR_STENCIL 0x2
TYPEDEF: int D3D10_CLEAR_FLAG
TYPEDEF: RECT D3D10_RECT
COM-INTERFACE: ID3D10InputLayout ID3D10DeviceChild {7E4C0B-342C-4106-A19F-4F2704F689F0} ;
CONSTANT: D3D10_FILTER_MIN_MAG_MIP_POINT 0
-CONSTANT: D3D10_FILTER_MIN_MAG_POINT_MIP_LINEAR HEX: 1
-CONSTANT: D3D10_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT HEX: 4
-CONSTANT: D3D10_FILTER_MIN_POINT_MAG_MIP_LINEAR HEX: 5
-CONSTANT: D3D10_FILTER_MIN_LINEAR_MAG_MIP_POINT HEX: 10
-CONSTANT: D3D10_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR HEX: 11
-CONSTANT: D3D10_FILTER_MIN_MAG_LINEAR_MIP_POINT HEX: 14
-CONSTANT: D3D10_FILTER_MIN_MAG_MIP_LINEAR HEX: 15
-CONSTANT: D3D10_FILTER_ANISOTROPIC HEX: 55
-CONSTANT: D3D10_FILTER_COMPARISON_MIN_MAG_MIP_POINT HEX: 80
-CONSTANT: D3D10_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR HEX: 81
-CONSTANT: D3D10_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT HEX: 84
-CONSTANT: D3D10_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR HEX: 85
-CONSTANT: D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT HEX: 90
-CONSTANT: D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR HEX: 91
-CONSTANT: D3D10_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT HEX: 94
-CONSTANT: D3D10_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR HEX: 95
-CONSTANT: D3D10_FILTER_COMPARISON_ANISOTROPIC HEX: d5
-CONSTANT: D3D10_FILTER_TEXT_1BIT HEX: 80000000
+CONSTANT: D3D10_FILTER_MIN_MAG_POINT_MIP_LINEAR 0x1
+CONSTANT: D3D10_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT 0x4
+CONSTANT: D3D10_FILTER_MIN_POINT_MAG_MIP_LINEAR 0x5
+CONSTANT: D3D10_FILTER_MIN_LINEAR_MAG_MIP_POINT 0x10
+CONSTANT: D3D10_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR 0x11
+CONSTANT: D3D10_FILTER_MIN_MAG_LINEAR_MIP_POINT 0x14
+CONSTANT: D3D10_FILTER_MIN_MAG_MIP_LINEAR 0x15
+CONSTANT: D3D10_FILTER_ANISOTROPIC 0x55
+CONSTANT: D3D10_FILTER_COMPARISON_MIN_MAG_MIP_POINT 0x80
+CONSTANT: D3D10_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR 0x81
+CONSTANT: D3D10_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT 0x84
+CONSTANT: D3D10_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR 0x85
+CONSTANT: D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT 0x90
+CONSTANT: D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR 0x91
+CONSTANT: D3D10_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT 0x94
+CONSTANT: D3D10_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR 0x95
+CONSTANT: D3D10_FILTER_COMPARISON_ANISOTROPIC 0xd5
+CONSTANT: D3D10_FILTER_TEXT_1BIT 0x80000000
TYPEDEF: int D3D10_FILTER
CONSTANT: D3D10_FILTER_TYPE_POINT 0
CONSTANT: D3D10_FILTER_TYPE_LINEAR 1
TYPEDEF: int D3D10_FILTER_TYPE
-CONSTANT: D3D10_FILTER_TYPE_MASK HEX: 3
+CONSTANT: D3D10_FILTER_TYPE_MASK 0x3
CONSTANT: D3D10_MIN_FILTER_SHIFT 4
CONSTANT: D3D10_MAG_FILTER_SHIFT 2
CONSTANT: D3D10_MIP_FILTER_SHIFT 0
-CONSTANT: D3D10_COMPARISON_FILTERING_BIT HEX: 80
-CONSTANT: D3D10_ANISOTROPIC_FILTERING_BIT HEX: 40
-CONSTANT: D3D10_TEXT_1BIT_BIT HEX: 80000000
+CONSTANT: D3D10_COMPARISON_FILTERING_BIT 0x80
+CONSTANT: D3D10_ANISOTROPIC_FILTERING_BIT 0x40
+CONSTANT: D3D10_TEXT_1BIT_BIT 0x80000000
CONSTANT: D3D10_TEXTURE_ADDRESS_WRAP 1
CONSTANT: D3D10_TEXTURE_ADDRESS_MIRROR 2
COM-INTERFACE: ID3D10SamplerState ID3D10DeviceChild {9B7E4C0C-342C-4106-A19F-4F2704F689F0}
void GetDesc ( D3D10SAMPLER_DESC* pDesc ) ;
-CONSTANT: D3D10_FORMAT_SUPPORT_BUFFER HEX: 1
-CONSTANT: D3D10_FORMAT_SUPPORT_IA_VERTEX_BUFFER HEX: 2
-CONSTANT: D3D10_FORMAT_SUPPORT_IA_INDEX_BUFFER HEX: 4
-CONSTANT: D3D10_FORMAT_SUPPORT_SO_BUFFER HEX: 8
-CONSTANT: D3D10_FORMAT_SUPPORT_TEXTURE1D HEX: 10
-CONSTANT: D3D10_FORMAT_SUPPORT_TEXTURE2D HEX: 20
-CONSTANT: D3D10_FORMAT_SUPPORT_TEXTURE3D HEX: 40
-CONSTANT: D3D10_FORMAT_SUPPORT_TEXTURECUBE HEX: 80
-CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_LOAD HEX: 100
-CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_SAMPLE HEX: 200
-CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON HEX: 400
-CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT HEX: 800
-CONSTANT: D3D10_FORMAT_SUPPORT_MIP HEX: 1000
-CONSTANT: D3D10_FORMAT_SUPPORT_MIP_AUTOGEN HEX: 2000
-CONSTANT: D3D10_FORMAT_SUPPORT_RENDER_TARGET HEX: 4000
-CONSTANT: D3D10_FORMAT_SUPPORT_BLENDABLE HEX: 8000
-CONSTANT: D3D10_FORMAT_SUPPORT_DEPTH_STENCIL HEX: 10000
-CONSTANT: D3D10_FORMAT_SUPPORT_CPU_LOCKABLE HEX: 20000
-CONSTANT: D3D10_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE HEX: 40000
-CONSTANT: D3D10_FORMAT_SUPPORT_DISPLAY HEX: 80000
-CONSTANT: D3D10_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT HEX: 100000
-CONSTANT: D3D10_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET HEX: 200000
-CONSTANT: D3D10_FORMAT_SUPPORT_MULTISAMPLE_LOAD HEX: 400000
-CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_GATHER HEX: 800000
-CONSTANT: D3D10_FORMAT_SUPPORT_BACK_BUFFER_CAST HEX: 100000
+CONSTANT: D3D10_FORMAT_SUPPORT_BUFFER 0x1
+CONSTANT: D3D10_FORMAT_SUPPORT_IA_VERTEX_BUFFER 0x2
+CONSTANT: D3D10_FORMAT_SUPPORT_IA_INDEX_BUFFER 0x4
+CONSTANT: D3D10_FORMAT_SUPPORT_SO_BUFFER 0x8
+CONSTANT: D3D10_FORMAT_SUPPORT_TEXTURE1D 0x10
+CONSTANT: D3D10_FORMAT_SUPPORT_TEXTURE2D 0x20
+CONSTANT: D3D10_FORMAT_SUPPORT_TEXTURE3D 0x40
+CONSTANT: D3D10_FORMAT_SUPPORT_TEXTURECUBE 0x80
+CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_LOAD 0x100
+CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_SAMPLE 0x200
+CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON 0x400
+CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT 0x800
+CONSTANT: D3D10_FORMAT_SUPPORT_MIP 0x1000
+CONSTANT: D3D10_FORMAT_SUPPORT_MIP_AUTOGEN 0x2000
+CONSTANT: D3D10_FORMAT_SUPPORT_RENDER_TARGET 0x4000
+CONSTANT: D3D10_FORMAT_SUPPORT_BLENDABLE 0x8000
+CONSTANT: D3D10_FORMAT_SUPPORT_DEPTH_STENCIL 0x10000
+CONSTANT: D3D10_FORMAT_SUPPORT_CPU_LOCKABLE 0x20000
+CONSTANT: D3D10_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE 0x40000
+CONSTANT: D3D10_FORMAT_SUPPORT_DISPLAY 0x80000
+CONSTANT: D3D10_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT 0x100000
+CONSTANT: D3D10_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET 0x200000
+CONSTANT: D3D10_FORMAT_SUPPORT_MULTISAMPLE_LOAD 0x400000
+CONSTANT: D3D10_FORMAT_SUPPORT_SHADER_GATHER 0x800000
+CONSTANT: D3D10_FORMAT_SUPPORT_BACK_BUFFER_CAST 0x100000
TYPEDEF: int D3D10_FORMAT_SUPPORT
COM-INTERFACE: ID3D10Asynchronous ID3D10DeviceChild {9B7E4C0D-342C-4106-A19F-4F2704F689F0}
CONSTANT: D3D10_COUNTER_PS_COMPUTATION_LIMITED 15
CONSTANT: D3D10_COUNTER_POST_TRANSFORM_CACHE_HIT_RATE 16
CONSTANT: D3D10_COUNTER_TEXTURE_CACHE_HIT_RATE 17
-CONSTANT: D3D10_COUNTER_DEVICE_DEPENDENT_0 HEX: 40000000
+CONSTANT: D3D10_COUNTER_DEVICE_DEPENDENT_0 0x40000000
TYPEDEF: int D3D10_COUNTER
CONSTANT: D3D10_COUNTER_TYPE_FLOAT32 0
BOOL SetMultithreadProtected ( BOOL bMTProtect )
BOOL GetMultithreadProtected ( ) ;
-CONSTANT: D3D10_CREATE_DEVICE_SINGLETHREADED HEX: 1
-CONSTANT: D3D10_CREATE_DEVICE_DEBUG HEX: 2
-CONSTANT: D3D10_CREATE_DEVICE_SWITCH_TO_REF HEX: 4
-CONSTANT: D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS HEX: 8
-CONSTANT: D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP HEX: 10
-CONSTANT: D3D10_CREATE_DEVICE_BGRA_SUPPORT HEX: 20
-CONSTANT: D3D10_CREATE_DEVICE_STRICT_VALIDATION HEX: 200
+CONSTANT: D3D10_CREATE_DEVICE_SINGLETHREADED 0x1
+CONSTANT: D3D10_CREATE_DEVICE_DEBUG 0x2
+CONSTANT: D3D10_CREATE_DEVICE_SWITCH_TO_REF 0x4
+CONSTANT: D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS 0x8
+CONSTANT: D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP 0x10
+CONSTANT: D3D10_CREATE_DEVICE_BGRA_SUPPORT 0x20
+CONSTANT: D3D10_CREATE_DEVICE_STRICT_VALIDATION 0x200
TYPEDEF: int D3D10_CREATE_DEVICE_FLAG
CONSTANT: D3D10_SDK_VERSION 29
-CONSTANT: D3DX10_ERR_CANNOT_MODIFY_INDEX_BUFFER HEX: 88760B54
-CONSTANT: D3DX10_ERR_INVALID_MESH HEX: 88760B55
-CONSTANT: D3DX10_ERR_CANNOT_ATTR_SORT HEX: 88760B56
-CONSTANT: D3DX10_ERR_SKINNING_NOT_SUPPORTED HEX: 88760B57
-CONSTANT: D3DX10_ERR_TOO_MANY_INFLUENCES HEX: 88760B58
-CONSTANT: D3DX10_ERR_INVALID_DATA HEX: 88760B59
-CONSTANT: D3DX10_ERR_LOADED_MESH_HAS_NO_DATA HEX: 88760B5A
-CONSTANT: D3DX10_ERR_DUPLICATE_NAMED_FRAGMENT HEX: 88760B5B
-CONSTANT: D3DX10_ERR_CANNOT_REMOVE_LAST_ITEM HEX: 88760B5C
+CONSTANT: D3DX10_ERR_CANNOT_MODIFY_INDEX_BUFFER 0x88760B54
+CONSTANT: D3DX10_ERR_INVALID_MESH 0x88760B55
+CONSTANT: D3DX10_ERR_CANNOT_ATTR_SORT 0x88760B56
+CONSTANT: D3DX10_ERR_SKINNING_NOT_SUPPORTED 0x88760B57
+CONSTANT: D3DX10_ERR_TOO_MANY_INFLUENCES 0x88760B58
+CONSTANT: D3DX10_ERR_INVALID_DATA 0x88760B59
+CONSTANT: D3DX10_ERR_LOADED_MESH_HAS_NO_DATA 0x88760B5A
+CONSTANT: D3DX10_ERR_DUPLICATE_NAMED_FRAGMENT 0x88760B5B
+CONSTANT: D3DX10_ERR_CANNOT_REMOVE_LAST_ITEM 0x88760B5C