start-loop
stop-loop
}
-"The game loop maintains performance counters for measuring drawing frames and ticks per second:"
+"The game loop maintains performance counters:"
{ $subsections
reset-loop-benchmark
benchmark-frames-per-second
benchmark-ticks-per-second
}
-"The game loop manages errors that occur in the delegate's methods during the course of the game loop:"
+"The game loop catches errors that occur in the delegate's methods during the course of the game loop:"
{ $subsections
game-loop-error
}