LIBRARY: alut
-FUNCTION: void alutLoadWAVFile ( ALbyte* fileName, ALenum* format, void** data, ALsizei* size, ALsizei* frequency ) ;
+FUNCTION: void alutLoadWAVFile ( c-string fileName, ALenum* format, void** data, ALsizei* size, ALsizei* frequency ) ;
M: macosx load-wav-file ( path -- format data size frequency )
0 <int> f <void*> 0 <int> 0 <int>
LIBRARY: alut
-FUNCTION: void alutLoadWAVFile ( ALbyte* fileName, ALenum* format, void** data, ALsizei* size, ALsizei* frequency, ALboolean* looping ) ;
+FUNCTION: void alutLoadWAVFile ( c-string fileName, ALenum* format, void** data, ALsizei* size, ALsizei* frequency, ALboolean* looping ) ;
M: object load-wav-file ( filename -- format data size frequency )
0 <int> f <void*> 0 <int> 0 <int>