USING: kernel math math.functions ;
IN: math.quadratic
-: monic ( c b a -- c' b' ) tuck / >r / r> ;
+: monic ( c b a -- c' b' ) tuck [ / ] 2bi@ ;
: discriminant ( c b -- b d ) tuck sq 4 / swap - sqrt ;
-: critical ( b d -- -b/2 d ) >r -2 / r> ;
+: critical ( b d -- -b/2 d ) [ -2 / ] dip ;
-: +- ( x y -- x+y x-y ) [ + ] 2keep - ;
+: +- ( x y -- x+y x-y ) [ + ] [ - ] 2bi ;
: quadratic ( c b a -- alpha beta )
#! Solve a quadratic equation ax^2 + bx + c = 0
: qeval ( x c b a -- y )
#! Evaluate ax^2 + bx + c
- >r pick * r> roll sq * + + ;
+ [ pick * ] dip roll sq * + + ;